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authorAlex-TIMEHACK <[email protected]>2017-05-20 09:46:20 +0100
committerGitHub <[email protected]>2017-05-20 09:46:20 +0100
commitb9857d7aa6ed8d9b04e43e1ccf1342a62ca25a52 (patch)
treebbae7eed32ad4c2d1bbbd05ed127611d27dc0fb5 /TimeHACK.Main/NewGameDialog.cs
parentd9fa6d11aa4889ba4538b00ef56d03da78664025 (diff)
parentca9d46fea66dd3a0878fb11469156ab1c57c0fb0 (diff)
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Merge pull request #72 from Alex-TIMEHACK/master
Added my Address Book!
Diffstat (limited to 'TimeHACK.Main/NewGameDialog.cs')
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diff --git a/TimeHACK.Main/NewGameDialog.cs b/TimeHACK.Main/NewGameDialog.cs
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+using System;
+using System.Collections.Generic;
+using System.ComponentModel;
+using System.Data;
+using System.Drawing;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+using System.Windows.Forms;
+using TimeHACK.Engine;
+using Newtonsoft.Json;
+
+namespace TimeHACK
+{
+ public partial class NewGameDialog : Form
+ {
+ public NewGameDialog()
+ {
+ InitializeComponent();
+ }
+
+ private void btnHelp_Click(object sender, EventArgs e)
+ {
+ MessageBox.Show("You can choose a profile name - this will create a new profile! Whenever you want to Load a game, click 'Load Game' and then choose a profile (You can have as many prfiles as you want)");
+ }
+
+ private void btnCancl_Click(object sender, EventArgs e)
+ {
+ this.Close();
+ }
+
+ private void btnInfo_Click(object sender, EventArgs e)
+ {
+ MessageBox.Show("The game's profiles are stored in C:/TimeHACK/Profiles - the rest is for you to figure out!");
+ }
+
+ private void btnOk_Click(object sender, EventArgs e)
+ {
+
+ }
+ }
+}