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path: root/TimeHACK.Main/Properties/Resources.Designer.cs
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Diffstat (limited to 'TimeHACK.Main/Properties/Resources.Designer.cs')
-rw-r--r--TimeHACK.Main/Properties/Resources.Designer.cs70
1 files changed, 0 insertions, 70 deletions
diff --git a/TimeHACK.Main/Properties/Resources.Designer.cs b/TimeHACK.Main/Properties/Resources.Designer.cs
index f4dc1f2..52ccfa1 100644
--- a/TimeHACK.Main/Properties/Resources.Designer.cs
+++ b/TimeHACK.Main/Properties/Resources.Designer.cs
@@ -177,16 +177,6 @@ namespace TimeHACK.Properties {
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
- internal static System.Drawing.Bitmap Exit {
- get {
- object obj = ResourceManager.GetObject("Exit", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// Looks up a localized resource of type System.Drawing.Bitmap.
- /// </summary>
internal static System.Drawing.Bitmap google {
get {
object obj = ResourceManager.GetObject("google", resourceCulture);
@@ -407,16 +397,6 @@ namespace TimeHACK.Properties {
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
- internal static System.Drawing.Bitmap LoadGame {
- get {
- object obj = ResourceManager.GetObject("LoadGame", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// Looks up a localized resource of type System.Drawing.Bitmap.
- /// </summary>
internal static System.Drawing.Bitmap MinesweepNumBox {
get {
object obj = ResourceManager.GetObject("MinesweepNumBox", resourceCulture);
@@ -586,46 +566,6 @@ namespace TimeHACK.Properties {
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
- internal static System.Drawing.Bitmap MSExit {
- get {
- object obj = ResourceManager.GetObject("MSExit", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// Looks up a localized resource of type System.Drawing.Bitmap.
- /// </summary>
- internal static System.Drawing.Bitmap MSLoadGame {
- get {
- object obj = ResourceManager.GetObject("MSLoadGame", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// Looks up a localized resource of type System.Drawing.Bitmap.
- /// </summary>
- internal static System.Drawing.Bitmap MSNewGame {
- get {
- object obj = ResourceManager.GetObject("MSNewGame", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// Looks up a localized resource of type System.Drawing.Bitmap.
- /// </summary>
- internal static System.Drawing.Bitmap NewGame {
- get {
- object obj = ResourceManager.GetObject("NewGame", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// Looks up a localized resource of type System.Drawing.Bitmap.
- /// </summary>
internal static System.Drawing.Bitmap nopage {
get {
object obj = ResourceManager.GetObject("nopage", resourceCulture);
@@ -846,16 +786,6 @@ namespace TimeHACK.Properties {
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
- internal static System.Drawing.Bitmap TitleScreenBG {
- get {
- object obj = ResourceManager.GetObject("TitleScreenBG", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// Looks up a localized resource of type System.Drawing.Bitmap.
- /// </summary>
internal static System.Drawing.Bitmap TrueColor {
get {
object obj = ResourceManager.GetObject("TrueColor", resourceCulture);