aboutsummaryrefslogtreecommitdiff
AgeCommit message (Collapse)Author
2017-06-19Merge pull request #4 from shiftos-game/masterwilliam341
pulling
2017-06-19Merge pull request #132 from ComputeLinux/masterMichael VanOverbeek
Fix tutorial
2017-06-19Start work on French translation.Michael
2017-06-19store languages in appdataMichael
2017-06-19extra loading jokeRogueAI42
2017-06-19made MindBlow wayyy fasterRogueAI42
More threads. More responsive. The IBFListener calls don't wait for the WinForms updates to finish now. They put changes onto a few variables using a lock and then activate a dormant thread to actually run those on the worker thread. Once it's done, that dormant thread goes back to waiting for an AutoResetEvent to fire that tells it when there's actually work to do. So it shouldn't chew up any CPU. I found out about this object working on this project and now I want to find everywhere in the game that uses a while loop to wait for stuff, and replace it with this.
2017-06-19Normalise newlines for BFInterpreter I/ORogueAI42
when the stream sends \r, the program will receive \n when the program sends \n, the stream will receive Environment.NewLine
2017-06-19Fixed keyboard input & instruction pointer displayRogueAI42
2017-06-19MindBlow tweaksRogueAI42
* MindBlow now lets you reset memory before you start a new program, and kill one that is still executing * The MindBlow site now uses the correct button theme
2017-06-18fixwilliam341
2017-06-18Fix tutorialwilliam341
2017-06-18derpwilliam341
2017-06-18Add missing stringswilliam341
2017-06-18Merge pull request #3 from shiftos-game/masterwilliam341
yes
2017-06-18Revert "shiftoes easter egg"william341
This reverts commit e7d23cc119a581e49e05ccb46b0e02452aa8678f.
2017-06-18shiftoes easter eggwilliam341
2017-06-18Localize BIOS screen.Michael
2017-06-19Merge pull request #130 from ComputeLinux/masterMichael VanOverbeek
Make a better loading screen
2017-06-18Localize a lot of the window titlesMichael
2017-06-18bios screen YAYSwilliam341
2017-06-18Merge pull request #2 from shiftos-game/masterwilliam341
wew
2017-06-18move terminal commands out of the engineMichael
2017-06-18Obese systemd.Michael
2017-06-17Commands are parsed with a bash-style syntax by defaultMichael
2017-06-17Remove a CPU-murdering unused story thingyMichael
2017-06-17Localize main menu tipsMichael
2017-06-17fix some pong issuesMichael
2017-06-17merge conflictsMichael
2017-06-17Localize a LOT of the UIMichael
2017-06-18AppVeyorRogueAI42
2017-06-17Added exception handling to MindBlowRogueAI42
2017-06-17MindBlow: Brainfuck IDE for ShiftOSRogueAI42
For 50,000 Codepoints you can write and run Brainfuck programs in a dedicated IDE. Check out the site on "shiftnet/mindblow". The IDE seems to be working perfectly. The site has some theming issues.
2017-06-17Changed how bounces work in Pong + Fixed ShutdownRogueAI42
2017-06-16Make programs and commands distinguishableMichael
2017-06-16programs are treated as commandsMichael
2017-06-16Get rid of namespaces in commands.Michael
2017-06-16fix losing systemMichael
2017-06-17Fixed multiple compilations for the Python APIRogueAI42
Previously, only one assembly could be compiled per startup. You could compile all of your mods by restarting the game over and over, loading the previously compiled mods from the cache. Now, that's not necessary. Oh yeah, also, more bugs in the Linux "port". Yippee. Whoops.
2017-06-16wouldn't it be nice if I could remember to use my own abstractionsRogueAI42
2017-06-16Fix Intro on LinuxRogueAI42
MORE LUNIX, MORE FUN also replaced drive type with drive format
2017-06-16LunixRogueAI42
penguins = good
2017-06-15UI changesMichael
2017-06-15More optimizationsMichael
2017-06-15ai improvements and codepointsMichael
2017-06-15Ball prediction AIMichael
2017-06-15Use GDI+ to render PongMichael
2017-06-14Fix ArtPad sidebar images being blankMichael
2017-06-13Fix Graphic Picker nullreference bugMichael
2017-06-13THERE'S NO ANTIDOTEMichael VanOverbeek
2017-06-13more loading jokeRylan/wowmom98