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authorlempamo <[email protected]>2017-08-23 13:38:40 -0400
committerlempamo <[email protected]>2017-08-23 13:38:40 -0400
commit3306d36ecbc024775972e5cf7971b2a7a70671d0 (patch)
tree0a79e67b6723a8c75ffd66c7828bdd0ebb1bf74d /TimeHACK.Main/OS/Win95/Win95Apps/MineSweeper/Square.cs
parent99fef5c57360f07259fc86f433bed8a9ab59c48e (diff)
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Renaming the game!
Diffstat (limited to 'TimeHACK.Main/OS/Win95/Win95Apps/MineSweeper/Square.cs')
-rw-r--r--TimeHACK.Main/OS/Win95/Win95Apps/MineSweeper/Square.cs268
1 files changed, 0 insertions, 268 deletions
diff --git a/TimeHACK.Main/OS/Win95/Win95Apps/MineSweeper/Square.cs b/TimeHACK.Main/OS/Win95/Win95Apps/MineSweeper/Square.cs
deleted file mode 100644
index fc1e38f..0000000
--- a/TimeHACK.Main/OS/Win95/Win95Apps/MineSweeper/Square.cs
+++ /dev/null
@@ -1,268 +0,0 @@
-using System;
-using System.Drawing;
-using System.Threading.Tasks;
-using System.Windows.Forms;
-using TimeHACK.Engine;
-
-namespace TimeHACK.OS.Win95.Win95Apps.MineSweeper
-{
- class Square
- {
- public event EventHandler Dismantle;
- public event EventHandler Explode;
-
- private Button _button;
- private bool _dismantled = false;
- private bool _questioned = false;
- private Game _game;
- private bool _minded = false;
- private bool _opened = false;
- private bool _exploded = false;
- private int _x;
- private int _y;
-
- public Square(Game game, int x, int y)
- {
- _game = game;
- _x = x;
- _y = y;
- _button = new Button();
- Button.Text = "";
-
- int w = _game.Panel.Width / _game.Width;
- int h = _game.Panel.Height / _game.Height;
-
- _button.Width = 16;
- _button.Height = 16;
- _button.Left = w * X;
- _button.Top = h * Y;
- _button.Font = new Font(TitleScreen.pfc.Families[0], 16F, FontStyle.Bold, GraphicsUnit.Point, ((byte)(0)));
- _button.Click += new EventHandler(Click);
- _button.MouseDown += new MouseEventHandler(DismantleClick);
- _button.MouseUp += new MouseEventHandler(MiddleClick);
- _button.FlatStyle = FlatStyle.Flat;
- _button.FlatAppearance.BorderSize = 0;
- _button.BackgroundImage = Properties.Resources.minesweepSquare;
- _button.BackgroundImageLayout = ImageLayout.Stretch;
-
- _game.Panel.Controls.Add(Button);
- }
-
- private void MiddleClick(object sender, MouseEventArgs e)
- {
- if (e.Button == MouseButtons.Middle && Opened)
- {
- int c = 0;
- if (_game.IsBomb(X - 1, Y - 1)) c++;
- if (_game.IsBomb(X - 0, Y - 1)) c++;
- if (_game.IsBomb(X + 1, Y - 1)) c++;
- if (_game.IsBomb(X - 1, Y - 0)) c++;
- if (_game.IsBomb(X + 1, Y - 0)) c++;
- if (_game.IsBomb(X - 1, Y + 1)) c++;
- if (_game.IsBomb(X - 0, Y + 1)) c++;
- if (_game.IsBomb(X + 1, Y + 1)) c++;
-
- int s = 0;
- if (_game.IsDismantled(X - 1, Y - 1) && _game.IsBomb(X - 1, Y - 1)) s++;
- if (_game.IsDismantled(X - 0, Y - 1) && _game.IsBomb(X - 0, Y - 1)) s++;
- if (_game.IsDismantled(X + 1, Y - 1) && _game.IsBomb(X + 1, Y - 1)) s++;
- if (_game.IsDismantled(X - 1, Y - 0) && _game.IsBomb(X - 1, Y - 0)) s++;
- if (_game.IsDismantled(X + 1, Y - 0) && _game.IsBomb(X + 1, Y - 0)) s++;
- if (_game.IsDismantled(X - 1, Y + 1) && _game.IsBomb(X - 1, Y + 1)) s++;
- if (_game.IsDismantled(X - 0, Y + 1) && _game.IsBomb(X - 0, Y + 1)) s++;
- if (_game.IsDismantled(X + 1, Y + 1) && _game.IsBomb(X + 1, Y + 1)) s++;
-
- if (s == c)
- {
- _game.OpenSpot(X - 1, Y - 1);
- _game.OpenSpot(X - 0, Y - 1);
- _game.OpenSpot(X + 1, Y - 1);
- _game.OpenSpot(X - 1, Y - 0);
- _game.OpenSpot(X - 0, Y - 0);
- _game.OpenSpot(X + 1, Y - 0);
- _game.OpenSpot(X - 1, Y + 1);
- _game.OpenSpot(X - 0, Y + 1);
- _game.OpenSpot(X + 1, Y + 1);
- }
- }
- }
-
- public Button Button
- {
- get { return (this._button); }
- }
-
- private void Click(object sender, EventArgs e)
- {
-
- if (!Dismantled)
- {
- if (Minded)
- {
- Button.BackgroundImage = Properties.Resources.minesweepSquareExploded;
- _exploded = true;
- OnExplode();
- }
- else
- {
- this.Open();
- }
- }
- if (_game.ftime == true && !Minded)
- {
- _game.ftime = false;
- _game._timer = new Timer();
- _game._timer.Interval = 1000;
- _game._timer.Tick += new EventHandler(_game.TimerTick);
- _game._timer.Enabled = true;
- }
- }
-
- private void DismantleClick(object sender, MouseEventArgs e)
- {
- if (!Opened && e.Button == MouseButtons.Right)
- {
- if (Dismantled)
- {
- _dismantled = false;
- _questioned = true;
- Button.BackgroundImage = Properties.Resources.minesweepSquareQuestion;
- }
- else if(_questioned)
- {
- _questioned = false;
- Button.BackgroundImage = Properties.Resources.minesweepSquare;
- return;
- }
- else
- {
- _dismantled = true;
- Button.BackgroundImage = Properties.Resources.WinClassicMinesweeperFlag;
- }
- OnDismantle();
- }
- }
-
- public bool Dismantled
- {
- get { return (this._dismantled); }
- }
-
- public bool Minded
- {
- get { return (this._minded); }
- set { this._minded = value; }
- }
-
- protected void OnDismantle()
- {
- if (Dismantle != null)
- {
- Dismantle(this, new EventArgs());
- }
- }
-
- protected void OnExplode()
- {
- if (Explode != null)
- {
- Explode(this, new EventArgs());
- }
- }
-
- public void Open()
- {
- if (!Minded)
- {
- if (!Opened && !Dismantled)
- {
- _opened = true;
- // Count Bombs
- int c = 0;
- if (_game.IsBomb(X - 1, Y - 1)) c++;
- if (_game.IsBomb(X - 0, Y - 1)) c++;
- if (_game.IsBomb(X + 1, Y - 1)) c++;
- if (_game.IsBomb(X - 1, Y - 0)) c++;
- if (_game.IsBomb(X - 0, Y - 0)) c++;
- if (_game.IsBomb(X + 1, Y - 0)) c++;
- if (_game.IsBomb(X - 1, Y + 1)) c++;
- if (_game.IsBomb(X - 0, Y + 1)) c++;
- if (_game.IsBomb(X + 1, Y + 1)) c++;
-
- if (c > 0)
- {
- switch (c)
- {
- case 1:
- Button.BackgroundImage = Properties.Resources.minesweepSquare1;
- break;
- case 2:
- Button.BackgroundImage = Properties.Resources.minesweepSquare2;
- break;
- case 3:
- Button.BackgroundImage = Properties.Resources.minesweepSquare3;
- break;
- case 4:
- Button.BackgroundImage = Properties.Resources.minesweepSquare4;
- break;
- case 5:
- Button.BackgroundImage = Properties.Resources.minesweepSquare5;
- break;
- case 6:
- Button.BackgroundImage = Properties.Resources.minesweepSquare6;
- break;
- case 7:
- Button.BackgroundImage = Properties.Resources.minesweepSquare7;
- break;
- case 8:
- Button.BackgroundImage = Properties.Resources.minesweepSquare8;
- break;
- }
- }
- else
- {
- Button.BackgroundImage = Properties.Resources.minesweepSquare0;
- Button.Enabled = false;
-
- _game.OpenSpot(X - 1, Y - 1);
- _game.OpenSpot(X - 0, Y - 1);
- _game.OpenSpot(X + 1, Y - 1);
- _game.OpenSpot(X - 1, Y - 0);
- _game.OpenSpot(X - 0, Y - 0);
- _game.OpenSpot(X + 1, Y - 0);
- _game.OpenSpot(X - 1, Y + 1);
- _game.OpenSpot(X - 0, Y + 1);
- _game.OpenSpot(X + 1, Y + 1);
- }
- }
- }
- }
-
- public bool Opened
- {
- get { return (this._opened); }
- }
-
- public int X
- {
- get { return (this._x); }
- }
-
- public int Y
- {
- get { return (this._y); }
- }
-
- public bool Exploded
- {
- get { return (this._exploded); }
- }
-
- public void RemoveEvents()
- {
- _button.Click -= new EventHandler(Click);
- _button.MouseDown -= new MouseEventHandler(DismantleClick);
- _button.MouseUp -= new MouseEventHandler(MiddleClick);
- }
- }
-}