diff options
Diffstat (limited to 'TimeHACK.Main/SaveDialogs/LoadGameDialog.Designer.cs')
| -rw-r--r-- | TimeHACK.Main/SaveDialogs/LoadGameDialog.Designer.cs | 101 |
1 files changed, 101 insertions, 0 deletions
diff --git a/TimeHACK.Main/SaveDialogs/LoadGameDialog.Designer.cs b/TimeHACK.Main/SaveDialogs/LoadGameDialog.Designer.cs new file mode 100644 index 0000000..4d8691d --- /dev/null +++ b/TimeHACK.Main/SaveDialogs/LoadGameDialog.Designer.cs @@ -0,0 +1,101 @@ +namespace TimeHACK +{ + partial class LoadGameDialog + { + /// <summary> + /// Required designer variable. + /// </summary> + private System.ComponentModel.IContainer components = null; + + /// <summary> + /// Clean up any resources being used. + /// </summary> + /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param> + protected override void Dispose(bool disposing) + { + if (disposing && (components != null)) + { + components.Dispose(); + } + base.Dispose(disposing); + } + + #region Windows Form Designer generated code + + /// <summary> + /// Required method for Designer support - do not modify + /// the contents of this method with the code editor. + /// </summary> + private void InitializeComponent() + { + this.panel1 = new System.Windows.Forms.Panel(); + this.button3 = new System.Windows.Forms.Button(); + this.button1 = new System.Windows.Forms.Button(); + this.Profiles = new System.Windows.Forms.Panel(); + this.panel1.SuspendLayout(); + this.SuspendLayout(); + // + // panel1 + // + this.panel1.BackColor = System.Drawing.Color.Silver; + this.panel1.Controls.Add(this.button3); + this.panel1.Controls.Add(this.button1); + this.panel1.Dock = System.Windows.Forms.DockStyle.Bottom; + this.panel1.Location = new System.Drawing.Point(0, 340); + this.panel1.Name = "panel1"; + this.panel1.Size = new System.Drawing.Size(516, 25); + this.panel1.TabIndex = 0; + // + // button3 + // + this.button3.Location = new System.Drawing.Point(360, -1); + this.button3.Name = "button3"; + this.button3.Size = new System.Drawing.Size(75, 23); + this.button3.TabIndex = 0; + this.button3.Text = "Help"; + this.button3.UseVisualStyleBackColor = true; + this.button3.Click += new System.EventHandler(this.button3_Click); + // + // button1 + // + this.button1.Location = new System.Drawing.Point(441, 0); + this.button1.Name = "button1"; + this.button1.Size = new System.Drawing.Size(75, 23); + this.button1.TabIndex = 0; + this.button1.Text = "OK"; + this.button1.UseVisualStyleBackColor = true; + this.button1.Click += new System.EventHandler(this.button1_Click); + // + // Profiles + // + this.Profiles.AutoScroll = true; + this.Profiles.Dock = System.Windows.Forms.DockStyle.Fill; + this.Profiles.Location = new System.Drawing.Point(0, 0); + this.Profiles.Name = "Profiles"; + this.Profiles.Size = new System.Drawing.Size(516, 340); + this.Profiles.TabIndex = 2; + // + // LoadGameDialog + // + this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F); + this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; + this.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(224)))), ((int)(((byte)(224)))), ((int)(((byte)(224))))); + this.ClientSize = new System.Drawing.Size(516, 365); + this.Controls.Add(this.Profiles); + this.Controls.Add(this.panel1); + this.Name = "LoadGameDialog"; + this.Text = "Profiles"; + this.Load += new System.EventHandler(this.LoadGameDialog_Load); + this.panel1.ResumeLayout(false); + this.ResumeLayout(false); + + } + + #endregion + + private System.Windows.Forms.Panel panel1; + private System.Windows.Forms.Button button3; + private System.Windows.Forms.Button button1; + private System.Windows.Forms.Panel Profiles; + } +}
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