namespace ShiftOS.WinForms.Applications { partial class Pong { /// /// Required designer variable. /// private System.ComponentModel.IContainer components = null; /// /// Clean up any resources being used. /// /// true if managed resources should be disposed; otherwise, false. protected override void Dispose(bool disposing) { if (disposing && (components != null)) { components.Dispose(); } base.Dispose(disposing); } #region Component Designer generated code /// /// Required method for Designer support - do not modify /// the contents of this method with the code editor. /// private void InitializeComponent() { this.pnlcanvas = new System.Windows.Forms.Panel(); this.pnllevelwon = new System.Windows.Forms.Panel(); this.label1 = new System.Windows.Forms.Label(); this.panel1 = new System.Windows.Forms.Panel(); this.button1 = new System.Windows.Forms.Button(); this.btncashout = new System.Windows.Forms.Button(); this.lbltitle = new System.Windows.Forms.Label(); this.pnlgamestart = new System.Windows.Forms.Panel(); this.label2 = new System.Windows.Forms.Label(); this.panel3 = new System.Windows.Forms.Panel(); this.btnplay = new System.Windows.Forms.Button(); this.label3 = new System.Windows.Forms.Label(); this.pnllevelwon.SuspendLayout(); this.panel1.SuspendLayout(); this.pnlgamestart.SuspendLayout(); this.panel3.SuspendLayout(); this.SuspendLayout(); // // pnlcanvas // this.pnlcanvas.Dock = System.Windows.Forms.DockStyle.Fill; this.pnlcanvas.Location = new System.Drawing.Point(0, 0); this.pnlcanvas.Name = "pnlcanvas"; this.pnlcanvas.Size = new System.Drawing.Size(879, 450); this.pnlcanvas.TabIndex = 0; this.pnlcanvas.Paint += new System.Windows.Forms.PaintEventHandler(this.pnlcanvas_Paint); this.pnlcanvas.MouseMove += new System.Windows.Forms.MouseEventHandler(this.pnlcanvas_MouseMove); // // pnllevelwon // this.pnllevelwon.Controls.Add(this.label1); this.pnllevelwon.Controls.Add(this.panel1); this.pnllevelwon.Controls.Add(this.lbltitle); this.pnllevelwon.Location = new System.Drawing.Point(57, 75); this.pnllevelwon.Name = "pnllevelwon"; this.pnllevelwon.Size = new System.Drawing.Size(301, 184); this.pnllevelwon.TabIndex = 0; this.pnllevelwon.Visible = false; // // label1 // this.label1.Dock = System.Windows.Forms.DockStyle.Fill; this.label1.Location = new System.Drawing.Point(0, 13); this.label1.Name = "label1"; this.label1.Size = new System.Drawing.Size(301, 139); this.label1.TabIndex = 1; this.label1.Text = "{PONG_BEATLEVELDESC}"; this.label1.TextAlign = System.Drawing.ContentAlignment.MiddleCenter; // // panel1 // this.panel1.Controls.Add(this.button1); this.panel1.Controls.Add(this.btncashout); this.panel1.Dock = System.Windows.Forms.DockStyle.Bottom; this.panel1.Location = new System.Drawing.Point(0, 152); this.panel1.Name = "panel1"; this.panel1.Size = new System.Drawing.Size(301, 32); this.panel1.TabIndex = 2; // // button1 // this.button1.Location = new System.Drawing.Point(159, 6); this.button1.Name = "button1"; this.button1.Size = new System.Drawing.Size(93, 23); this.button1.TabIndex = 1; this.button1.Text = "{PONG_PLAYON}"; this.button1.UseVisualStyleBackColor = true; this.button1.Click += new System.EventHandler(this.button1_Click); // // btncashout // this.btncashout.Location = new System.Drawing.Point(48, 6); this.btncashout.Name = "btncashout"; this.btncashout.Size = new System.Drawing.Size(93, 23); this.btncashout.TabIndex = 0; this.btncashout.Text = "{PONG_CASHOUT}"; this.btncashout.UseVisualStyleBackColor = true; this.btncashout.Click += new System.EventHandler(this.btncashout_Click); // // lbltitle // this.lbltitle.Dock = System.Windows.Forms.DockStyle.Top; this.lbltitle.Location = new System.Drawing.Point(0, 0); this.lbltitle.Name = "lbltitle"; this.lbltitle.Size = new System.Drawing.Size(301, 13); this.lbltitle.TabIndex = 0; this.lbltitle.Tag = "header2"; this.lbltitle.Text = "You\'ve reached level 2!"; this.lbltitle.TextAlign = System.Drawing.ContentAlignment.TopCenter; // // pnlgamestart // this.pnlgamestart.Controls.Add(this.label2); this.pnlgamestart.Controls.Add(this.panel3); this.pnlgamestart.Controls.Add(this.label3); this.pnlgamestart.Location = new System.Drawing.Point(289, 133); this.pnlgamestart.Name = "pnlgamestart"; this.pnlgamestart.Size = new System.Drawing.Size(301, 280); this.pnlgamestart.TabIndex = 1; this.pnlgamestart.Visible = false; // // label2 // this.label2.Dock = System.Windows.Forms.DockStyle.Fill; this.label2.Location = new System.Drawing.Point(0, 42); this.label2.Name = "label2"; this.label2.Size = new System.Drawing.Size(301, 206); this.label2.TabIndex = 1; this.label2.Text = "{PONG_DESC}"; this.label2.TextAlign = System.Drawing.ContentAlignment.MiddleCenter; // // panel3 // this.panel3.Controls.Add(this.btnplay); this.panel3.Dock = System.Windows.Forms.DockStyle.Bottom; this.panel3.Location = new System.Drawing.Point(0, 248); this.panel3.Name = "panel3"; this.panel3.Size = new System.Drawing.Size(301, 32); this.panel3.TabIndex = 2; // // btnplay // this.btnplay.Location = new System.Drawing.Point(100, 6); this.btnplay.Name = "btnplay"; this.btnplay.Size = new System.Drawing.Size(116, 23); this.btnplay.TabIndex = 1; this.btnplay.Text = "{PONG_PLAY}"; this.btnplay.UseVisualStyleBackColor = true; this.btnplay.Click += new System.EventHandler(this.button2_Click); // // label3 // this.label3.Dock = System.Windows.Forms.DockStyle.Top; this.label3.Location = new System.Drawing.Point(0, 0); this.label3.Name = "label3"; this.label3.Size = new System.Drawing.Size(301, 42); this.label3.TabIndex = 0; this.label3.Tag = "header2"; this.label3.Text = "{PONG_WELCOME}"; this.label3.TextAlign = System.Drawing.ContentAlignment.TopCenter; // // Pong // this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F); this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; this.Controls.Add(this.pnlgamestart); this.Controls.Add(this.pnllevelwon); this.Controls.Add(this.pnlcanvas); this.Name = "Pong"; this.Size = new System.Drawing.Size(879, 450); this.pnllevelwon.ResumeLayout(false); this.panel1.ResumeLayout(false); this.pnlgamestart.ResumeLayout(false); this.panel3.ResumeLayout(false); this.ResumeLayout(false); } #endregion private System.Windows.Forms.Panel pnlcanvas; private System.Windows.Forms.Panel pnllevelwon; private System.Windows.Forms.Label lbltitle; private System.Windows.Forms.Label label1; private System.Windows.Forms.Panel panel1; private System.Windows.Forms.Button button1; private System.Windows.Forms.Button btncashout; private System.Windows.Forms.Panel pnlgamestart; private System.Windows.Forms.Label label2; private System.Windows.Forms.Panel panel3; private System.Windows.Forms.Button btnplay; private System.Windows.Forms.Label label3; } }