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| author | Alex-TIMEHACK <[email protected]> | 2017-08-27 11:32:44 +0100 |
|---|---|---|
| committer | Alex-TIMEHACK <[email protected]> | 2017-08-27 11:32:44 +0100 |
| commit | f8f3bd0b1eb57c5a289513200b192e1d54d58292 (patch) | |
| tree | c9b79515fb81d90320ef386a522a5830875f6d49 /TimeHACK.Main/SaveDialogs/LoadGameDialog.cs | |
| parent | bffcb720f811623015ed4795032e5c57d1064c8a (diff) | |
| parent | cd6273d7c95098e0e0dd9948c6b5cec1c5f9cd3f (diff) | |
| download | histacom2-f8f3bd0b1eb57c5a289513200b192e1d54d58292.tar.gz histacom2-f8f3bd0b1eb57c5a289513200b192e1d54d58292.tar.bz2 histacom2-f8f3bd0b1eb57c5a289513200b192e1d54d58292.zip | |
Updated my fork!
Diffstat (limited to 'TimeHACK.Main/SaveDialogs/LoadGameDialog.cs')
| -rw-r--r-- | TimeHACK.Main/SaveDialogs/LoadGameDialog.cs | 57 |
1 files changed, 0 insertions, 57 deletions
diff --git a/TimeHACK.Main/SaveDialogs/LoadGameDialog.cs b/TimeHACK.Main/SaveDialogs/LoadGameDialog.cs deleted file mode 100644 index 89e875e..0000000 --- a/TimeHACK.Main/SaveDialogs/LoadGameDialog.cs +++ /dev/null @@ -1,57 +0,0 @@ -using System; -using System.Collections.Generic; -using System.ComponentModel; -using System.Data; -using System.Drawing; -using System.Linq; -using System.Text; -using System.Threading.Tasks; -using System.Windows.Forms; -using System.IO; -using static TimeHACK.Engine.SaveSystem; - -namespace TimeHACK -{ - public partial class LoadGameDialog : Form - { - public bool successful = false; - public LoadGameDialog() - { - InitializeComponent(); - } - - public void ChooseProfile(string SelectedProfile) - { - ProfileName = SelectedProfile; - successful = true; - this.Close(); - } - - private void button2_Click(object sender, EventArgs e) - { - this.Close(); - } - - private void button1_Click(object sender, EventArgs e) - { - this.Close(); - } - - private void button3_Click(object sender, EventArgs e) - { - MessageBox.Show("Here you can control all your profiles! Use can open a profile by hovering over it and clicking 'Load Profile!'"); - } - - private void LoadGameDialog_Load(object sender, EventArgs e) - { - foreach (string dir in Directory.GetDirectories(AllProfilesDirectory)) - { - LoadGameProfileItem newItem = new LoadGameProfileItem(); - newItem.Tag = Path.GetFileName(dir); - newItem.Dock = DockStyle.Top; - Profiles.Controls.Add(newItem); - newItem.Show(); - } - } - } -} |
