| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2015-03-20 | Experimental Features... | TheUltimateHacker | |
| LOADS of experimental stuff with Catalyst, Skinning and more! Why not create a Sounds directory in your Skins\Loaded directory, and stick a few .wav files in? Preferrably an infobox.wav, startup.wav and shutdown.wav. Soon, there will be ways of adding these files in-game through the Shifter, don't worry. Also, a Catalyst Story can be found in Helper.vb in the form of a string array. | |||
| 2015-03-16 | why use for loops when you can just import system.io also fixed some paths, ↵ | pfg github | |
| stopped for the skinning problem | |||
| 2015-03-16 | More Paths | TheUltimateHacker | |
| Added AdvStart definition, and added a sound directory. | |||
| 2015-03-15 | Added some comments | pfg github | |
| 2015-03-15 | Added Paths module | pfg github | |
