| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2017-06-17 | Commands are parsed with a bash-style syntax by default | Michael | |
| 2017-06-17 | Remove a CPU-murdering unused story thingy | Michael | |
| 2017-06-17 | Localize main menu tips | Michael | |
| 2017-06-17 | fix some pong issues | Michael | |
| 2017-06-17 | merge conflicts | Michael | |
| 2017-06-17 | Localize a LOT of the UI | Michael | |
| 2017-06-18 | AppVeyor | RogueAI42 | |
| 2017-06-17 | Added exception handling to MindBlow | RogueAI42 | |
| 2017-06-17 | MindBlow: Brainfuck IDE for ShiftOS | RogueAI42 | |
| For 50,000 Codepoints you can write and run Brainfuck programs in a dedicated IDE. Check out the site on "shiftnet/mindblow". The IDE seems to be working perfectly. The site has some theming issues. | |||
| 2017-06-17 | Changed how bounces work in Pong + Fixed Shutdown | RogueAI42 | |
| 2017-06-16 | Get rid of namespaces in commands. | Michael | |
| 2017-06-16 | fix losing system | Michael | |
| 2017-06-16 | Fix Intro on Linux | RogueAI42 | |
| MORE LUNIX, MORE FUN also replaced drive type with drive format | |||
| 2017-06-15 | UI changes | Michael | |
| 2017-06-15 | More optimizations | Michael | |
| 2017-06-15 | ai improvements and codepoints | Michael | |
| 2017-06-15 | Ball prediction AI | Michael | |
| 2017-06-15 | Use GDI+ to render Pong | Michael | |
| 2017-06-14 | Fix ArtPad sidebar images being blank | Michael | |
| 2017-06-13 | Fix Graphic Picker nullreference bug | Michael | |
| 2017-06-13 | Python API | RogueAI42 | |
| It uses a meta-language and a CSharpCodeProvider on startup. I will release a tutorial on the forums soon showing how to use it. This commit also adds an extremely basic loading screen which shows while Desktop is getting everything ready. Which can take a while if you have any Python mods. Thanks, IronPython. | |||
| 2017-06-11 | Creation of new games is possible again! | Michael | |
| 2017-06-11 | More menu work. | Michael | |
| 2017-06-11 | ReflectMan Saves The Day.............. | RogueAI42 | |
| Refactored every part in the code that used that damn foreach loop. All assemblies are now loaded on startup into an array, and the results of GetType() on each are concatenated into another array. The parts of the code that were loading the assemblies and scanning them themselves now look to ReflectMan.Types, and all disk I/O is limited to the first time ReflectMan is accessed. While I was there I also replaced some other foreach loops with array comprehensions and such to speed things up - there is a noticeable improvement. It doesn't seem to have broken anything, but I'd appreciate if someone could do more stress testing for me. | |||
| 2017-06-10 | Even more menu work. | Michael | |
| 2017-06-10 | Fix Shiftorium init bug. | Michael | |
| 2017-06-10 | main menu system + sandbox mode | Michael | |
| 2017-06-10 | fix a small bad in ShiftoriumFrontend | RogueAI42 | |
| 2017-06-05 | Fixed ShiftLotto (again) | AShifter | |
| Recently, Codepoints have been changed to ULong64. While SuperDoggo (on discord) was playing ShiftLotto, he tried to bet 100cp with only 80cp. The check to make sure you don't overbet failed because ShiftLotto subtracts codepoints*difficulty - currentCodepoints. If this value is negitive, it should give you an error. But, due to the transition to ulong,, this does not work and the check passes, removing (or adding if you're lucky) codepoints, crashing the game. I fixed this by simply changing thechecking statment from subtraction to a Less Than check (<). WOW I TYPED ALOT OF STUFF | |||
| 2017-06-04 | Fix story autosave | Michael | |
| 2017-06-04 | A fuckton of storyline features. | Michael | |
| 2017-06-04 | fixed shiftorium | RogueAI42 | |
| just in time for chrimbus | |||
| 2017-06-03 | story objectives system | Michael | |
| 2017-06-02 | Rebalance shiftnet subscriptions | Michael | |
| 2017-06-02 | fix the audio system | Michael | |
| 2017-06-03 | Fixed Pong? | RogueAI42 | |
| there are some sound crashes but Michael told me to just make the PR and let him fix the audio backend so that's what I'm doing. | |||
| 2017-06-02 | Make stories not happen until user is logged in. | Michael | |
| 2017-06-01 | Fix Graphic Picker UI. | Michael | |
| 2017-06-01 | Icon Manager and various icon bugfixes. | Michael | |
| 2017-05-31 | volume control slider and other goodies | Michael | |
| 2017-05-31 | COMPLETELY WORKING notification system! | Michael | |
| 2017-05-31 | modular notifications | Michael | |
| 2017-05-31 | Fix sizing issue with notifications, and UP key in terminal | Michael | |
| 2017-05-30 | slightly fix balloon notes | Michael | |
| 2017-05-30 | Slight Shiftnet mods, new default skin. | Michael | |
| 2017-05-30 | storydev.list command | Michael | |
| 2017-05-29 | It's amazing what talking to Rylan can do to an integer datatype. | Michael | |
| 2017-05-29 | fix some clientside save softlocks | Michael | |
| 2017-05-29 | various things from last night | Michael | |
| 2017-05-28 | fix double login issue and oobe bugs | Michael | |
