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namespace Histacom2.OS.Win98.Win98Apps
{
partial class Win98Welcome
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Component Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.classicButton1 = new Histacom2.Engine.UI.ClassicButton();
this.SuspendLayout();
//
// classicButton1
//
this.classicButton1.AdaptBackColorWithTheme = true;
this.classicButton1.AdaptFontWithTheme = true;
this.classicButton1.AdaptForeColorWithTheme = true;
this.classicButton1.BackColor = System.Drawing.Color.Silver;
this.classicButton1.DialogResult = System.Windows.Forms.DialogResult.None;
this.classicButton1.Font = new System.Drawing.Font("Microsoft Sans Serif", 8.25F);
this.classicButton1.ForeColor = System.Drawing.Color.Black;
this.classicButton1.Location = new System.Drawing.Point(393, 293);
this.classicButton1.Name = "classicButton1";
this.classicButton1.Size = new System.Drawing.Size(75, 23);
this.classicButton1.TabIndex = 0;
this.classicButton1.Text = "&Begin";
this.classicButton1.Click += new System.EventHandler(this.classicButton1_Click);
//
// Win98Welcome
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.BackgroundImage = global::Histacom2.Properties.Resources.Win98Welcome;
this.BackgroundImageLayout = System.Windows.Forms.ImageLayout.None;
this.Controls.Add(this.classicButton1);
this.DoubleBuffered = true;
this.Name = "Win98Welcome";
this.Size = new System.Drawing.Size(477, 322);
this.ResumeLayout(false);
}
#endregion
private Engine.UI.ClassicButton classicButton1;
}
}
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