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authorAShifter <[email protected]>2018-10-14 09:04:12 -0600
committerGitHub <[email protected]>2018-10-14 09:04:12 -0600
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-# Histacom and other Melonz projects have moved to GitLab!
-Check out the new repo [here](https://gitlab.com/Melonz/Histacom2)!
+<a href="https://ci.appveyor.com/project/timehack/timehack"><img src="https://ci.appveyor.com/api/projects/status/8x34p8b0i2idblgd?svg=true" style="border: 0;" alt="AppVeyor Badge"></a>
+[![Discord](https://img.shields.io/discord/266018132827570176.svg?colorB=7289DA&label=discord)](https://discord.gg/ffuXR9k)
+
+# Histacom 2
+## The remake of the original hacking simulator!
+Histacom 2 is a C# version of the PC game Histacom, released by 12padams in 2010. Here are some of our goals:
+* Get Histacom 2 to the same playable state that the original Histacom's in and beyond.
+* Add more applications to the operating systems.
+* Add more story elements.
+
+## Building
+Histacom 2 is currently being developed in Microsoft Visual Studio 2017. Visual Studio 2015 has also been proven to work. If you are using a different IDE, please do so with caution. We cannot guarantee the stability of other IDEs.
+
+Load the ``.sln`` project file into Visual Studio and compile. No further steps are required. This list may grow in the future.
+
+## Links
+
+Histacom 2 has a Discord server at https://discord.gg/FZgQMDe (You can also click on the dark blue Discord Badge)
+
+Histacom 2 has an AppVeyor project at https://ci.appveyor.com/project/timehack/timehack (You can also use the AppVeyor badge)
+
+Histacom 2 has a YouTube channel at https://www.youtube.com/channel/UCU3uiIgHdLaNvPYEB1hWPsg (We have a tutorial on how to contribute over there)
+
+## Documentation
+Histacom 2's documentation can be found on the Histacom 2 Wiki: https://github.com/LemonyStudios/Histacom2/wiki
+
+## License
+Histacom 2 is licensed under the [MIT license](https://github.com/LemonyStudios/Histacom2/blob/master/LICENSE). All code committed to the Histacom 2 repository becomes the property of the LemonyStudios, and will **not** be removed upon request.