From ecee91bc559e1c0d716a3032e371218812df61e7 Mon Sep 17 00:00:00 2001 From: MichaelTheShifter Date: Fri, 24 Jun 2016 16:44:42 -0400 Subject: Loads of changes... Custom shifter options using Lua, and other stuff. --- source/WindowsFormsApplication1/GameSettings.cs | 50 +++++++++++++++++++++++++ 1 file changed, 50 insertions(+) create mode 100644 source/WindowsFormsApplication1/GameSettings.cs (limited to 'source/WindowsFormsApplication1/GameSettings.cs') diff --git a/source/WindowsFormsApplication1/GameSettings.cs b/source/WindowsFormsApplication1/GameSettings.cs new file mode 100644 index 0000000..0d3bdc0 --- /dev/null +++ b/source/WindowsFormsApplication1/GameSettings.cs @@ -0,0 +1,50 @@ +using System; +using System.Collections.Generic; +using System.ComponentModel; +using System.Data; +using System.Drawing; +using System.Linq; +using System.Text; +using System.Threading.Tasks; +using System.Windows.Forms; + +namespace ShiftOS +{ + public partial class GameSettings : Form + { + public GameSettings() + { + InitializeComponent(); + SetupUI(); + } + + public void SetupUI() + { + pgsound.MaxValue = 100; + pgsound.Value = Audio._wmp.settings.volume; + } + + bool moving = false; + + private void set_music_volume(object sender, MouseEventArgs e) + { + Audio._wmp.settings.volume = MathEx.LinearInterpolate(0, pgsound.Width, e.X, 0, 100); + moving = true; + SetupUI(); + } + + private void pgsound_MouseLeave(object sender, EventArgs e) + { + moving = false; + } + + private void pgsound_MouseMove(object sender, MouseEventArgs e) + { + if (moving == true) + { + Audio._wmp.settings.volume = MathEx.LinearInterpolate(0, pgsound.Width, e.X, 0, 100); + SetupUI(); + } + } + } +} -- cgit v1.2.3