namespace ShiftOS.WinForms.Applications
{
partial class Pong
{
///
/// Required designer variable.
///
private System.ComponentModel.IContainer components = null;
///
/// Clean up any resources being used.
///
/// true if managed resources should be disposed; otherwise, false.
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Component Designer generated code
///
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
///
private void InitializeComponent()
{
this.pnlcanvas = new System.Windows.Forms.Panel();
this.pnllevelwon = new System.Windows.Forms.Panel();
this.label1 = new System.Windows.Forms.Label();
this.panel1 = new System.Windows.Forms.Panel();
this.button1 = new System.Windows.Forms.Button();
this.btncashout = new System.Windows.Forms.Button();
this.lbltitle = new System.Windows.Forms.Label();
this.pnlgamestart = new System.Windows.Forms.Panel();
this.label2 = new System.Windows.Forms.Label();
this.panel3 = new System.Windows.Forms.Panel();
this.btnplay = new System.Windows.Forms.Button();
this.label3 = new System.Windows.Forms.Label();
this.pnllevelwon.SuspendLayout();
this.panel1.SuspendLayout();
this.pnlgamestart.SuspendLayout();
this.panel3.SuspendLayout();
this.SuspendLayout();
//
// pnlcanvas
//
this.pnlcanvas.Dock = System.Windows.Forms.DockStyle.Fill;
this.pnlcanvas.Location = new System.Drawing.Point(0, 0);
this.pnlcanvas.Name = "pnlcanvas";
this.pnlcanvas.Size = new System.Drawing.Size(879, 450);
this.pnlcanvas.TabIndex = 0;
this.pnlcanvas.Paint += new System.Windows.Forms.PaintEventHandler(this.pnlcanvas_Paint);
this.pnlcanvas.MouseMove += new System.Windows.Forms.MouseEventHandler(this.pnlcanvas_MouseMove);
//
// pnllevelwon
//
this.pnllevelwon.Controls.Add(this.label1);
this.pnllevelwon.Controls.Add(this.panel1);
this.pnllevelwon.Controls.Add(this.lbltitle);
this.pnllevelwon.Location = new System.Drawing.Point(57, 75);
this.pnllevelwon.Name = "pnllevelwon";
this.pnllevelwon.Size = new System.Drawing.Size(301, 184);
this.pnllevelwon.TabIndex = 0;
this.pnllevelwon.Visible = false;
//
// label1
//
this.label1.Dock = System.Windows.Forms.DockStyle.Fill;
this.label1.Location = new System.Drawing.Point(0, 13);
this.label1.Name = "label1";
this.label1.Size = new System.Drawing.Size(301, 139);
this.label1.TabIndex = 1;
this.label1.Text = "{PONG_BEATLEVELDESC}";
this.label1.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
//
// panel1
//
this.panel1.Controls.Add(this.button1);
this.panel1.Controls.Add(this.btncashout);
this.panel1.Dock = System.Windows.Forms.DockStyle.Bottom;
this.panel1.Location = new System.Drawing.Point(0, 152);
this.panel1.Name = "panel1";
this.panel1.Size = new System.Drawing.Size(301, 32);
this.panel1.TabIndex = 2;
//
// button1
//
this.button1.Location = new System.Drawing.Point(159, 6);
this.button1.Name = "button1";
this.button1.Size = new System.Drawing.Size(93, 23);
this.button1.TabIndex = 1;
this.button1.Text = "{PONG_PLAYON}";
this.button1.UseVisualStyleBackColor = true;
this.button1.Click += new System.EventHandler(this.button1_Click);
//
// btncashout
//
this.btncashout.Location = new System.Drawing.Point(48, 6);
this.btncashout.Name = "btncashout";
this.btncashout.Size = new System.Drawing.Size(93, 23);
this.btncashout.TabIndex = 0;
this.btncashout.Text = "{PONG_CASHOUT}";
this.btncashout.UseVisualStyleBackColor = true;
this.btncashout.Click += new System.EventHandler(this.btncashout_Click);
//
// lbltitle
//
this.lbltitle.Dock = System.Windows.Forms.DockStyle.Top;
this.lbltitle.Location = new System.Drawing.Point(0, 0);
this.lbltitle.Name = "lbltitle";
this.lbltitle.Size = new System.Drawing.Size(301, 13);
this.lbltitle.TabIndex = 0;
this.lbltitle.Tag = "header2";
this.lbltitle.Text = "You\'ve reached level 2!";
this.lbltitle.TextAlign = System.Drawing.ContentAlignment.TopCenter;
//
// pnlgamestart
//
this.pnlgamestart.Controls.Add(this.label2);
this.pnlgamestart.Controls.Add(this.panel3);
this.pnlgamestart.Controls.Add(this.label3);
this.pnlgamestart.Location = new System.Drawing.Point(289, 133);
this.pnlgamestart.Name = "pnlgamestart";
this.pnlgamestart.Size = new System.Drawing.Size(301, 280);
this.pnlgamestart.TabIndex = 1;
this.pnlgamestart.Visible = false;
//
// label2
//
this.label2.Dock = System.Windows.Forms.DockStyle.Fill;
this.label2.Location = new System.Drawing.Point(0, 42);
this.label2.Name = "label2";
this.label2.Size = new System.Drawing.Size(301, 206);
this.label2.TabIndex = 1;
this.label2.Text = "{PONG_DESC}";
this.label2.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
//
// panel3
//
this.panel3.Controls.Add(this.btnplay);
this.panel3.Dock = System.Windows.Forms.DockStyle.Bottom;
this.panel3.Location = new System.Drawing.Point(0, 248);
this.panel3.Name = "panel3";
this.panel3.Size = new System.Drawing.Size(301, 32);
this.panel3.TabIndex = 2;
//
// btnplay
//
this.btnplay.Location = new System.Drawing.Point(100, 6);
this.btnplay.Name = "btnplay";
this.btnplay.Size = new System.Drawing.Size(116, 23);
this.btnplay.TabIndex = 1;
this.btnplay.Text = "{PONG_PLAY}";
this.btnplay.UseVisualStyleBackColor = true;
this.btnplay.Click += new System.EventHandler(this.button2_Click);
//
// label3
//
this.label3.Dock = System.Windows.Forms.DockStyle.Top;
this.label3.Location = new System.Drawing.Point(0, 0);
this.label3.Name = "label3";
this.label3.Size = new System.Drawing.Size(301, 42);
this.label3.TabIndex = 0;
this.label3.Tag = "header2";
this.label3.Text = "{PONG_WELCOME}";
this.label3.TextAlign = System.Drawing.ContentAlignment.TopCenter;
//
// Pong
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.Controls.Add(this.pnlgamestart);
this.Controls.Add(this.pnllevelwon);
this.Controls.Add(this.pnlcanvas);
this.Name = "Pong";
this.Size = new System.Drawing.Size(879, 450);
this.pnllevelwon.ResumeLayout(false);
this.panel1.ResumeLayout(false);
this.pnlgamestart.ResumeLayout(false);
this.panel3.ResumeLayout(false);
this.ResumeLayout(false);
}
#endregion
private System.Windows.Forms.Panel pnlcanvas;
private System.Windows.Forms.Panel pnllevelwon;
private System.Windows.Forms.Label lbltitle;
private System.Windows.Forms.Label label1;
private System.Windows.Forms.Panel panel1;
private System.Windows.Forms.Button button1;
private System.Windows.Forms.Button btncashout;
private System.Windows.Forms.Panel pnlgamestart;
private System.Windows.Forms.Label label2;
private System.Windows.Forms.Panel panel3;
private System.Windows.Forms.Button btnplay;
private System.Windows.Forms.Label label3;
}
}