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using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.IO;
using System.Linq;
using System.Media;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
using System.Windows.Forms;
using TimeHACK.Engine;
namespace TimeHACK.OS.Win95.Win95Apps.Story
{
static class Hack1 : Object
{
static WinClassicTerminal term = new WinClassicTerminal();
static WindowManager wm = new WindowManager();
static Boolean ended = false;
static Thread soundThread = new Thread(dialup_sound_play);
// This is the very first story script!
public static void startObjective()
{
System.Windows.Forms.Timer tmr = new System.Windows.Forms.Timer();
wm.startWin95(term, "MS-DOS Prompt", null, true, true);
term.WriteLine("192.168.0.1 Connecting...");
term.Invalidate();
Application.DoEvents();
tmr.Interval = 1;
tmr.Tick += new EventHandler(CheckIfSoundFinished);
soundThread.Start();
tmr.Start();
}
public static void continueObjective()
{
term.WriteLine("192.168.0.1 Connected.");
Application.DoEvents();
}
public static void CheckIfSoundFinished(Object sender, EventArgs e)
{
if (soundThread.IsAlive == false)
{
// Continue from where we were
System.Windows.Forms.Timer trm = sender as System.Windows.Forms.Timer;
continueObjective();
trm.Stop();
}
}
public static void dialup_sound_play()
{
SoundPlayer dialup_sound;
// Play Dial-up Sound
Stream audio = Properties.Resources.modem_dial;
dialup_sound = new SoundPlayer(audio);
dialup_sound.PlaySync();
}
}
}
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