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authorMichaelTheShifter <[email protected]>2016-07-20 09:40:36 -0400
committerMichaelTheShifter <[email protected]>2016-07-20 09:40:36 -0400
commitd40fed5ce2bc806a91245adb18039634eac13ed0 (patch)
treef1d7168aee6db109ac2c738ad18c9db667a6ba69 /source/ShiftUI/Design/WndProcRouter.cs
parentf1856e8ed30ed882229fd3fa2a4038122a5fb441 (diff)
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Move ShiftUI source code to ShiftOS
This'll be a lot easier to work on.
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diff --git a/source/ShiftUI/Design/WndProcRouter.cs b/source/ShiftUI/Design/WndProcRouter.cs
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+//
+// ShiftUI.Design.WndProcRouter
+//
+// Authors:
+// Ivan N. Zlatev (contact i-nZ.net)
+//
+// (C) 2006-2007 Ivan N. Zlatev
+
+//
+// Permission is hereby granted, free of charge, to any person obtaining
+// a copy of this software and associated documentation files (the
+// "Software"), to deal in the Software without restriction, including
+// without limitation the rights to use, copy, modify, merge, publish,
+// distribute, sublicense, and/or sell copies of the Software, and to
+// permit persons to whom the Software is furnished to do so, subject to
+// the following conditions:
+//
+// The above copyright notice and this permission notice shall be
+// included in all copies or substantial portions of the Software.
+//
+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
+// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+//
+
+using System;
+using System.ComponentModel;
+using System.ComponentModel.Design;
+using ShiftUI;
+using System.Drawing;
+using System.Drawing.Design;
+using System.Collections;
+
+ // Automatically reroutes Messages to the designer
+ //
+
+namespace ShiftUI.Design
+{
+
+ internal class WndProcRouter : IWindowTarget, IDisposable
+ {
+ private IWindowTarget _oldTarget;
+ private IMessageReceiver _receiver;
+ private Widget _control;
+
+ public WndProcRouter (Widget control, IMessageReceiver receiver)
+ {
+ if (control == null)
+ throw new ArgumentNullException ("control");
+ if (receiver == null)
+ throw new ArgumentNullException ("receiver");
+
+ _oldTarget = control.WindowTarget;
+ _control = control;
+ _receiver = receiver;
+ }
+
+ public Widget Widget {
+ get { return _control; }
+ }
+
+ public IWindowTarget OldWindowTarget {
+ get { return _oldTarget; }
+ }
+
+ // Route the message to the control
+ //
+ public void ToWidget (ref Message m)
+ {
+ //Console.WriteLine ("Widget: " + ((Native.Msg)m.Msg).ToString ());
+ if (_oldTarget != null)
+ _oldTarget.OnMessage (ref m);
+ }
+
+ public void ToSystem (ref Message m)
+ {
+ //Console.WriteLine ("System: " + ((Native.Msg)m.Msg).ToString ());
+ Native.DefWndProc (ref m);
+ }
+
+ // Just pass it to the old IWindowTarget
+ //
+ void IWindowTarget.OnHandleChange (IntPtr newHandle)
+ {
+ if (_oldTarget != null)
+ _oldTarget.OnHandleChange (newHandle);
+ }
+
+ // Route the msg to the designer if available, else to
+ // control itself.
+ //
+ void IWindowTarget.OnMessage (ref Message m)
+ {
+ //Console.WriteLine ("Message: " + ((Native.Msg)m.Msg).ToString ());
+ if (_receiver != null)
+ _receiver.WndProc (ref m);
+ else
+ this.ToWidget (ref m);
+ }
+
+ // Disposes and puts back the old IWindowTarget
+ //
+ public void Dispose ()
+ {
+ if (_control != null)
+ _control.WindowTarget = _oldTarget;
+
+ _control = null;
+ _oldTarget = null;
+ }
+
+ }
+}