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authorMichaelTheShifter <[email protected]>2016-07-19 21:53:26 -0400
committerMichaelTheShifter <[email protected]>2016-07-19 21:53:26 -0400
commit6b804f03ebcdd1c5aa145f29ae71b62bd61f8cb9 (patch)
treed7bc4b46c45a552add946666151d44490f3b3caf /source/WindowsFormsApplication1/GameSettings.Designer.cs
parent9322701aa1eae9596a8586ef19a0fe1d1b3ab66b (diff)
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Full ShiftUI conversion
The only bugs are that windows don't show in the center of the screen, and Gecko webbrowsers are not serializing properly to be converted to ShiftUI widgets (you can use the ToWidget() extension method to convert a WinForms control to a ShiftUI widget) Also multiple desktop panels are removed due to some odd bug I can't diagnose. Will add them back in the future. Promise. I loved creating GNOME2 skins.
Diffstat (limited to 'source/WindowsFormsApplication1/GameSettings.Designer.cs')
-rw-r--r--source/WindowsFormsApplication1/GameSettings.Designer.cs44
1 files changed, 22 insertions, 22 deletions
diff --git a/source/WindowsFormsApplication1/GameSettings.Designer.cs b/source/WindowsFormsApplication1/GameSettings.Designer.cs
index 809fbb0..02d73d0 100644
--- a/source/WindowsFormsApplication1/GameSettings.Designer.cs
+++ b/source/WindowsFormsApplication1/GameSettings.Designer.cs
@@ -28,21 +28,21 @@
/// </summary>
private void InitializeComponent()
{
- this.panel1 = new System.Windows.Forms.Panel();
- this.label1 = new System.Windows.Forms.Label();
- this.lbgame = new System.Windows.Forms.Label();
+ this.panel1 = new ShiftUI.Panel();
+ this.label1 = new ShiftUI.Label();
+ this.lbgame = new ShiftUI.Label();
this.pgsound = new ShiftOS.ProgressBarEX();
- this.label2 = new System.Windows.Forms.Label();
+ this.label2 = new ShiftUI.Label();
this.panel1.SuspendLayout();
this.SuspendLayout();
//
// panel1
//
- this.panel1.Controls.Add(this.label2);
- this.panel1.Controls.Add(this.pgsound);
- this.panel1.Controls.Add(this.lbgame);
- this.panel1.Controls.Add(this.label1);
- this.panel1.Dock = System.Windows.Forms.DockStyle.Fill;
+ this.panel1.Widgets.Add(this.label2);
+ this.panel1.Widgets.Add(this.pgsound);
+ this.panel1.Widgets.Add(this.lbgame);
+ this.panel1.Widgets.Add(this.label1);
+ this.panel1.Dock = ShiftUI.DockStyle.Fill;
this.panel1.Location = new System.Drawing.Point(0, 0);
this.panel1.Name = "panel1";
this.panel1.Size = new System.Drawing.Size(665, 432);
@@ -59,7 +59,7 @@
//
// lbgame
//
- this.lbgame.Dock = System.Windows.Forms.DockStyle.Top;
+ this.lbgame.Dock = ShiftUI.DockStyle.Top;
this.lbgame.Font = new System.Drawing.Font("Microsoft Sans Serif", 14F);
this.lbgame.Location = new System.Drawing.Point(0, 0);
this.lbgame.Name = "lbgame";
@@ -70,12 +70,12 @@
//
// pgsound
//
- this.pgsound.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left)
- | System.Windows.Forms.AnchorStyles.Right)));
+ this.pgsound.Anchor = ((ShiftUI.AnchorStyles)(((ShiftUI.AnchorStyles.Top | ShiftUI.AnchorStyles.Left)
+ | ShiftUI.AnchorStyles.Right)));
this.pgsound.BackColor = System.Drawing.Color.White;
this.pgsound.BlockSeparation = 3;
this.pgsound.BlockWidth = 5;
- this.pgsound.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle;
+ this.pgsound.BorderStyle = ShiftUI.BorderStyle.FixedSingle;
this.pgsound.Color = System.Drawing.Color.Black;
this.pgsound.ForeColor = System.Drawing.Color.Gray;
this.pgsound.Label = "Music Volume:";
@@ -91,13 +91,13 @@
this.pgsound.Style = ShiftOS.ProgressBarEX.ProgressBarExStyle.Continuous;
this.pgsound.TabIndex = 2;
this.pgsound.Value = 0;
- this.pgsound.MouseDown += new System.Windows.Forms.MouseEventHandler(this.set_music_volume);
+ this.pgsound.MouseDown += new ShiftUI.MouseEventHandler(this.set_music_volume);
this.pgsound.MouseLeave += new System.EventHandler(this.pgsound_MouseLeave);
- this.pgsound.MouseMove += new System.Windows.Forms.MouseEventHandler(this.pgsound_MouseMove);
+ this.pgsound.MouseMove += new ShiftUI.MouseEventHandler(this.pgsound_MouseMove);
//
// label2
//
- this.label2.Dock = System.Windows.Forms.DockStyle.Top;
+ this.label2.Dock = ShiftUI.DockStyle.Top;
this.label2.Location = new System.Drawing.Point(0, 23);
this.label2.Name = "label2";
this.label2.Size = new System.Drawing.Size(665, 13);
@@ -108,9 +108,9 @@
// GameSettings
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
- this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
+ this.AutoScaleMode = ShiftUI.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(665, 432);
- this.Controls.Add(this.panel1);
+ this.Widgets.Add(this.panel1);
this.Name = "GameSettings";
this.Text = "GameSettings";
this.panel1.ResumeLayout(false);
@@ -121,10 +121,10 @@
#endregion
- private System.Windows.Forms.Panel panel1;
+ private ShiftUI.Panel panel1;
private ProgressBarEX pgsound;
- private System.Windows.Forms.Label lbgame;
- private System.Windows.Forms.Label label1;
- private System.Windows.Forms.Label label2;
+ private ShiftUI.Label lbgame;
+ private ShiftUI.Label label1;
+ private ShiftUI.Label label2;
}
} \ No newline at end of file