| Age | Commit message (Collapse) | Author |
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prober for ShiftOS to allow ShiftUI designer to design ShiftOS forms.
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This'll be a lot easier to work on.
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This glitch has been prevelant ever since ShiftOS first had Knowledge
Input. And I don't mean 0.1.0, I mean all the way back before 0.0.5 when
OSFirstTimer was developing it.
Basically, buttons would show light gray backgrounds when you click on
them. Now they show black (and it's skinnable :D)
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The only bugs are that windows don't show in the center of the screen,
and Gecko webbrowsers are not serializing properly to be converted to
ShiftUI widgets (you can use the ToWidget() extension method to convert
a WinForms control to a ShiftUI widget)
Also multiple desktop panels are removed due to some odd bug I can't
diagnose. Will add them back in the future. Promise. I loved creating
GNOME2 skins.
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string) and on_window_close(userdata ShiftOSDesktop, string) now report
window GUIDs to their handlers instead of userdata Form objects. You can
now use get_window(string) to get a Form from a window GUID.
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including making save_file(filters, func) and open_file(filters, func)
do the same as fileskimmer_open and fileskimmer_save
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- Syntax highlighting textbox for Lua API
- That textbox also supports C# syntax highlighting
- Added framework for custom desktop environments in Lua.
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Also added bidirectional data transfer to online battles so that I can
send damage requests to the opponent when needed.
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Still got some moldy bread in there... if ya know what I mean.
I meant bugs.
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It's untested, but in theory it'll all work perfectly.
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It feels better to know what's responsible for what... Plus I removed
some un-needed C# stuff.
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