using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using ShiftOS.Objects;
namespace ShiftOS.Engine
{
[Obsolete("Old code.")]
public interface Server
{
///
/// Occurs when someone sends a message to the server.
///
/// The message from the client.
void MessageReceived(dynamic msg);
}
[Obsolete("Old code.")]
[AttributeUsage(AttributeTargets.Class, AllowMultiple=false)]
public class ServerAttribute : Attribute
{
public ServerAttribute(string name, int port)
{
Name = name;
Port = port;
}
///
/// Gets the name of the server.
///
public string Name { get; }
///
/// Gets the port of the server.
///
public int Port { get; }
}
}