From c0f0e99f9d2a092209e710107c1f061fc8a2eaca Mon Sep 17 00:00:00 2001 From: Michael Date: Sat, 13 May 2017 10:22:51 -0400 Subject: Dithering, audio volume, and fix shutdown bug --- ShiftOS_TheReturn/AppearanceManager.cs | 1 + ShiftOS_TheReturn/AudioManager.cs | 8 +++++++- ShiftOS_TheReturn/Commands.cs | 34 ++++++++++++++++++++++++++++++++++ 3 files changed, 42 insertions(+), 1 deletion(-) (limited to 'ShiftOS_TheReturn') diff --git a/ShiftOS_TheReturn/AppearanceManager.cs b/ShiftOS_TheReturn/AppearanceManager.cs index 42642f8..d8004bc 100644 --- a/ShiftOS_TheReturn/AppearanceManager.cs +++ b/ShiftOS_TheReturn/AppearanceManager.cs @@ -223,6 +223,7 @@ namespace ShiftOS.Engine /// internal static void Exit() { + OnExit?.Invoke(); //disconnect from MUD ServerManager.Disconnect(); Environment.Exit(0); diff --git a/ShiftOS_TheReturn/AudioManager.cs b/ShiftOS_TheReturn/AudioManager.cs index c50bd24..fff3369 100644 --- a/ShiftOS_TheReturn/AudioManager.cs +++ b/ShiftOS_TheReturn/AudioManager.cs @@ -88,7 +88,13 @@ namespace ShiftOS.Engine _reader = new AudioFileReader(file); _out = new WaveOut(); _out.Init(_reader); - _out.Volume = _provider.Volume; + try + { + _out.Volume = (float)SaveSystem.CurrentSave.SfxVolume / 100; + } + catch + { + } _out.Play(); _out.PlaybackStopped += (o, a) => { PlayCompleted?.Invoke(); }; } diff --git a/ShiftOS_TheReturn/Commands.cs b/ShiftOS_TheReturn/Commands.cs index 5b7674a..6e59311 100644 --- a/ShiftOS_TheReturn/Commands.cs +++ b/ShiftOS_TheReturn/Commands.cs @@ -378,6 +378,40 @@ namespace ShiftOS.Engine [Namespace("sos")] public static class ShiftOSCommands { + [Command("setsfxvolume", description = "Set the volume of various sound effects to a value between 1 and 100.")] + [RequiresArgument("value")] + public static bool SetSfxVolume(Dictionary args) + { + int value = int.Parse(args["value"].ToString()); + if (value >= 0 && value <= 100) + { + SaveSystem.CurrentSave.SfxVolume = value; + SaveSystem.SaveGame(); + } + else + { + Console.WriteLine("Volume must be between 0 and 100!"); + } + return true; + } + + [Command("setmusicvolume", description ="Set the music volume to a value between 1 and 100.")] + [RequiresArgument("value")] + public static bool SetMusicVolume(Dictionary args) + { + int value = int.Parse(args["value"].ToString()); + if(value >= 0 && value <= 100) + { + SaveSystem.CurrentSave.MusicVolume = value; + SaveSystem.SaveGame(); + } + else + { + Console.WriteLine("Volume must be between 0 and 100!"); + } + return true; + } + [RemoteLock] [Command("shutdown")] public static bool Shutdown() -- cgit v1.2.3