/*
* MIT License
*
* Copyright (c) 2017 Michael VanOverbeek and ShiftOS devs
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ShiftOS.Engine
{
[Obsolete("This isn't used... I don't think...")]
public static class TutorialManager
{
///
/// The tutorial frontend.
///
private static ITutorial _tut = null;
///
/// Registers a tutorial frontend to the backend.
///
///
public static void RegisterTutorial(ITutorial tut)
{
IsInTutorial = false;
_tut = tut;
_tut.OnComplete += (o, a) =>
{
SaveSystem.CurrentSave.StoryPosition = 2;
IsInTutorial = false;
};
}
public static bool IsInTutorial
{
get; private set;
}
public static int Progress
{
get
{
return _tut.TutorialProgress;
}
}
public static void StartTutorial()
{
IsInTutorial = true;
_tut.Start();
}
}
public interface ITutorial
{
int TutorialProgress { get; set; }
void Start();
event EventHandler OnComplete;
}
public class TutorialLockAttribute : Attribute
{
public TutorialLockAttribute(int progress)
{
Progress = progress;
}
public TutorialLockAttribute() : this(0)
{
}
public int Progress { get; private set; }
}
}