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authorlempamo <[email protected]>2017-06-14 20:12:37 -0400
committerlempamo <[email protected]>2017-06-14 20:12:37 -0400
commit92f1b7b926777c4ddca622b1983994b39332f68e (patch)
tree1ee7b9556e480eecd07f0954bb23e6165e6eaf77 /TimeHACK.Engine/WindowManager.cs
parentf9d0254ec88bc5e9d5f93b9dfc4977d9273bfada (diff)
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quick fix to the fonts
Diffstat (limited to 'TimeHACK.Engine/WindowManager.cs')
-rw-r--r--TimeHACK.Engine/WindowManager.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/TimeHACK.Engine/WindowManager.cs b/TimeHACK.Engine/WindowManager.cs
index 2d5ef8a..76c7e3d 100644
--- a/TimeHACK.Engine/WindowManager.cs
+++ b/TimeHACK.Engine/WindowManager.cs
@@ -19,7 +19,7 @@ namespace TimeHACK.Engine
app.Width = content.Width + 8;
app.Height = content.Height + 26;
// Initialize Font
- pfc.AddFontFile(AppDomain.CurrentDomain.BaseDirectory + "\\LeviWindows.ttf");
+ pfc.AddFontFile(SaveSystem.GameDirectory + "\\LeviWindows.ttf");
Font fnt = new Font(pfc.Families[0], 16F, FontStyle.Regular, GraphicsUnit.Point, ((0)));
app.fnt = fnt;
app.Title.Font = new Font(pfc.Families[0], 16F, FontStyle.Bold, GraphicsUnit.Point, ((0)));