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authorphath0m <[email protected]>2017-08-05 16:05:08 -0700
committerphath0m <[email protected]>2017-08-05 16:05:08 -0700
commit01b4c19c02f3228a400c187cdf66a9776bc41822 (patch)
tree285ccf3c87e436144c9ed418b67b7ce074794fdd /ShiftOS.Frontend/ShiftOS.Frontend.csproj
parentcda0c91ee4e47c0187ebf0e0316db136475f4fcc (diff)
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Added MonoGame.Extended.Input nuget package, thus, replacing the existing method used by ShiftOS to obtain keyboard input.
Diffstat (limited to 'ShiftOS.Frontend/ShiftOS.Frontend.csproj')
-rw-r--r--ShiftOS.Frontend/ShiftOS.Frontend.csproj8
1 files changed, 8 insertions, 0 deletions
diff --git a/ShiftOS.Frontend/ShiftOS.Frontend.csproj b/ShiftOS.Frontend/ShiftOS.Frontend.csproj
index cfc1132..212f103 100644
--- a/ShiftOS.Frontend/ShiftOS.Frontend.csproj
+++ b/ShiftOS.Frontend/ShiftOS.Frontend.csproj
@@ -86,6 +86,14 @@
<Compile Include="Window.cs" />
</ItemGroup>
<ItemGroup>
+ <Reference Include="MonoGame.Extended, Version=0.6.568.0, Culture=neutral, processorArchitecture=MSIL">
+ <HintPath>..\packages\MonoGame.Extended.0.6.568\lib\portable-net45+win8+wpa81\MonoGame.Extended.dll</HintPath>
+ <Private>True</Private>
+ </Reference>
+ <Reference Include="MonoGame.Extended.Input, Version=0.6.568.0, Culture=neutral, processorArchitecture=MSIL">
+ <HintPath>..\packages\MonoGame.Extended.Input.0.6.568\lib\portable-net45+win8+wpa81\MonoGame.Extended.Input.dll</HintPath>
+ <Private>True</Private>
+ </Reference>
<Reference Include="MonoGame.Framework">
<HintPath>$(MonoGameInstallDirectory)\MonoGame\v3.0\Assemblies\DesktopGL\MonoGame.Framework.dll</HintPath>
</Reference>