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authorMichael VanOverbeek <[email protected]>2016-07-25 12:57:52 -0400
committerGitHub <[email protected]>2016-07-25 12:57:52 -0400
commit46c1c31302f111a1f3ec23a70e6f3986a9aa2a27 (patch)
treef00af7ea3f6ad2641fb26fa1d310fd8b7179b39c /source/WindowsFormsApplication1/GameSettings.Designer.cs
parentaf48e774189596b8d7a058c564a7d6d75205ca03 (diff)
parent6fa16209519896de09949a27425dff00ebf2970a (diff)
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Merge pull request #17 from MichaelTheShifter/shiftui_integration
Shiftui integration
Diffstat (limited to 'source/WindowsFormsApplication1/GameSettings.Designer.cs')
-rw-r--r--source/WindowsFormsApplication1/GameSettings.Designer.cs44
1 files changed, 22 insertions, 22 deletions
diff --git a/source/WindowsFormsApplication1/GameSettings.Designer.cs b/source/WindowsFormsApplication1/GameSettings.Designer.cs
index 809fbb0..02d73d0 100644
--- a/source/WindowsFormsApplication1/GameSettings.Designer.cs
+++ b/source/WindowsFormsApplication1/GameSettings.Designer.cs
@@ -28,21 +28,21 @@
/// </summary>
private void InitializeComponent()
{
- this.panel1 = new System.Windows.Forms.Panel();
- this.label1 = new System.Windows.Forms.Label();
- this.lbgame = new System.Windows.Forms.Label();
+ this.panel1 = new ShiftUI.Panel();
+ this.label1 = new ShiftUI.Label();
+ this.lbgame = new ShiftUI.Label();
this.pgsound = new ShiftOS.ProgressBarEX();
- this.label2 = new System.Windows.Forms.Label();
+ this.label2 = new ShiftUI.Label();
this.panel1.SuspendLayout();
this.SuspendLayout();
//
// panel1
//
- this.panel1.Controls.Add(this.label2);
- this.panel1.Controls.Add(this.pgsound);
- this.panel1.Controls.Add(this.lbgame);
- this.panel1.Controls.Add(this.label1);
- this.panel1.Dock = System.Windows.Forms.DockStyle.Fill;
+ this.panel1.Widgets.Add(this.label2);
+ this.panel1.Widgets.Add(this.pgsound);
+ this.panel1.Widgets.Add(this.lbgame);
+ this.panel1.Widgets.Add(this.label1);
+ this.panel1.Dock = ShiftUI.DockStyle.Fill;
this.panel1.Location = new System.Drawing.Point(0, 0);
this.panel1.Name = "panel1";
this.panel1.Size = new System.Drawing.Size(665, 432);
@@ -59,7 +59,7 @@
//
// lbgame
//
- this.lbgame.Dock = System.Windows.Forms.DockStyle.Top;
+ this.lbgame.Dock = ShiftUI.DockStyle.Top;
this.lbgame.Font = new System.Drawing.Font("Microsoft Sans Serif", 14F);
this.lbgame.Location = new System.Drawing.Point(0, 0);
this.lbgame.Name = "lbgame";
@@ -70,12 +70,12 @@
//
// pgsound
//
- this.pgsound.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left)
- | System.Windows.Forms.AnchorStyles.Right)));
+ this.pgsound.Anchor = ((ShiftUI.AnchorStyles)(((ShiftUI.AnchorStyles.Top | ShiftUI.AnchorStyles.Left)
+ | ShiftUI.AnchorStyles.Right)));
this.pgsound.BackColor = System.Drawing.Color.White;
this.pgsound.BlockSeparation = 3;
this.pgsound.BlockWidth = 5;
- this.pgsound.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle;
+ this.pgsound.BorderStyle = ShiftUI.BorderStyle.FixedSingle;
this.pgsound.Color = System.Drawing.Color.Black;
this.pgsound.ForeColor = System.Drawing.Color.Gray;
this.pgsound.Label = "Music Volume:";
@@ -91,13 +91,13 @@
this.pgsound.Style = ShiftOS.ProgressBarEX.ProgressBarExStyle.Continuous;
this.pgsound.TabIndex = 2;
this.pgsound.Value = 0;
- this.pgsound.MouseDown += new System.Windows.Forms.MouseEventHandler(this.set_music_volume);
+ this.pgsound.MouseDown += new ShiftUI.MouseEventHandler(this.set_music_volume);
this.pgsound.MouseLeave += new System.EventHandler(this.pgsound_MouseLeave);
- this.pgsound.MouseMove += new System.Windows.Forms.MouseEventHandler(this.pgsound_MouseMove);
+ this.pgsound.MouseMove += new ShiftUI.MouseEventHandler(this.pgsound_MouseMove);
//
// label2
//
- this.label2.Dock = System.Windows.Forms.DockStyle.Top;
+ this.label2.Dock = ShiftUI.DockStyle.Top;
this.label2.Location = new System.Drawing.Point(0, 23);
this.label2.Name = "label2";
this.label2.Size = new System.Drawing.Size(665, 13);
@@ -108,9 +108,9 @@
// GameSettings
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
- this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
+ this.AutoScaleMode = ShiftUI.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(665, 432);
- this.Controls.Add(this.panel1);
+ this.Widgets.Add(this.panel1);
this.Name = "GameSettings";
this.Text = "GameSettings";
this.panel1.ResumeLayout(false);
@@ -121,10 +121,10 @@
#endregion
- private System.Windows.Forms.Panel panel1;
+ private ShiftUI.Panel panel1;
private ProgressBarEX pgsound;
- private System.Windows.Forms.Label lbgame;
- private System.Windows.Forms.Label label1;
- private System.Windows.Forms.Label label2;
+ private ShiftUI.Label lbgame;
+ private ShiftUI.Label label1;
+ private ShiftUI.Label label2;
}
} \ No newline at end of file