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| author | lempamo <[email protected]> | 2017-06-14 17:31:28 -0400 |
|---|---|---|
| committer | GitHub <[email protected]> | 2017-06-14 17:31:28 -0400 |
| commit | f9d0254ec88bc5e9d5f93b9dfc4977d9273bfada (patch) | |
| tree | 365fc9b211a54f504625aa3e23e4537196a96be8 /README.md | |
| parent | a430ef0e25ec401c0d42e1e3944eb35c09a0c519 (diff) | |
| download | histacom2-f9d0254ec88bc5e9d5f93b9dfc4977d9273bfada.tar.gz histacom2-f9d0254ec88bc5e9d5f93b9dfc4977d9273bfada.tar.bz2 histacom2-f9d0254ec88bc5e9d5f93b9dfc4977d9273bfada.zip | |
Create README.md
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| -rw-r--r-- | README.md | 1 |
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@@ -8,6 +8,7 @@ TimeHACK is a C# version of the PC game Histacom, released by 12padams in 2010. Here are some of our goals: * Get TimeHACK to the same playable state that Histacom's in and beyond. * Write a new engine and make an API so that you can easily develop your own applications. +* Get HTML working ## Building TimeHACK is currently being developed in Microsoft Visual Studio 2017. Visual Studio 2015 has also been proven to work. If you are using a different IDE, please do so with caution. We cannot guarantee the stability of other IDEs. |
