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authorlempamo <[email protected]>2017-06-15 00:24:47 +0000
committerGitHub <[email protected]>2017-06-15 00:24:47 +0000
commitcfed11508eadd97c31fc9c4968785803b431c993 (patch)
tree51f33522b563556ff7ac79588aeb932161c83530
parent792f4072159f24f6c3e1100d018f4aaf512d659b (diff)
parentaccf753205f964486c3912315006c70e3214c3d7 (diff)
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Merge pull request #94 from STTADev/master
forgot this thing :stuck_out_tongue:
-rw-r--r--TimeHACK.Engine/WindowManager.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/TimeHACK.Engine/WindowManager.cs b/TimeHACK.Engine/WindowManager.cs
index 76c7e3d..aa9d941 100644
--- a/TimeHACK.Engine/WindowManager.cs
+++ b/TimeHACK.Engine/WindowManager.cs
@@ -19,7 +19,7 @@ namespace TimeHACK.Engine
app.Width = content.Width + 8;
app.Height = content.Height + 26;
// Initialize Font
- pfc.AddFontFile(SaveSystem.GameDirectory + "\\LeviWindows.ttf");
+ pfc.AddFontFile(SaveSystem.GameDirectory + "\\Data\\LeviWindows.ttf");
Font fnt = new Font(pfc.Families[0], 16F, FontStyle.Regular, GraphicsUnit.Point, ((0)));
app.fnt = fnt;
app.Title.Font = new Font(pfc.Families[0], 16F, FontStyle.Bold, GraphicsUnit.Point, ((0)));