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path: root/TimeHACK.Main/SaveDialogs/LoadGameDialog.cs
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-rw-r--r--TimeHACK.Main/SaveDialogs/LoadGameDialog.cs57
1 files changed, 0 insertions, 57 deletions
diff --git a/TimeHACK.Main/SaveDialogs/LoadGameDialog.cs b/TimeHACK.Main/SaveDialogs/LoadGameDialog.cs
deleted file mode 100644
index 89e875e..0000000
--- a/TimeHACK.Main/SaveDialogs/LoadGameDialog.cs
+++ /dev/null
@@ -1,57 +0,0 @@
-using System;
-using System.Collections.Generic;
-using System.ComponentModel;
-using System.Data;
-using System.Drawing;
-using System.Linq;
-using System.Text;
-using System.Threading.Tasks;
-using System.Windows.Forms;
-using System.IO;
-using static TimeHACK.Engine.SaveSystem;
-
-namespace TimeHACK
-{
- public partial class LoadGameDialog : Form
- {
- public bool successful = false;
- public LoadGameDialog()
- {
- InitializeComponent();
- }
-
- public void ChooseProfile(string SelectedProfile)
- {
- ProfileName = SelectedProfile;
- successful = true;
- this.Close();
- }
-
- private void button2_Click(object sender, EventArgs e)
- {
- this.Close();
- }
-
- private void button1_Click(object sender, EventArgs e)
- {
- this.Close();
- }
-
- private void button3_Click(object sender, EventArgs e)
- {
- MessageBox.Show("Here you can control all your profiles! Use can open a profile by hovering over it and clicking 'Load Profile!'");
- }
-
- private void LoadGameDialog_Load(object sender, EventArgs e)
- {
- foreach (string dir in Directory.GetDirectories(AllProfilesDirectory))
- {
- LoadGameProfileItem newItem = new LoadGameProfileItem();
- newItem.Tag = Path.GetFileName(dir);
- newItem.Dock = DockStyle.Top;
- Profiles.Controls.Add(newItem);
- newItem.Show();
- }
- }
- }
-}