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+// Permission is hereby granted, free of charge, to any person obtaining
+// a copy of this software and associated documentation files (the
+// "Software"), to deal in the Software without restriction, including
+// without limitation the rights to use, copy, modify, merge, publish,
+// distribute, sublicense, and/or sell copies of the Software, and to
+// permit persons to whom the Software is furnished to do so, subject to
+// the following conditions:
+//
+// The above copyright notice and this permission notice shall be
+// included in all copies or substantial portions of the Software.
+//
+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
+// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+//
+// Copyright (c) 2008 George Giolfan
+//
+// Authors:
+// George Giolfan ([email protected])
+
+using System.Drawing;
+using ShiftUI.VisualStyles;
+namespace ShiftUI.Theming.VisualStyles
+{
+ class CheckBoxPainter : Default.CheckBoxPainter
+ {
+ public override void DrawNormalCheckBox (Graphics g, Rectangle bounds, Color backColor, Color foreColor, CheckState state)
+ {
+ CheckBoxState check_box_state;
+ switch (state) {
+ case CheckState.Checked:
+ check_box_state = CheckBoxState.CheckedNormal;
+ break;
+ case CheckState.Indeterminate:
+ check_box_state = CheckBoxState.MixedNormal;
+ break;
+ default:
+ check_box_state = CheckBoxState.UncheckedNormal;
+ break;
+ }
+ DrawCheckBox (g, bounds, check_box_state);
+ }
+ public override void DrawHotCheckBox (Graphics g, Rectangle bounds, Color backColor, Color foreColor, CheckState state)
+ {
+ CheckBoxState check_box_state;
+ switch (state) {
+ case CheckState.Checked:
+ check_box_state = CheckBoxState.CheckedHot;
+ break;
+ case CheckState.Indeterminate:
+ check_box_state = CheckBoxState.MixedHot;
+ break;
+ default:
+ check_box_state = CheckBoxState.UncheckedHot;
+ break;
+ }
+ DrawCheckBox (g, bounds, check_box_state);
+ }
+ public override void DrawPressedCheckBox (Graphics g, Rectangle bounds, Color backColor, Color foreColor, CheckState state)
+ {
+ CheckBoxState check_box_state;
+ switch (state) {
+ case CheckState.Checked:
+ check_box_state = CheckBoxState.CheckedPressed;
+ break;
+ case CheckState.Indeterminate:
+ check_box_state = CheckBoxState.MixedPressed;
+ break;
+ default:
+ check_box_state = CheckBoxState.UncheckedPressed;
+ break;
+ }
+ DrawCheckBox (g, bounds, check_box_state);
+ }
+ public override void DrawDisabledCheckBox (Graphics g, Rectangle bounds, Color backColor, Color foreColor, CheckState state)
+ {
+ CheckBoxState check_box_state;
+ switch (state) {
+ case CheckState.Checked:
+ check_box_state = CheckBoxState.CheckedDisabled;
+ break;
+ case CheckState.Indeterminate:
+ check_box_state = CheckBoxState.MixedDisabled;
+ break;
+ default:
+ check_box_state = CheckBoxState.UncheckedDisabled;
+ break;
+ }
+ DrawCheckBox (g, bounds, check_box_state);
+ }
+ static void DrawCheckBox (Graphics g, Rectangle bounds, CheckBoxState state)
+ {
+ CheckBoxRenderer.DrawCheckBox (
+ g,
+ bounds.Location,
+ state
+ );
+ }
+ }
+}