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| author | lempamo <[email protected]> | 2017-08-23 13:38:40 -0400 |
|---|---|---|
| committer | lempamo <[email protected]> | 2017-08-23 13:38:40 -0400 |
| commit | 3306d36ecbc024775972e5cf7971b2a7a70671d0 (patch) | |
| tree | 0a79e67b6723a8c75ffd66c7828bdd0ebb1bf74d /TimeHACK.Main/OS/Win95/Win95Apps/MineSweeper/Square.cs | |
| parent | 99fef5c57360f07259fc86f433bed8a9ab59c48e (diff) | |
| download | histacom2-3306d36ecbc024775972e5cf7971b2a7a70671d0.tar.gz histacom2-3306d36ecbc024775972e5cf7971b2a7a70671d0.tar.bz2 histacom2-3306d36ecbc024775972e5cf7971b2a7a70671d0.zip | |
Renaming the game!
Diffstat (limited to 'TimeHACK.Main/OS/Win95/Win95Apps/MineSweeper/Square.cs')
| -rw-r--r-- | TimeHACK.Main/OS/Win95/Win95Apps/MineSweeper/Square.cs | 268 |
1 files changed, 0 insertions, 268 deletions
diff --git a/TimeHACK.Main/OS/Win95/Win95Apps/MineSweeper/Square.cs b/TimeHACK.Main/OS/Win95/Win95Apps/MineSweeper/Square.cs deleted file mode 100644 index fc1e38f..0000000 --- a/TimeHACK.Main/OS/Win95/Win95Apps/MineSweeper/Square.cs +++ /dev/null @@ -1,268 +0,0 @@ -using System; -using System.Drawing; -using System.Threading.Tasks; -using System.Windows.Forms; -using TimeHACK.Engine; - -namespace TimeHACK.OS.Win95.Win95Apps.MineSweeper -{ - class Square - { - public event EventHandler Dismantle; - public event EventHandler Explode; - - private Button _button; - private bool _dismantled = false; - private bool _questioned = false; - private Game _game; - private bool _minded = false; - private bool _opened = false; - private bool _exploded = false; - private int _x; - private int _y; - - public Square(Game game, int x, int y) - { - _game = game; - _x = x; - _y = y; - _button = new Button(); - Button.Text = ""; - - int w = _game.Panel.Width / _game.Width; - int h = _game.Panel.Height / _game.Height; - - _button.Width = 16; - _button.Height = 16; - _button.Left = w * X; - _button.Top = h * Y; - _button.Font = new Font(TitleScreen.pfc.Families[0], 16F, FontStyle.Bold, GraphicsUnit.Point, ((byte)(0))); - _button.Click += new EventHandler(Click); - _button.MouseDown += new MouseEventHandler(DismantleClick); - _button.MouseUp += new MouseEventHandler(MiddleClick); - _button.FlatStyle = FlatStyle.Flat; - _button.FlatAppearance.BorderSize = 0; - _button.BackgroundImage = Properties.Resources.minesweepSquare; - _button.BackgroundImageLayout = ImageLayout.Stretch; - - _game.Panel.Controls.Add(Button); - } - - private void MiddleClick(object sender, MouseEventArgs e) - { - if (e.Button == MouseButtons.Middle && Opened) - { - int c = 0; - if (_game.IsBomb(X - 1, Y - 1)) c++; - if (_game.IsBomb(X - 0, Y - 1)) c++; - if (_game.IsBomb(X + 1, Y - 1)) c++; - if (_game.IsBomb(X - 1, Y - 0)) c++; - if (_game.IsBomb(X + 1, Y - 0)) c++; - if (_game.IsBomb(X - 1, Y + 1)) c++; - if (_game.IsBomb(X - 0, Y + 1)) c++; - if (_game.IsBomb(X + 1, Y + 1)) c++; - - int s = 0; - if (_game.IsDismantled(X - 1, Y - 1) && _game.IsBomb(X - 1, Y - 1)) s++; - if (_game.IsDismantled(X - 0, Y - 1) && _game.IsBomb(X - 0, Y - 1)) s++; - if (_game.IsDismantled(X + 1, Y - 1) && _game.IsBomb(X + 1, Y - 1)) s++; - if (_game.IsDismantled(X - 1, Y - 0) && _game.IsBomb(X - 1, Y - 0)) s++; - if (_game.IsDismantled(X + 1, Y - 0) && _game.IsBomb(X + 1, Y - 0)) s++; - if (_game.IsDismantled(X - 1, Y + 1) && _game.IsBomb(X - 1, Y + 1)) s++; - if (_game.IsDismantled(X - 0, Y + 1) && _game.IsBomb(X - 0, Y + 1)) s++; - if (_game.IsDismantled(X + 1, Y + 1) && _game.IsBomb(X + 1, Y + 1)) s++; - - if (s == c) - { - _game.OpenSpot(X - 1, Y - 1); - _game.OpenSpot(X - 0, Y - 1); - _game.OpenSpot(X + 1, Y - 1); - _game.OpenSpot(X - 1, Y - 0); - _game.OpenSpot(X - 0, Y - 0); - _game.OpenSpot(X + 1, Y - 0); - _game.OpenSpot(X - 1, Y + 1); - _game.OpenSpot(X - 0, Y + 1); - _game.OpenSpot(X + 1, Y + 1); - } - } - } - - public Button Button - { - get { return (this._button); } - } - - private void Click(object sender, EventArgs e) - { - - if (!Dismantled) - { - if (Minded) - { - Button.BackgroundImage = Properties.Resources.minesweepSquareExploded; - _exploded = true; - OnExplode(); - } - else - { - this.Open(); - } - } - if (_game.ftime == true && !Minded) - { - _game.ftime = false; - _game._timer = new Timer(); - _game._timer.Interval = 1000; - _game._timer.Tick += new EventHandler(_game.TimerTick); - _game._timer.Enabled = true; - } - } - - private void DismantleClick(object sender, MouseEventArgs e) - { - if (!Opened && e.Button == MouseButtons.Right) - { - if (Dismantled) - { - _dismantled = false; - _questioned = true; - Button.BackgroundImage = Properties.Resources.minesweepSquareQuestion; - } - else if(_questioned) - { - _questioned = false; - Button.BackgroundImage = Properties.Resources.minesweepSquare; - return; - } - else - { - _dismantled = true; - Button.BackgroundImage = Properties.Resources.WinClassicMinesweeperFlag; - } - OnDismantle(); - } - } - - public bool Dismantled - { - get { return (this._dismantled); } - } - - public bool Minded - { - get { return (this._minded); } - set { this._minded = value; } - } - - protected void OnDismantle() - { - if (Dismantle != null) - { - Dismantle(this, new EventArgs()); - } - } - - protected void OnExplode() - { - if (Explode != null) - { - Explode(this, new EventArgs()); - } - } - - public void Open() - { - if (!Minded) - { - if (!Opened && !Dismantled) - { - _opened = true; - // Count Bombs - int c = 0; - if (_game.IsBomb(X - 1, Y - 1)) c++; - if (_game.IsBomb(X - 0, Y - 1)) c++; - if (_game.IsBomb(X + 1, Y - 1)) c++; - if (_game.IsBomb(X - 1, Y - 0)) c++; - if (_game.IsBomb(X - 0, Y - 0)) c++; - if (_game.IsBomb(X + 1, Y - 0)) c++; - if (_game.IsBomb(X - 1, Y + 1)) c++; - if (_game.IsBomb(X - 0, Y + 1)) c++; - if (_game.IsBomb(X + 1, Y + 1)) c++; - - if (c > 0) - { - switch (c) - { - case 1: - Button.BackgroundImage = Properties.Resources.minesweepSquare1; - break; - case 2: - Button.BackgroundImage = Properties.Resources.minesweepSquare2; - break; - case 3: - Button.BackgroundImage = Properties.Resources.minesweepSquare3; - break; - case 4: - Button.BackgroundImage = Properties.Resources.minesweepSquare4; - break; - case 5: - Button.BackgroundImage = Properties.Resources.minesweepSquare5; - break; - case 6: - Button.BackgroundImage = Properties.Resources.minesweepSquare6; - break; - case 7: - Button.BackgroundImage = Properties.Resources.minesweepSquare7; - break; - case 8: - Button.BackgroundImage = Properties.Resources.minesweepSquare8; - break; - } - } - else - { - Button.BackgroundImage = Properties.Resources.minesweepSquare0; - Button.Enabled = false; - - _game.OpenSpot(X - 1, Y - 1); - _game.OpenSpot(X - 0, Y - 1); - _game.OpenSpot(X + 1, Y - 1); - _game.OpenSpot(X - 1, Y - 0); - _game.OpenSpot(X - 0, Y - 0); - _game.OpenSpot(X + 1, Y - 0); - _game.OpenSpot(X - 1, Y + 1); - _game.OpenSpot(X - 0, Y + 1); - _game.OpenSpot(X + 1, Y + 1); - } - } - } - } - - public bool Opened - { - get { return (this._opened); } - } - - public int X - { - get { return (this._x); } - } - - public int Y - { - get { return (this._y); } - } - - public bool Exploded - { - get { return (this._exploded); } - } - - public void RemoveEvents() - { - _button.Click -= new EventHandler(Click); - _button.MouseDown -= new MouseEventHandler(DismantleClick); - _button.MouseUp -= new MouseEventHandler(MiddleClick); - } - } -} |
