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authorMichael <[email protected]>2017-07-02 21:48:10 -0400
committerMichael <[email protected]>2017-07-02 21:48:10 -0400
commit6f3a5cba2ea08ea6f442e2336b74f32f4bbc0604 (patch)
tree9f138619a1cf4ebe7a7ece6c6a411adbe64843d6 /ShiftOS.Frontend/ShiftOS.Frontend.csproj
parent5d5f351138b55b27fe92690d824257b6b6e1a469 (diff)
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A day's worth of hell... which is turning into heaven.
Diffstat (limited to 'ShiftOS.Frontend/ShiftOS.Frontend.csproj')
-rw-r--r--ShiftOS.Frontend/ShiftOS.Frontend.csproj11
1 files changed, 11 insertions, 0 deletions
diff --git a/ShiftOS.Frontend/ShiftOS.Frontend.csproj b/ShiftOS.Frontend/ShiftOS.Frontend.csproj
index 48748a9..61ff0c6 100644
--- a/ShiftOS.Frontend/ShiftOS.Frontend.csproj
+++ b/ShiftOS.Frontend/ShiftOS.Frontend.csproj
@@ -42,10 +42,17 @@
<ApplicationManifest>app.manifest</ApplicationManifest>
</PropertyGroup>
<ItemGroup>
+ <Compile Include="Desktop\Desktop.cs" />
<Compile Include="Desktop\WindowManager.cs" />
<Compile Include="GraphicsSubsystem\UIManager.cs" />
+ <Compile Include="GUI\Button.cs" />
<Compile Include="GUI\Control.cs" />
+ <Compile Include="GUI\ItemGroup.cs" />
+ <Compile Include="GUI\PictureBox.cs" />
+ <Compile Include="GUI\ProgressBar.cs" />
<Compile Include="GUI\TextControl.cs" />
+ <Compile Include="GUI\TextInput.cs" />
+ <Compile Include="Infobox.cs" />
<Compile Include="Properties\Resources.Designer.cs">
<AutoGen>True</AutoGen>
<DesignTime>True</DesignTime>
@@ -62,6 +69,7 @@
</Reference>
<Reference Include="System" />
<Reference Include="System.Drawing" />
+ <Reference Include="System.Windows.Forms" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
@@ -133,6 +141,9 @@
<ItemGroup>
<None Include="Resources\cursor_9x_pointer.png" />
</ItemGroup>
+ <ItemGroup>
+ <None Include="Resources\justthes.png" />
+ </ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<Import Project="$(MSBuildExtensionsPath)\MonoGame\v3.0\MonoGame.Content.Builder.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.