/* * MIT License * * Copyright (c) 2017 Michael VanOverbeek and ShiftOS devs * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ using System; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Linq; using System.Reflection; using System.Text; using System.Threading; using System.Threading.Tasks; using Newtonsoft.Json; namespace ShiftOS.Engine { public class StoryContext { public string Id { get; set; } public MethodInfo Method { get; set; } public bool AutoComplete = false; public StoryContext() { AutoComplete = true; } public void MarkComplete() { SaveSystem.CurrentSave.StoriesExperienced.Add(Id); OnComplete?.Invoke(); } public event Action OnComplete; } public class Objective { private Func _completeFunc = null; public string Name { get; set; } public string Description { get; set; } public bool IsComplete { get { return (bool)_completeFunc?.Invoke(); } } public Objective(string name, string desc, Func completeFunc, Action onComplete) { _completeFunc = completeFunc; Name = name; Description = desc; this.onComplete = onComplete; } private Action onComplete = null; public void Complete() { Thread.Sleep(20); onComplete?.Invoke(); } } /// /// Storyline management class. /// public static class Story { public static StoryContext Context { get; private set; } public static event Action StoryComplete; public static List CurrentObjectives { get; private set; } public static void PushObjective(string name, string desc, Func completeFunc, Action onComplete) { if (CurrentObjectives == null) CurrentObjectives = new List(); var currentObjective = new Objective(name, desc, completeFunc, onComplete); CurrentObjectives.Add(currentObjective); var t = new Thread(() => { var obj = currentObjective; while (!obj.IsComplete) { Thread.Sleep(5000); } Thread.Sleep(500); CurrentObjectives.Remove(obj); obj.Complete(); }); t.IsBackground = true; t.Start(); Console.WriteLine(); ConsoleEx.ForegroundColor = ConsoleColor.Red; ConsoleEx.Bold = true; Console.WriteLine("NEW OBJECTIVE:"); Console.WriteLine(); ConsoleEx.ForegroundColor = ConsoleColor.White; ConsoleEx.Bold = false; Console.WriteLine("A new objective has been added to your system."); ConsoleEx.Bold = true; Console.WriteLine(name); ConsoleEx.Bold = false; Console.WriteLine(); Console.WriteLine(desc); Console.WriteLine(); Console.WriteLine("Run 'status' at any time to view your current objectives."); TerminalBackend.PrintPrompt(); } /// /// Starts the storyline with the specified Storyline ID. /// /// The storyline ID to start. public static void Start(string stid) { if (SaveSystem.CurrentSave.StoriesExperienced == null) SaveSystem.CurrentSave.StoriesExperienced = new List(); foreach (var type in ReflectMan.Types) { foreach (var mth in type.GetMethods(BindingFlags.Public | BindingFlags.Static)) { foreach (var attrib in Array.FindAll(mth.GetCustomAttributes(false), a => a is StoryAttribute || a is MissionAttribute)) { var story = attrib as StoryAttribute; if (story.StoryID == stid) { new Thread(() => { Context = new Engine.StoryContext { Id = stid, Method = mth, AutoComplete = true, }; SaveSystem.CurrentSave.PickupPoint = Context.Id; Context.OnComplete += () => { if(story is MissionAttribute) { var mission = story as MissionAttribute; ConsoleEx.ForegroundColor = ConsoleColor.Yellow; ConsoleEx.Bold = true; Console.WriteLine(" - mission complete - "); ConsoleEx.Bold = false; ConsoleEx.ForegroundColor = ConsoleColor.White; Console.WriteLine($"{mission.Name} successfully finished. You have earned {mission.CodepointAward} Codepoints for your efforts."); SaveSystem.CurrentSave.Codepoints += mission.CodepointAward; TerminalBackend.PrintPrompt(); TerminalBackend.PrefixEnabled = true; } StoryComplete?.Invoke(stid); SaveSystem.CurrentSave.PickupPoint = null; }; mth.Invoke(null, null); if (Context.AutoComplete) { Context.MarkComplete(); } }).Start(); return; } } } } #if DEBUG throw new ArgumentException("Story ID not found: " + stid + " - Talk to Michael. NOW."); #else Debug.Print("No such story: " + stid); #endif } [Obsolete("Please use Story.Start() in tandem with [StoryAttribute].")] public static void RunFromInternalResource(string resource_id) { } } [AttributeUsage(AttributeTargets.Method, AllowMultiple = false)] public class StoryAttribute : Attribute { /// /// Creates a new instance of the attribute. /// /// The ID of this story plot. /// /// /// The is used to turn a static, public method into a story element. Using the specified argument, the ShiftOS Engine can determine whether this plot has already been experienced, and using the classes, the ID is treated as a special Shiftorium upgrade, and you can use the attribute as well as the various other ways of determining whether a Shiftorium upgrade is installed to determine if this plot has been experienced. /// /// public StoryAttribute(string id) { StoryID = id; } /// /// Gets the storyline ID stored in this attribute. /// public string StoryID { get; private set; } public ulong CodepointAward { get; protected set; } } }