From 40d01342d00c57dce5069e53a455db048a2967d5 Mon Sep 17 00:00:00 2001 From: The Fuzzy Riolu Date: Mon, 12 Mar 2018 11:52:38 -0400 Subject: Initial commit --- WatercolorGames.Pong/obj/Debug/res/values/strings.xml | 1 + WatercolorGames.Pong/obj/Debug/res/values/styles.xml | 1 + 2 files changed, 2 insertions(+) create mode 100644 WatercolorGames.Pong/obj/Debug/res/values/strings.xml create mode 100644 WatercolorGames.Pong/obj/Debug/res/values/styles.xml (limited to 'WatercolorGames.Pong/obj/Debug/res/values') diff --git a/WatercolorGames.Pong/obj/Debug/res/values/strings.xml b/WatercolorGames.Pong/obj/Debug/res/values/strings.xml new file mode 100644 index 0000000..fbd934a --- /dev/null +++ b/WatercolorGames.Pong/obj/Debug/res/values/strings.xml @@ -0,0 +1 @@ +Hello World, Click Me!ShiftOS PongWelcome to ShiftOS Pong.\n\nShiftOS was a game made by Philip Adams where the goal was to upgrade an experimental operating system using "Codepoints" to one usable as a daily driver.\n\nOne of the upgrades you could buy with Codepoints was a special version of the classic arcade game "Pong". This is that game.\n\nThe goal is simple - earn as many Codepoints as you can by beating the computer or surviving the level. Each level lasts one minute, and the higher the level, the more Codepoints you can earn - but the harder the game will get. Losing the ball will end your run!\n\nTap your screen to start playing. \ No newline at end of file diff --git a/WatercolorGames.Pong/obj/Debug/res/values/styles.xml b/WatercolorGames.Pong/obj/Debug/res/values/styles.xml new file mode 100644 index 0000000..de33812 --- /dev/null +++ b/WatercolorGames.Pong/obj/Debug/res/values/styles.xml @@ -0,0 +1 @@ + \ No newline at end of file -- cgit v1.2.3