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+//
+// TableLayout.cs
+//
+// Permission is hereby granted, free of charge, to any person obtaining
+// a copy of this software and associated documentation files (the
+// "Software"), to deal in the Software without restriction, including
+// without limitation the rights to use, copy, modify, merge, publish,
+// distribute, sublicense, and/or sell copies of the Software, and to
+// permit persons to whom the Software is furnished to do so, subject to
+// the following conditions:
+//
+// The above copyright notice and this permission notice shall be
+// included in all copies or substantial portions of the Software.
+//
+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
+// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+//
+// Copyright (c) 2006 Jonathan Pobst
+//
+// Authors:
+// Jonathan Pobst ([email protected])
+//
+
+
+#undef TABLE_DEBUG
+
+using System;
+using System.Drawing;
+
+namespace ShiftUI.Layout
+{
+ internal class TableLayout : LayoutEngine
+ {
+ private static Widget dummy_Widget = new Widget ("Dummy"); // Used as a placeholder for row/col spans
+
+ public TableLayout () : base ()
+ {
+ }
+
+ public override void InitLayout (object child, BoundsSpecified specified)
+ {
+ base.InitLayout (child, specified);
+ }
+
+ // There are 3 steps to doing a table layout:
+ // 1) Figure out which row/column each Widget goes into
+ // 2) Figure out the sizes of each row/column
+ // 3) Size and position each Widget
+ public override bool Layout (object container, LayoutEventArgs args)
+ {
+ TableLayoutPanel panel = container as TableLayoutPanel;
+ TableLayoutSettings settings = panel.LayoutSettings;
+
+#if TABLE_DEBUG
+ Console.WriteLine ("Beginning layout on panel: {0}, Widget count: {1}, col/row count: {2}x{3}", panel.Name, panel.Widgets.Count, settings.ColumnCount, settings.RowCount);
+#endif
+
+ // STEP 1:
+ // - Figure out which row/column each Widget goes into
+ // - Store data in the TableLayoutPanel.actual_positions
+ panel.actual_positions = CalculateWidgetPositions (panel, Math.Max (settings.ColumnCount, 1), Math.Max (settings.RowCount, 1));
+
+ // STEP 2:
+ // - Figure out the sizes of each row/column
+ // - Store data in the TableLayoutPanel.widths/heights
+ CalculateColumnRowSizes (panel, panel.actual_positions.GetLength (0), panel.actual_positions.GetLength (1));
+
+ // STEP 3:
+ // - Size and position each Widget
+ LayoutWidgets(panel);
+
+#if TABLE_DEBUG
+ Console.WriteLine ("-- CalculatedPositions:");
+ OutputWidgetGrid (panel.actual_positions, panel);
+
+ Console.WriteLine ("Finished layout on panel: {0}", panel.Name);
+ Console.WriteLine ();
+#endif
+
+ return false;
+ }
+
+ internal Widget[,] CalculateWidgetPositions (TableLayoutPanel panel, int columns, int rows)
+ {
+ Widget[,] grid = new Widget[columns, rows];
+
+ TableLayoutSettings settings = panel.LayoutSettings;
+
+ // First place all Widgets that have an explicit col/row
+ foreach (Widget c in panel.Widgets) {
+ int col = settings.GetColumn (c);
+ int row = settings.GetRow (c);
+ if (col >= 0 && row >= 0) {
+ if (col >= columns)
+ return CalculateWidgetPositions (panel, col + 1, rows);
+ if (row >= rows)
+ return CalculateWidgetPositions (panel, columns, row + 1);
+
+ if (grid[col, row] == null) {
+ int col_span = Math.Min (settings.GetColumnSpan (c), columns);
+ int row_span = Math.Min (settings.GetRowSpan (c), rows);
+
+ if (col + col_span > columns) {
+ if (row + 1 < rows) {
+ grid[col, row] = dummy_Widget;
+ row++;
+ col = 0;
+ }
+ else if (settings.GrowStyle == TableLayoutPanelGrowStyle.AddColumns)
+ return CalculateWidgetPositions (panel, columns + 1, rows);
+ else
+ throw new ArgumentException ();
+ }
+
+ if (row + row_span > rows) {
+ if (settings.GrowStyle == TableLayoutPanelGrowStyle.AddRows)
+ return CalculateWidgetPositions (panel, columns, rows + 1);
+ else
+ throw new ArgumentException ();
+ }
+
+ grid[col, row] = c;
+
+ // Fill in the rest of this Widget's row/column extent with dummy
+ // Widgets, so that other Widgets don't get put there.
+ for (int i = 0; i < col_span; i++)
+ for (int j = 0; j < row_span; j++)
+ if (i != 0 || j != 0)
+ grid[col + i, row + j] = dummy_Widget;
+ }
+ }
+ }
+
+ int x_pointer = 0;
+ int y_pointer = 0;
+
+ // Fill in gaps with Widgets that do not have an explicit col/row
+ foreach (Widget c in panel.Widgets) {
+ int col = settings.GetColumn (c);
+ int row = settings.GetRow (c);
+
+ if ((col >= 0 && col < columns) && (row >= 0 && row < rows) && (grid[col, row] == c || grid[col, row] == dummy_Widget))
+ continue;
+
+ for (int y = y_pointer; y < rows; y++) {
+ y_pointer = y;
+ x_pointer = 0;
+
+ for (int x = x_pointer; x < columns; x++) {
+ x_pointer = x;
+
+ if (grid[x, y] == null) {
+ int col_span = Math.Min (settings.GetColumnSpan (c), columns);
+ int row_span = Math.Min (settings.GetRowSpan (c), rows);
+
+ if (x + col_span > columns) {
+ if (y + 1 < rows)
+ break;
+ else if (settings.GrowStyle == TableLayoutPanelGrowStyle.AddColumns)
+ return CalculateWidgetPositions (panel, columns + 1, rows);
+ else
+ throw new ArgumentException ();
+ }
+
+ if (y + row_span > rows) {
+ if (x + 1 < columns)
+ break;
+ else if (settings.GrowStyle == TableLayoutPanelGrowStyle.AddRows)
+ return CalculateWidgetPositions (panel, columns, rows + 1);
+ else
+ throw new ArgumentException ();
+ }
+
+ grid[x, y] = c;
+
+ // Fill in the rest of this Widget's row/column extent with dummy
+ // Widgets, so that other Widgets don't get put there.
+ for (int i = 0; i < col_span; i++)
+ for (int j = 0; j < row_span; j++)
+ if (i != 0 || j != 0)
+ grid[x + i, y + j] = dummy_Widget;
+
+ // I know someone will kill me for using a goto, but
+ // sometimes they really are the easiest way...
+ goto Found;
+ } else {
+ // MS adds the Widgets only to the first row if
+ // GrowStyle is AddColumns and RowCount is 0,
+ // so interrupt the search for a free horizontal cell
+ // beyond the first one in the given vertical
+ if (settings.GrowStyle == TableLayoutPanelGrowStyle.AddColumns &&
+ settings.RowCount == 0)
+ break;
+ }
+ }
+ }
+
+ // MS adds rows instead of columns even when GrowStyle is AddColumns,
+ // but RowCount is 0.
+ TableLayoutPanelGrowStyle adjustedGrowStyle = settings.GrowStyle;
+ if (settings.GrowStyle == TableLayoutPanelGrowStyle.AddColumns) {
+ if (settings.RowCount == 0)
+ adjustedGrowStyle = TableLayoutPanelGrowStyle.AddRows;
+ }
+
+ switch (adjustedGrowStyle) {
+ case TableLayoutPanelGrowStyle.AddColumns:
+ return CalculateWidgetPositions (panel, columns + 1, rows);
+ case TableLayoutPanelGrowStyle.AddRows:
+ default:
+ return CalculateWidgetPositions (panel, columns, rows + 1);
+ case TableLayoutPanelGrowStyle.FixedSize:
+ throw new ArgumentException ();
+ }
+
+ Found: ;
+ }
+
+ return grid;
+ }
+
+ private void CalculateColumnRowSizes (TableLayoutPanel panel, int columns, int rows)
+ {
+ TableLayoutSettings settings = panel.LayoutSettings;
+
+ panel.column_widths = new int[panel.actual_positions.GetLength (0)];
+ panel.row_heights = new int[panel.actual_positions.GetLength (1)];
+
+ int border_width = TableLayoutPanel.GetCellBorderWidth (panel.CellBorderStyle);
+
+ Rectangle parentDisplayRectangle = panel.DisplayRectangle;
+
+ TableLayoutColumnStyleCollection col_styles = new TableLayoutColumnStyleCollection (panel);
+
+ foreach (ColumnStyle cs in settings.ColumnStyles)
+ col_styles.Add( new ColumnStyle(cs.SizeType, cs.Width));
+
+ TableLayoutRowStyleCollection row_styles = new TableLayoutRowStyleCollection (panel);
+
+ foreach (RowStyle rs in settings.RowStyles)
+ row_styles.Add (new RowStyle (rs.SizeType, rs.Height));
+
+ // If we have more columns than columnstyles, temporarily add enough columnstyles
+ if (columns > col_styles.Count)
+ {
+ for (int i = col_styles.Count; i < columns; i++)
+ col_styles.Add(new ColumnStyle());
+ }
+
+ // Same for rows..
+ if (rows > row_styles.Count)
+ {
+ for (int i = row_styles.Count; i < rows; i++)
+ row_styles.Add (new RowStyle ());
+ }
+
+ while (row_styles.Count > rows)
+ row_styles.RemoveAt (row_styles.Count - 1);
+ while (col_styles.Count > columns)
+ col_styles.RemoveAt (col_styles.Count - 1);
+
+ // Find the largest column-span/row-span values.
+ int max_colspan = 0, max_rowspan = 0;
+ foreach (Widget c in panel.Widgets) {
+ max_colspan = Math.Max (max_colspan, settings.GetColumnSpan (c));
+ max_rowspan = Math.Max (max_rowspan, settings.GetRowSpan (c));
+ }
+
+ // Figure up all the column widths
+ int total_width = parentDisplayRectangle.Width - (border_width * (columns + 1));
+ int index = 0;
+
+ // First assign all the Absolute sized columns..
+ foreach (ColumnStyle cs in col_styles) {
+ if (cs.SizeType == SizeType.Absolute) {
+ panel.column_widths[index] = (int)cs.Width;
+ total_width -= (int)cs.Width;
+ }
+
+ index++;
+ }
+
+ // Next, assign all the AutoSize columns to the width of their widest
+ // Widget. If the table-layout is auto-sized, then make sure that
+ // no column with Percent styling clips its contents.
+ // (per http://msdn.microsoft.com/en-us/library/ms171690.aspx)
+ for (int colspan = 0; colspan < max_colspan; ++colspan)
+ {
+ for (index = colspan; index < col_styles.Count - colspan; ++index)
+ {
+ ColumnStyle cs = col_styles[index];
+ if (cs.SizeType == SizeType.AutoSize
+ || (panel.AutoSize && cs.SizeType == SizeType.Percent))
+ {
+ int max_width = panel.column_widths[index];
+
+ // Find the widest Widget in the column
+ for (int i = 0; i < rows; i ++)
+ {
+ Widget c = panel.actual_positions[index - colspan, i];
+
+ if (c != null && c != dummy_Widget && c.VisibleInternal)
+ {
+ // Skip any Widgets not being sized in this pass.
+ if (settings.GetColumnSpan (c) != colspan + 1)
+ continue;
+
+ // Calculate the maximum Widget width.
+ if (c.AutoSize)
+ max_width = Math.Max (max_width, c.PreferredSize.Width + c.Margin.Horizontal);
+ else
+ max_width = Math.Max (max_width, c.ExplicitBounds.Width + c.Margin.Horizontal);
+ max_width = Math.Max (max_width, c.Width + c.Margin.Left + c.Margin.Right);
+ }
+ }
+
+ // Subtract the width of prior columns, if any.
+ for (int i = Math.Max (index - colspan, 0); i < index; ++i)
+ max_width -= panel.column_widths[i];
+
+ // If necessary, increase this column's width.
+ if (max_width > panel.column_widths[index])
+ {
+ max_width -= panel.column_widths[index];
+ panel.column_widths[index] += max_width;
+ total_width -= max_width;
+ }
+ }
+ }
+ }
+
+ index = 0;
+ float total_percent = 0;
+
+ // Finally, assign the remaining space to Percent columns, if any.
+ if (total_width > 0)
+ {
+ int percent_width = total_width;
+
+ // Find the total percent (not always 100%)
+ foreach (ColumnStyle cs in col_styles)
+ {
+ if (cs.SizeType == SizeType.Percent)
+ total_percent += cs.Width;
+ }
+
+ // Divvy up the space..
+ foreach (ColumnStyle cs in col_styles)
+ {
+ if (cs.SizeType == SizeType.Percent)
+ {
+ int width_change = (int)(((cs.Width / total_percent) * percent_width)
+ - panel.column_widths[index]);
+ if (width_change > 0)
+ {
+ panel.column_widths[index] += width_change;
+ total_width -= width_change;
+ }
+ }
+
+ index++;
+ }
+ }
+
+ if (total_width > 0)
+ {
+ // Find the last column that isn't an Absolute SizeType, and give it
+ // all this free space. (Absolute sized columns need to retain their
+ // absolute width if at all possible!)
+ int col = col_styles.Count - 1;
+ for (; col >= 0; --col)
+ {
+ if (col_styles[col].SizeType != SizeType.Absolute)
+ break;
+ }
+ if (col < 0)
+ col = col_styles.Count - 1;
+ panel.column_widths[col] += total_width;
+ }
+
+ // Figure up all the row heights
+ int total_height = parentDisplayRectangle.Height - (border_width * (rows + 1));
+ index = 0;
+
+ // First assign all the Absolute sized rows..
+ foreach (RowStyle rs in row_styles) {
+ if (rs.SizeType == SizeType.Absolute) {
+ panel.row_heights[index] = (int)rs.Height;
+ total_height -= (int)rs.Height;
+ }
+
+ index++;
+ }
+
+ index = 0;
+
+ // Next, assign all the AutoSize rows to the height of their tallest
+ // Widget. If the table-layout is auto-sized, then make sure that
+ // no row with Percent styling clips its contents.
+ // (per http://msdn.microsoft.com/en-us/library/ms171690.aspx)
+ for (int rowspan = 0; rowspan < max_rowspan; ++rowspan)
+ {
+ for (index = rowspan; index < row_styles.Count - rowspan; ++index)
+ {
+ RowStyle rs = row_styles[index];
+ if (rs.SizeType == SizeType.AutoSize
+ || (panel.AutoSize && rs.SizeType == SizeType.Percent))
+ {
+ int max_height = panel.row_heights[index];
+
+ // Find the tallest Widget in the row
+ for (int i = 0; i < columns; i++) {
+ Widget c = panel.actual_positions[i, index - rowspan];
+
+ if (c != null && c != dummy_Widget && c.VisibleInternal)
+ {
+ // Skip any Widgets not being sized in this pass.
+ if (settings.GetRowSpan (c) != rowspan + 1)
+ continue;
+
+ // Calculate the maximum Widget height.
+ if (c.AutoSize)
+ max_height = Math.Max (max_height, c.PreferredSize.Height + c.Margin.Vertical);
+ else
+ max_height = Math.Max (max_height, c.ExplicitBounds.Height + c.Margin.Vertical);
+ max_height = Math.Max (max_height, c.Height + c.Margin.Top + c.Margin.Bottom);
+ }
+ }
+
+ // Subtract the height of prior rows, if any.
+ for (int i = Math.Max (index - rowspan, 0); i < index; ++i)
+ max_height -= panel.row_heights[i];
+
+ // If necessary, increase this row's height.
+ if (max_height > panel.row_heights[index])
+ {
+ max_height -= panel.row_heights[index];
+ panel.row_heights[index] += max_height;
+ total_height -= max_height;
+ }
+ }
+ }
+ }
+
+ index = 0;
+ total_percent = 0;
+
+ // Finally, assign the remaining space to Percent rows, if any.
+ if (total_height > 0) {
+ int percent_height = total_height;
+
+ // Find the total percent (not always 100%)
+ foreach (RowStyle rs in row_styles) {
+ if (rs.SizeType == SizeType.Percent)
+ total_percent += rs.Height;
+ }
+
+ // Divvy up the space..
+ foreach (RowStyle rs in row_styles) {
+ if (rs.SizeType == SizeType.Percent) {
+ int height_change = (int)(((rs.Height / total_percent) * percent_height)
+ - panel.row_heights[index]);
+ if (height_change > 0)
+ {
+ panel.row_heights[index] += height_change;
+ total_height -= height_change;
+ }
+ }
+
+ index++;
+ }
+ }
+
+ if (total_height > 0)
+ {
+ // Find the last row that isn't an Absolute SizeType, and give it
+ // all this free space. (Absolute sized rows need to retain their
+ // absolute height if at all possible!)
+ int row = row_styles.Count - 1;
+ for (; row >= 0; --row)
+ {
+ if (row_styles[row].SizeType != SizeType.Absolute)
+ break;
+ }
+ if (row < 0)
+ row = row_styles.Count - 1;
+ panel.row_heights[row] += total_height;
+ }
+ }
+
+ private void LayoutWidgets (TableLayoutPanel panel)
+ {
+ TableLayoutSettings settings = panel.LayoutSettings;
+
+ int border_width = TableLayoutPanel.GetCellBorderWidth (panel.CellBorderStyle);
+
+ int columns = panel.actual_positions.GetLength(0);
+ int rows = panel.actual_positions.GetLength(1);
+
+ Point current_pos = new Point (panel.DisplayRectangle.Left + border_width, panel.DisplayRectangle.Top + border_width);
+
+ for (int y = 0; y < rows; y++)
+ {
+ for (int x = 0; x < columns; x++)
+ {
+ Widget c = panel.actual_positions[x,y];
+
+ if(c != null && c != dummy_Widget) {
+ Size preferred;
+
+ if (c.AutoSize)
+ preferred = c.PreferredSize;
+ else
+ preferred = c.ExplicitBounds.Size;
+
+ int new_x = 0;
+ int new_y = 0;
+ int new_width = 0;
+ int new_height = 0;
+
+ // Figure out the width of the Widget
+ int column_width = panel.column_widths[x];
+
+ for (int i = 1; i < Math.Min (settings.GetColumnSpan(c), panel.column_widths.Length); i++)
+ column_width += panel.column_widths[x + i];
+
+ if (c.Dock == DockStyle.Fill || c.Dock == DockStyle.Top || c.Dock == DockStyle.Bottom || ((c.Anchor & AnchorStyles.Left) == AnchorStyles.Left && (c.Anchor & AnchorStyles.Right) == AnchorStyles.Right))
+ new_width = column_width - c.Margin.Left - c.Margin.Right;
+ else
+ new_width = Math.Min (preferred.Width, column_width - c.Margin.Left - c.Margin.Right);
+
+ // Figure out the height of the Widget
+ int column_height = panel.row_heights[y];
+
+ for (int i = 1; i < Math.Min (settings.GetRowSpan (c), panel.row_heights.Length); i++)
+ column_height += panel.row_heights[y + i];
+
+ if (c.Dock == DockStyle.Fill || c.Dock == DockStyle.Left || c.Dock == DockStyle.Right || ((c.Anchor & AnchorStyles.Top) == AnchorStyles.Top && (c.Anchor & AnchorStyles.Bottom) == AnchorStyles.Bottom))
+ new_height = column_height - c.Margin.Top - c.Margin.Bottom;
+ else
+ new_height = Math.Min (preferred.Height, column_height - c.Margin.Top - c.Margin.Bottom);
+
+ // Figure out the left location of the Widget
+ if (c.Dock == DockStyle.Left || c.Dock == DockStyle.Fill || (c.Anchor & AnchorStyles.Left) == AnchorStyles.Left)
+ new_x = current_pos.X + c.Margin.Left;
+ else if (c.Dock == DockStyle.Right || (c.Anchor & AnchorStyles.Right) == AnchorStyles.Right)
+ new_x = (current_pos.X + column_width) - new_width - c.Margin.Right;
+ else // (center Widget)
+ new_x = (current_pos.X + (column_width - c.Margin.Left - c.Margin.Right) / 2) + c.Margin.Left - (new_width / 2);
+
+ // Figure out the top location of the Widget
+ if (c.Dock == DockStyle.Top || c.Dock == DockStyle.Fill || (c.Anchor & AnchorStyles.Top) == AnchorStyles.Top)
+ new_y = current_pos.Y + c.Margin.Top;
+ else if (c.Dock == DockStyle.Bottom || (c.Anchor & AnchorStyles.Bottom) == AnchorStyles.Bottom)
+ new_y = (current_pos.Y + column_height) - new_height - c.Margin.Bottom;
+ else // (center Widget)
+ new_y = (current_pos.Y + (column_height - c.Margin.Top - c.Margin.Bottom) / 2) + c.Margin.Top - (new_height / 2);
+
+ c.SetBoundsInternal (new_x, new_y, new_width, new_height, BoundsSpecified.None);
+ }
+
+ current_pos.Offset (panel.column_widths[x] + border_width, 0);
+ }
+
+ current_pos.Offset ((-1 * current_pos.X) + border_width + panel.DisplayRectangle.Left, panel.row_heights[y] + border_width);
+ }
+ }
+
+#if TABLE_DEBUG
+ private void OutputWidgetGrid (Widget[,] grid, TableLayoutPanel panel)
+ {
+ Console.WriteLine (" Size: {0}x{1}", grid.GetLength (0), grid.GetLength (1));
+
+ Console.Write (" ");
+
+ foreach (int i in panel.column_widths)
+ Console.Write (" {0}px ", i.ToString ().PadLeft (3));
+
+ Console.WriteLine ();
+
+ for (int y = 0; y < grid.GetLength (1); y++) {
+ Console.Write (" {0}px |", panel.row_heights[y].ToString ().PadLeft (3));
+
+ for (int x = 0; x < grid.GetLength (0); x++) {
+ if (grid[x, y] == null)
+ Console.Write (" --- |");
+ else if (string.IsNullOrEmpty (grid[x, y].Name))
+ Console.Write (" ??? |");
+ else
+ Console.Write (" {0} |", grid[x, y].Name.PadRight (5).Substring (0, 5));
+ }
+
+ Console.WriteLine ();
+ }
+ }
+#endif
+ }
+}