//------------------------------------------------------------------------------ // // This code was generated by a tool. // Runtime Version:4.0.30319.42000 // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ namespace ShiftOS.WinForms.Properties { using System; /// /// A strongly-typed resource class, for looking up localized strings, etc. /// // This class was auto-generated by the StronglyTypedResourceBuilder // class via a tool like ResGen or Visual Studio. // To add or remove a member, edit your .ResX file then rerun ResGen // with the /str option, or rebuild your VS project. [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")] [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] internal class Resources { private static global::System.Resources.ResourceManager resourceMan; private static global::System.Globalization.CultureInfo resourceCulture; [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] internal Resources() { } /// /// Returns the cached ResourceManager instance used by this class. /// [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] internal static global::System.Resources.ResourceManager ResourceManager { get { if (object.ReferenceEquals(resourceMan, null)) { global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("ShiftOS.WinForms.Properties.Resources", typeof(Resources).Assembly); resourceMan = temp; } return resourceMan; } } /// /// Overrides the current thread's CurrentUICulture property for all /// resource lookups using this strongly typed resource class. /// [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] internal static global::System.Globalization.CultureInfo Culture { get { return resourceCulture; } set { resourceCulture = value; } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap ArtPadcirclerubber { get { object obj = ResourceManager.GetObject("ArtPadcirclerubber", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap ArtPadcirclerubberselected { get { object obj = ResourceManager.GetObject("ArtPadcirclerubberselected", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap ArtPaderacer { get { object obj = ResourceManager.GetObject("ArtPaderacer", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap ArtPadfloodfill { get { object obj = ResourceManager.GetObject("ArtPadfloodfill", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap ArtPadlinetool { get { object obj = ResourceManager.GetObject("ArtPadlinetool", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap ArtPadmagnify { get { object obj = ResourceManager.GetObject("ArtPadmagnify", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap ArtPadnew { get { object obj = ResourceManager.GetObject("ArtPadnew", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap ArtPadopen { get { object obj = ResourceManager.GetObject("ArtPadopen", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap ArtPadOval { get { object obj = ResourceManager.GetObject("ArtPadOval", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap ArtPadpaintbrush { get { object obj = ResourceManager.GetObject("ArtPadpaintbrush", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap ArtPadpencil { get { object obj = ResourceManager.GetObject("ArtPadpencil", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap ArtPadpixelplacer { get { object obj = ResourceManager.GetObject("ArtPadpixelplacer", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap ArtPadRectangle { get { object obj = ResourceManager.GetObject("ArtPadRectangle", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap ArtPadredo { get { object obj = ResourceManager.GetObject("ArtPadredo", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap ArtPadsave { get { object obj = ResourceManager.GetObject("ArtPadsave", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap ArtPadsquarerubber { get { object obj = ResourceManager.GetObject("ArtPadsquarerubber", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap ArtPadsquarerubberselected { get { object obj = ResourceManager.GetObject("ArtPadsquarerubberselected", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap ArtPadtexttool { get { object obj = ResourceManager.GetObject("ArtPadtexttool", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap ArtPadundo { get { object obj = ResourceManager.GetObject("ArtPadundo", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap fileicon0 { get { object obj = ResourceManager.GetObject("fileicon0", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap fileicon1 { get { object obj = ResourceManager.GetObject("fileicon1", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap fileicon10 { get { object obj = ResourceManager.GetObject("fileicon10", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap fileicon11 { get { object obj = ResourceManager.GetObject("fileicon11", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap fileicon12 { get { object obj = ResourceManager.GetObject("fileicon12", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap fileicon13 { get { object obj = ResourceManager.GetObject("fileicon13", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap fileicon14 { get { object obj = ResourceManager.GetObject("fileicon14", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap fileicon15 { get { object obj = ResourceManager.GetObject("fileicon15", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap fileicon16 { get { object obj = ResourceManager.GetObject("fileicon16", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap fileicon17 { get { object obj = ResourceManager.GetObject("fileicon17", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap fileicon18 { get { object obj = ResourceManager.GetObject("fileicon18", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap fileicon19 { get { object obj = ResourceManager.GetObject("fileicon19", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap fileicon2 { get { object obj = ResourceManager.GetObject("fileicon2", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap fileicon3 { get { object obj = ResourceManager.GetObject("fileicon3", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap fileicon4 { get { object obj = ResourceManager.GetObject("fileicon4", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap fileicon5 { get { object obj = ResourceManager.GetObject("fileicon5", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap fileicon6 { get { object obj = ResourceManager.GetObject("fileicon6", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap fileicon7 { get { object obj = ResourceManager.GetObject("fileicon7", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap fileicon8 { get { object obj = ResourceManager.GetObject("fileicon8", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap fileicon9 { get { object obj = ResourceManager.GetObject("fileicon9", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap fileiconsaa { get { object obj = ResourceManager.GetObject("fileiconsaa", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap FloppyDriveIcon { get { object obj = ResourceManager.GetObject("FloppyDriveIcon", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized string similar to . /// internal static string hello { get { return ResourceManager.GetString("hello", resourceCulture); } } /// /// Looks up a localized string similar to [ /// "english" /// "deutsch - in beta" ///]. /// internal static string languages { get { return ResourceManager.GetString("languages", resourceCulture); } } /// /// Looks up a localized string similar to [ /// { /// Name: "MUD Fundamentals", /// Cost: 50, /// Description: "Some basic commands for the terminal that'll help you out in the multi-user domain.", /// Dependencies: null /// }, /// { /// Name: "Color Depth Dithering", /// Cost: 1000, /// Description: "Right now, if you try to display images on the screen, with a low color depth like we have, the image will be totally unrecognizable! With this upgrade, we can adapt a simple 1-dimensional dithering algorithm into the video driver to hopefully smooth out the trans [rest of string was truncated]";. /// internal static string Shiftorium { get { return ResourceManager.GetString("Shiftorium", resourceCulture); } } /// /// Looks up a localized string similar to {\rtf1\adeflang1025\ansi\ansicpg1252\uc1\adeff0\deff0\stshfdbch31505\stshfloch31506\stshfhich31506\stshfbi0\deflang1033\deflangfe1033\themelang1033\themelangfe0\themelangcs0{\fonttbl{\f0\fbidi \froman\fcharset0\fprq2{\*\panose 02020603050405020304}Times New Roman;}{\f0\fbidi \froman\fcharset0\fprq2{\*\panose 02020603050405020304}Times New Roman;} ///{\f37\fbidi \fswiss\fcharset0\fprq2{\*\panose 020f0502020204030204}Calibri;}{\f38\fbidi \fswiss\fcharset0\fprq2{\*\panose 020f0302020204030204}Calibri Light;}{\fl [rest of string was truncated]";. /// internal static string ShiftOS { get { return ResourceManager.GetString("ShiftOS", resourceCulture); } } /// /// Looks up a localized string similar to [ /// "http://downloads.michaeltheshifter.me/music/blockride.mp3", /// "http://downloads.michaeltheshifter.me/music/nightcoding.mp3" ///]. /// internal static string Songs { get { return ResourceManager.GetString("Songs", resourceCulture); } } /// /// Looks up a localized string similar to { /// "{SUBMIT}":"Bestätigen", /// ///"{TERMINAL_TUTORIAL_1}":"Wilkommen zum ShiftOS Terminal. Hier wirst du die meiste Zeit in ShiftOS verbringen. /// ///Eine kurze Erklärung wie du das Terminal benutzt lautet wiefolgt. Du kannst das command 'sos.help' benutzen um eine Liste aller commands aufzurufen. Schreib es ///einfach in das Terminal und drücke <enter> um alle commands anzuzeigen. /// ///Commands können mit argumenten versehen werden, indem du ein key-value Paar in einem {} Block hinter dem command angibst. Zum Be [rest of string was truncated]";. /// internal static string strings_de { get { return ResourceManager.GetString("strings_de", resourceCulture); } } /// /// Looks up a localized string similar to { /// "{SUBMIT}":"Submit", /// ///"{TERMINAL_TUTORIAL_1}":"Welcome to the ShiftOS terminal. This is where you will spend the bulk of your time within ShiftOS. /// ///A brief rundown of how to use the terminal is as follows. You can use the 'sos.help' command to show a list of all commands. Simply type it in and strike <enter> to view all commands. /// ///Commands can be sent arguments by specifying a key-value pair inside a {} block at the end of the command. For example: /// ///some.command{print:\"hello\"} ///math.add{op1 [rest of string was truncated]";. /// internal static string strings_en { get { return ResourceManager.GetString("strings_en", resourceCulture); } } /// /// Looks up a localized string similar to { /// Character: "sys", /// Lines:[ /// "Hello there, %user.", /// "Welcome to ShiftOS.", /// "This is an automated message to all new sentiences within the ShiftOS multi-user domain.", /// "Before you can begin with ShiftOS, you'll need to know a few things about it.", /// "One: Terminal command syntax.", /// "Inside ShiftOS, the bulk of your time is going to be spent within the Terminal.", /// "The Terminal is an application that starts up when you turn on your computer. It allows you to execute system commands, ope [rest of string was truncated]";. /// internal static string sys_shiftoriumstory { get { return ResourceManager.GetString("sys_shiftoriumstory", resourceCulture); } } } }