/* * MIT License * * Copyright (c) 2017 Michael VanOverbeek and ShiftOS devs * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ using System; using System.Collections.Generic; using System.ComponentModel; using System.Drawing; using System.Data; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; using ShiftOS.Engine; namespace ShiftOS.WinForms.Applications { [Launcher("ShiftLotto", true, "al_shiftlotto", "Games")] [MultiplayerOnly] [DefaultIcon("iconShiftLotto")] [RequiresUpgrade("shiftlotto")] [WinOpen("shiftlotto")] public partial class ShiftLotto : UserControl, IShiftOSWindow { public ShiftLotto() { InitializeComponent(); } public void OnLoad() { timer1.Start(); } public void OnSkinLoad() { } public bool OnUnload() { return true; } public void OnUpgrade() { } // The Dynamic Display private void timer1_Tick(object sender, EventArgs e) { int codePoints = Convert.ToInt32(Math.Round(cpUpDown.Value, 0)); int difficulty = Convert.ToInt32(Math.Round(difUpDown.Value, 0)); label5.Text = codePoints * difficulty + " CP"; label7.Text = "Current CP: " + SaveSystem.CurrentSave.Codepoints.ToString() + " CP"; } private void button1_Click(object sender, EventArgs e) { // Make codePoints and difficulty in this function int codePoints = Convert.ToInt32(Math.Round(cpUpDown.Value, 0)); int difficulty = Convert.ToInt32(Math.Round(difUpDown.Value, 0)); if (SaveSystem.CurrentSave.Codepoints < 10) { Infobox.Show("Not enough Codepoints", "You do not have enough Codepoints to use ShiftLotto!"); } else { if (SaveSystem.CurrentSave.Codepoints < (ulong)(codePoints * difficulty)) { Infobox.Show("Not enough Codepoints", "You do not have enough Codepoints to gamble this amount!"); } else { // Create Random Ints Random rnd = new Random(); // Set their highest possible number to Difficulty int guessedNumber = rnd.Next(0, difficulty); int winningNumber = rnd.Next(0, difficulty); // Multiply CodePoints * Difficulty ulong jackpot = (ulong)(codePoints * difficulty); // Test the random ints if (guessedNumber == winningNumber) { // If you win // Add Codepoints SaveSystem.TransferCodepointsFrom("shiftlotto", (ulong)(codePoints * difficulty)); // Infobox Infobox.Show("YOU WON!", "Good Job! " + jackpot.ToString() + " CP has been added to your account. "); } else { // If you fail // Remove Codepoints SaveSystem.TransferCodepointsToVoid(jackpot); // Infobox Infobox.Show("YOU FAILED!", "Sorry! " + jackpot.ToString() + " CP has been removed from your account."); } } } } } }