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2017-08-09stuffmonogameMichael
2017-08-08Block enter in terminalMichael
2017-08-08spamMichael
2017-08-07oced bug is slightly less of an issueMichael
2017-08-06Scale the screen so it doesn't look shit in 1440pMichael
2017-08-06wip shifter and infobox prisonMichael
2017-08-05skin loader and ui tintMichael
2017-08-05file opener and file saverMichael
2017-08-05tint support in GraphicsContext.DrawLine and DrawRectangleMichael
2017-08-05file skimmer iconsMichael
2017-08-05Fix bug with backspace in TextInputMichael
2017-08-05Merge pull request #137 from phath0m/monogameMichael VanOverbeek
Added MonoGame.Extended.Input nuget package
2017-08-05Added MonoGame.Extended.Input nuget package, thus, replacing the existing ↵phath0m
method used by ShiftOS to obtain keyboard input.
2017-08-04Merge pull request #136 from phath0m/patch-1Michael VanOverbeek
Improved mapping of key codes
2017-08-04Improved mapping of key codesphath0m
Modified the extension methods provided by KeysExtensions to appropriately translate the Keys enumeration to the corresponding ASCII character. This implementation should be only be used temporarily, as this solution does *not* take into account keyboard layouts (It should be worth noting, the previous implementation did not either).
2017-08-04chat stuff and eas failureMichael
2017-08-03the first missionMichael
2017-08-03fix text positioning in textinputMichael
2017-08-03fix derpy caret positioningMichael
2017-08-03Merge remote-tracking branch 'origin/monogame' into monogameMichael
# Conflicts: # ShiftOS.Frontend/Apps/ChatClient.cs
2017-08-03fire hydrant and banana cowfilesMichael
2017-08-03added save/load support (not enabled) to chat AIRogueAI42
OnUnload() doesn't actually seem to get called, ever, so I added an ifdef'd out line to the message send function that would save the cache every single time the user sent a message. It works, but eugh... my poor SSD works hard. I want to give it a break.
2017-08-02Port a mini version of cowsay over to shiftosMichael
2017-08-02chat + aiMichael
2017-08-02proper titletextMichael
2017-08-02pong is a loot nowMichael
2017-08-02The first loot!Michael
2017-08-02sploitset ftpwn mounts ftp directory on breachMichael
2017-08-02screen fades to red as connection timer goes downMichael
2017-08-02slightly fix caret movement and wrappingMichael
2017-08-02uhhhhhhhh...Michael
2017-08-02helper script to get nuget stuff on linuxRogueAI42
2017-08-02detect monoRogueAI42
2017-08-01finish tutorials and add mission cmdsMichael
2017-08-01Merge remote-tracking branch 'upstream/monogame' into monogameRogueAI42
2017-08-01stab in the dark to fix this startup exceptionRogueAI42
It doesn't actually happen for me. I rewrote GetCurrentLine() to be more consistent with the rest of the codebase about newlines, hopefully this will work for everyone.
2017-07-31perform gc when ourging cachesMichael
2017-07-31holy shit the game runs at higher than 2fps in debugMichael
2017-07-31adjust textcache purgeMichael
2017-07-31fixed the nightmare terminal bug in like half an hourRogueAI42
3YmMNpbFjp0
2017-07-31Merge remote-tracking branch 'upstream/monogame' into monogameRogueAI42
2017-07-31readable text renderRogueAI42
yeah yeah the project is "deprecated" but I can't be bothered waiting for Mike to change his mind again
2017-07-31it's lowercase again >:(RogueAI42
dammit will
2017-07-30Update README.mdRylan
2017-07-30Update README.mdMichael VanOverbeek
2017-07-30Deprecated.Michael VanOverbeek
2017-07-30fuckng hellMichael
2017-07-29debug shell and clear metacmdMichael
2017-07-29wewwilliam341
2017-07-29Intrinsic id parsing for terminalMichael