using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace ShiftOS.Engine { [AttributeUsage(AttributeTargets.Method, AllowMultiple = false)] public class MissionAttribute : StoryAttribute { public MissionAttribute(string id, string friendlyName, string friendlyDesc, ulong codepointAward, string assigner) : base(id) { Name = friendlyName; Description = friendlyDesc; CodepointAward = codepointAward; Assigner = assigner; } public string Name { get; private set; } public string Description { get; private set; } public string Assigner { get; set; } } }