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authorwilliam341 <[email protected]>2017-07-27 19:36:46 -0700
committerwilliam341 <[email protected]>2017-07-27 19:37:00 -0700
commitf4e39bb9117a692c543ecf17e79ed98c95ffc70e (patch)
treead5f80b83dcd66bfc0c057a9020ea3993159281f /ShiftOS.Frontend/ShiftOS.cs
parentb2e3a661ee6ab3308968efeb275e457776abebc3 (diff)
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hacking works like actually it does kindof
Diffstat (limited to 'ShiftOS.Frontend/ShiftOS.cs')
-rw-r--r--ShiftOS.Frontend/ShiftOS.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/ShiftOS.Frontend/ShiftOS.cs b/ShiftOS.Frontend/ShiftOS.cs
index 88f009a..866f7f5 100644
--- a/ShiftOS.Frontend/ShiftOS.cs
+++ b/ShiftOS.Frontend/ShiftOS.cs
@@ -295,7 +295,7 @@ namespace ShiftOS.Frontend
{
if (Hacking.CurrentHackable.DoConnectionTimeout)
{
- string str = $"Connection TImeout in {(Hacking.CurrentHackable.MillisecondsCountdown / 1000).ToString("#.##")} seconds.";
+ string str = $"Timeout in {(Hacking.CurrentHackable.MillisecondsCountdown / 1000).ToString("#.##")} seconds.";
var gfx = new GraphicsContext(GraphicsDevice, spriteBatch, 0, 0, UIManager.Viewport.Width, UIManager.Viewport.Height);
var measure = gfx.MeasureString(str, SkinEngine.LoadedSkin.HeaderFont);
gfx.DrawString(str, 5, (gfx.Height - ((int)measure.Y) - 5), Color.Red, SkinEngine.LoadedSkin.HeaderFont);
@@ -310,7 +310,7 @@ namespace ShiftOS.Frontend
if (fps <= 20)
color = Color.Red;
gfxContext.DrawString($@"ShiftOS 1.0 Beta 4
-Copyright (c) 2017 Michael VanOverbeek, Rylan Arbour, RogueAI
+Copyright (c) 2017 Michael VanOverbeek, Rylan Arbour, RogueAI, william341
This is an unstable build.
FPS: {(fps)}
An FPS below 20 can cause glitches in keyboard and mouse handling. It is advised that if you are getting these