//------------------------------------------------------------------------------
//
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
//
//------------------------------------------------------------------------------
namespace ShiftOS.WinForms.Properties {
using System;
///
/// A strongly-typed resource class, for looking up localized strings, etc.
///
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() {
}
///
/// Returns the cached ResourceManager instance used by this class.
///
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("ShiftOS.WinForms.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
///
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
///
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
///
/// Looks up a localized resource of type System.Drawing.Bitmap.
///
internal static System.Drawing.Bitmap ArtPadcirclerubber {
get {
object obj = ResourceManager.GetObject("ArtPadcirclerubber", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// Looks up a localized resource of type System.Drawing.Bitmap.
///
internal static System.Drawing.Bitmap ArtPadcirclerubberselected {
get {
object obj = ResourceManager.GetObject("ArtPadcirclerubberselected", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// Looks up a localized resource of type System.Drawing.Bitmap.
///
internal static System.Drawing.Bitmap ArtPaderacer {
get {
object obj = ResourceManager.GetObject("ArtPaderacer", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// Looks up a localized resource of type System.Drawing.Bitmap.
///
internal static System.Drawing.Bitmap ArtPadfloodfill {
get {
object obj = ResourceManager.GetObject("ArtPadfloodfill", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// Looks up a localized resource of type System.Drawing.Bitmap.
///
internal static System.Drawing.Bitmap ArtPadlinetool {
get {
object obj = ResourceManager.GetObject("ArtPadlinetool", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// Looks up a localized resource of type System.Drawing.Bitmap.
///
internal static System.Drawing.Bitmap ArtPadmagnify {
get {
object obj = ResourceManager.GetObject("ArtPadmagnify", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// Looks up a localized resource of type System.Drawing.Bitmap.
///
internal static System.Drawing.Bitmap ArtPadnew {
get {
object obj = ResourceManager.GetObject("ArtPadnew", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// Looks up a localized resource of type System.Drawing.Bitmap.
///
internal static System.Drawing.Bitmap ArtPadopen {
get {
object obj = ResourceManager.GetObject("ArtPadopen", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// Looks up a localized resource of type System.Drawing.Bitmap.
///
internal static System.Drawing.Bitmap ArtPadOval {
get {
object obj = ResourceManager.GetObject("ArtPadOval", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// Looks up a localized resource of type System.Drawing.Bitmap.
///
internal static System.Drawing.Bitmap ArtPadpaintbrush {
get {
object obj = ResourceManager.GetObject("ArtPadpaintbrush", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// Looks up a localized resource of type System.Drawing.Bitmap.
///
internal static System.Drawing.Bitmap ArtPadpencil {
get {
object obj = ResourceManager.GetObject("ArtPadpencil", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// Looks up a localized resource of type System.Drawing.Bitmap.
///
internal static System.Drawing.Bitmap ArtPadpixelplacer {
get {
object obj = ResourceManager.GetObject("ArtPadpixelplacer", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// Looks up a localized resource of type System.Drawing.Bitmap.
///
internal static System.Drawing.Bitmap ArtPadRectangle {
get {
object obj = ResourceManager.GetObject("ArtPadRectangle", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// Looks up a localized resource of type System.Drawing.Bitmap.
///
internal static System.Drawing.Bitmap ArtPadredo {
get {
object obj = ResourceManager.GetObject("ArtPadredo", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// Looks up a localized resource of type System.Drawing.Bitmap.
///
internal static System.Drawing.Bitmap ArtPadsave {
get {
object obj = ResourceManager.GetObject("ArtPadsave", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// Looks up a localized resource of type System.Drawing.Bitmap.
///
internal static System.Drawing.Bitmap ArtPadsquarerubber {
get {
object obj = ResourceManager.GetObject("ArtPadsquarerubber", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// Looks up a localized resource of type System.Drawing.Bitmap.
///
internal static System.Drawing.Bitmap ArtPadsquarerubberselected {
get {
object obj = ResourceManager.GetObject("ArtPadsquarerubberselected", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// Looks up a localized resource of type System.Drawing.Bitmap.
///
internal static System.Drawing.Bitmap ArtPadtexttool {
get {
object obj = ResourceManager.GetObject("ArtPadtexttool", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// Looks up a localized resource of type System.Drawing.Bitmap.
///
internal static System.Drawing.Bitmap ArtPadundo {
get {
object obj = ResourceManager.GetObject("ArtPadundo", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// Looks up a localized resource of type System.Drawing.Bitmap.
///
internal static System.Drawing.Bitmap fileicon0 {
get {
object obj = ResourceManager.GetObject("fileicon0", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// Looks up a localized resource of type System.Drawing.Bitmap.
///
internal static System.Drawing.Bitmap fileicon1 {
get {
object obj = ResourceManager.GetObject("fileicon1", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// Looks up a localized resource of type System.Drawing.Bitmap.
///
internal static System.Drawing.Bitmap fileicon10 {
get {
object obj = ResourceManager.GetObject("fileicon10", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// Looks up a localized resource of type System.Drawing.Bitmap.
///
internal static System.Drawing.Bitmap fileicon11 {
get {
object obj = ResourceManager.GetObject("fileicon11", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// Looks up a localized resource of type System.Drawing.Bitmap.
///
internal static System.Drawing.Bitmap fileicon12 {
get {
object obj = ResourceManager.GetObject("fileicon12", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// Looks up a localized resource of type System.Drawing.Bitmap.
///
internal static System.Drawing.Bitmap fileicon13 {
get {
object obj = ResourceManager.GetObject("fileicon13", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// Looks up a localized resource of type System.Drawing.Bitmap.
///
internal static System.Drawing.Bitmap fileicon14 {
get {
object obj = ResourceManager.GetObject("fileicon14", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// Looks up a localized resource of type System.Drawing.Bitmap.
///
internal static System.Drawing.Bitmap fileicon15 {
get {
object obj = ResourceManager.GetObject("fileicon15", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// Looks up a localized resource of type System.Drawing.Bitmap.
///
internal static System.Drawing.Bitmap fileicon16 {
get {
object obj = ResourceManager.GetObject("fileicon16", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// Looks up a localized resource of type System.Drawing.Bitmap.
///
internal static System.Drawing.Bitmap fileicon17 {
get {
object obj = ResourceManager.GetObject("fileicon17", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// Looks up a localized resource of type System.Drawing.Bitmap.
///
internal static System.Drawing.Bitmap fileicon18 {
get {
object obj = ResourceManager.GetObject("fileicon18", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// Looks up a localized resource of type System.Drawing.Bitmap.
///
internal static System.Drawing.Bitmap fileicon19 {
get {
object obj = ResourceManager.GetObject("fileicon19", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// Looks up a localized resource of type System.Drawing.Bitmap.
///
internal static System.Drawing.Bitmap fileicon2 {
get {
object obj = ResourceManager.GetObject("fileicon2", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// Looks up a localized resource of type System.Drawing.Bitmap.
///
internal static System.Drawing.Bitmap fileicon3 {
get {
object obj = ResourceManager.GetObject("fileicon3", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// Looks up a localized resource of type System.Drawing.Bitmap.
///
internal static System.Drawing.Bitmap fileicon4 {
get {
object obj = ResourceManager.GetObject("fileicon4", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// Looks up a localized resource of type System.Drawing.Bitmap.
///
internal static System.Drawing.Bitmap fileicon5 {
get {
object obj = ResourceManager.GetObject("fileicon5", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// Looks up a localized resource of type System.Drawing.Bitmap.
///
internal static System.Drawing.Bitmap fileicon6 {
get {
object obj = ResourceManager.GetObject("fileicon6", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// Looks up a localized resource of type System.Drawing.Bitmap.
///
internal static System.Drawing.Bitmap fileicon7 {
get {
object obj = ResourceManager.GetObject("fileicon7", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// Looks up a localized resource of type System.Drawing.Bitmap.
///
internal static System.Drawing.Bitmap fileicon8 {
get {
object obj = ResourceManager.GetObject("fileicon8", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// Looks up a localized resource of type System.Drawing.Bitmap.
///
internal static System.Drawing.Bitmap fileicon9 {
get {
object obj = ResourceManager.GetObject("fileicon9", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// Looks up a localized resource of type System.Drawing.Bitmap.
///
internal static System.Drawing.Bitmap fileiconsaa {
get {
object obj = ResourceManager.GetObject("fileiconsaa", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// Looks up a localized resource of type System.Drawing.Bitmap.
///
internal static System.Drawing.Bitmap FloppyDriveIcon {
get {
object obj = ResourceManager.GetObject("FloppyDriveIcon", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// Looks up a localized string similar to .
///
internal static string hello {
get {
return ResourceManager.GetString("hello", resourceCulture);
}
}
///
/// Looks up a localized string similar to [
/// "english"
/// "deutsch - in beta"
///].
///
internal static string languages {
get {
return ResourceManager.GetString("languages", resourceCulture);
}
}
///
/// Looks up a localized string similar to [
/// {
/// Name: "MUD Fundamentals",
/// Cost: 50,
/// Description: "Some basic commands for the terminal that'll help you out in the multi-user domain.",
/// Dependencies: null
/// },
/// {
/// Name: "Color Depth Dithering",
/// Cost: 1000,
/// Description: "Right now, if you try to display images on the screen, with a low color depth like we have, the image will be totally unrecognizable! With this upgrade, we can adapt a simple 1-dimensional dithering algorithm into the video driver to hopefully smooth out the trans [rest of string was truncated]";.
///
internal static string Shiftorium {
get {
return ResourceManager.GetString("Shiftorium", resourceCulture);
}
}
///
/// Looks up a localized string similar to {\rtf1\adeflang1025\ansi\ansicpg1252\uc1\adeff0\deff0\stshfdbch31505\stshfloch31506\stshfhich31506\stshfbi0\deflang1033\deflangfe1033\themelang1033\themelangfe0\themelangcs0{\fonttbl{\f0\fbidi \froman\fcharset0\fprq2{\*\panose 02020603050405020304}Times New Roman;}{\f0\fbidi \froman\fcharset0\fprq2{\*\panose 02020603050405020304}Times New Roman;}
///{\f37\fbidi \fswiss\fcharset0\fprq2{\*\panose 020f0502020204030204}Calibri;}{\f38\fbidi \fswiss\fcharset0\fprq2{\*\panose 020f0302020204030204}Calibri Light;}{\fl [rest of string was truncated]";.
///
internal static string ShiftOS {
get {
return ResourceManager.GetString("ShiftOS", resourceCulture);
}
}
///
/// Looks up a localized string similar to [
/// "http://downloads.michaeltheshifter.me/music/blockride.mp3",
/// "http://downloads.michaeltheshifter.me/music/nightcoding.mp3"
///].
///
internal static string Songs {
get {
return ResourceManager.GetString("Songs", resourceCulture);
}
}
///
/// Looks up a localized string similar to {
/// "{SUBMIT}":"Bestätigen",
///
///"{TERMINAL_TUTORIAL_1}":"Wilkommen zum ShiftOS Terminal. Hier wirst du die meiste Zeit in ShiftOS verbringen.
///
///Eine kurze Erklärung wie du das Terminal benutzt lautet wiefolgt. Du kannst das command 'sos.help' benutzen um eine Liste aller commands aufzurufen. Schreib es
///einfach in das Terminal und drücke <enter> um alle commands anzuzeigen.
///
///Commands können mit argumenten versehen werden, indem du ein key-value Paar in einem {} Block hinter dem command angibst. Zum Be [rest of string was truncated]";.
///
internal static string strings_de {
get {
return ResourceManager.GetString("strings_de", resourceCulture);
}
}
///
/// Looks up a localized string similar to {
/// "{SUBMIT}":"Submit",
///
///"{TERMINAL_TUTORIAL_1}":"Welcome to the ShiftOS terminal. This is where you will spend the bulk of your time within ShiftOS.
///
///A brief rundown of how to use the terminal is as follows. You can use the 'sos.help' command to show a list of all commands. Simply type it in and strike <enter> to view all commands.
///
///Commands can be sent arguments by specifying a key-value pair inside a {} block at the end of the command. For example:
///
///some.command{print:\"hello\"}
///math.add{op1 [rest of string was truncated]";.
///
internal static string strings_en {
get {
return ResourceManager.GetString("strings_en", resourceCulture);
}
}
///
/// Looks up a localized string similar to {
/// Character: "sys",
/// Lines:[
/// "Hello there, %user.",
/// "Welcome to ShiftOS.",
/// "This is an automated message to all new sentiences within the ShiftOS multi-user domain.",
/// "Before you can begin with ShiftOS, you'll need to know a few things about it.",
/// "One: Terminal command syntax.",
/// "Inside ShiftOS, the bulk of your time is going to be spent within the Terminal.",
/// "The Terminal is an application that starts up when you turn on your computer. It allows you to execute system commands, ope [rest of string was truncated]";.
///
internal static string sys_shiftoriumstory {
get {
return ResourceManager.GetString("sys_shiftoriumstory", resourceCulture);
}
}
}
}