From d40fed5ce2bc806a91245adb18039634eac13ed0 Mon Sep 17 00:00:00 2001 From: MichaelTheShifter Date: Wed, 20 Jul 2016 09:40:36 -0400 Subject: Move ShiftUI source code to ShiftOS This'll be a lot easier to work on. --- source/ShiftUI/Properties/AssemblyInfo.cs | 30 +++++ source/ShiftUI/Properties/Resources.Designer.cs | 143 +++++++++++++++++++++++ source/ShiftUI/Properties/Resources.resx | 145 ++++++++++++++++++++++++ 3 files changed, 318 insertions(+) create mode 100644 source/ShiftUI/Properties/AssemblyInfo.cs create mode 100644 source/ShiftUI/Properties/Resources.Designer.cs create mode 100644 source/ShiftUI/Properties/Resources.resx (limited to 'source/ShiftUI/Properties') diff --git a/source/ShiftUI/Properties/AssemblyInfo.cs b/source/ShiftUI/Properties/AssemblyInfo.cs new file mode 100644 index 0000000..0f66c80 --- /dev/null +++ b/source/ShiftUI/Properties/AssemblyInfo.cs @@ -0,0 +1,30 @@ +using System.Resources; +using System.Reflection; +using System.Runtime.CompilerServices; + +// Information about this assembly is defined by the following attributes. +// Change them to the values specific to your project. + +[assembly: AssemblyTitle ("ShiftUI")] +[assembly: AssemblyDescription("Windows Forms on meth.")] +[assembly: AssemblyConfiguration ("")] +[assembly: AssemblyCompany ("")] +[assembly: AssemblyProduct("ShiftUI")] +[assembly: AssemblyCopyright("Michael VanOverbeek, Mono developers.")] +[assembly: AssemblyTrademark ("")] +[assembly: AssemblyCulture ("")] + +// The assembly version has the format "{Major}.{Minor}.{Build}.{Revision}". +// The form "{Major}.{Minor}.*" will automatically update the build and revision, +// and "{Major}.{Minor}.{Build}.*" will update just the revision. + +[assembly: AssemblyVersion("0.0.1.0")] +[assembly: AssemblyFileVersion("0.0.1.0")] +[assembly: NeutralResourcesLanguage("en-US")] + +// The following attributes are used to specify the signing key for the assembly, +// if desired. See the Mono documentation for more information about signing. + +//[assembly: AssemblyDelaySign(false)] +//[assembly: AssemblyKeyFile("")] + diff --git a/source/ShiftUI/Properties/Resources.Designer.cs b/source/ShiftUI/Properties/Resources.Designer.cs new file mode 100644 index 0000000..a39c9de --- /dev/null +++ b/source/ShiftUI/Properties/Resources.Designer.cs @@ -0,0 +1,143 @@ +//------------------------------------------------------------------------------ +// +// This code was generated by a tool. +// Runtime Version:4.0.30319.42000 +// +// Changes to this file may cause incorrect behavior and will be lost if +// the code is regenerated. +// +//------------------------------------------------------------------------------ + +namespace ShiftUI.Properties { + using System; + + + /// + /// A strongly-typed resource class, for looking up localized strings, etc. + /// + // This class was auto-generated by the StronglyTypedResourceBuilder + // class via a tool like ResGen or Visual Studio. + // To add or remove a member, edit your .ResX file then rerun ResGen + // with the /str option, or rebuild your VS project. + [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")] + [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] + [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] + public class Resources { + + private static global::System.Resources.ResourceManager resourceMan; + + private static global::System.Globalization.CultureInfo resourceCulture; + + [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] + internal Resources() { + } + + /// + /// Returns the cached ResourceManager instance used by this class. + /// + [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] + public static global::System.Resources.ResourceManager ResourceManager { + get { + if (object.ReferenceEquals(resourceMan, null)) { + global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("ShiftUI.Properties.Resources", typeof(Resources).Assembly); + resourceMan = temp; + } + return resourceMan; + } + } + + /// + /// Overrides the current thread's CurrentUICulture property for all + /// resource lookups using this strongly typed resource class. + /// + [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] + public static global::System.Globalization.CultureInfo Culture { + get { + return resourceCulture; + } + set { + resourceCulture = value; + } + } + + /// + /// Looks up a localized resource of type System.Byte[]. + /// + public static byte[] DnDCopy { + get { + object obj = ResourceManager.GetObject("DnDCopy", resourceCulture); + return ((byte[])(obj)); + } + } + + /// + /// Looks up a localized resource of type System.Byte[]. + /// + public static byte[] DnDLink { + get { + object obj = ResourceManager.GetObject("DnDLink", resourceCulture); + return ((byte[])(obj)); + } + } + + /// + /// Looks up a localized resource of type System.Byte[]. + /// + public static byte[] DnDMove { + get { + object obj = ResourceManager.GetObject("DnDMove", resourceCulture); + return ((byte[])(obj)); + } + } + + /// + /// Looks up a localized resource of type System.Byte[]. + /// + public static byte[] DnDNo { + get { + object obj = ResourceManager.GetObject("DnDNo", resourceCulture); + return ((byte[])(obj)); + } + } + + /// + /// Looks up a localized resource of type System.Byte[]. + /// + public static byte[] NESW { + get { + object obj = ResourceManager.GetObject("NESW", resourceCulture); + return ((byte[])(obj)); + } + } + + /// + /// Looks up a localized resource of type System.Byte[]. + /// + public static byte[] NWSE { + get { + object obj = ResourceManager.GetObject("NWSE", resourceCulture); + return ((byte[])(obj)); + } + } + + /// + /// Looks up a localized resource of type System.Byte[]. + /// + public static byte[] SplitterNS { + get { + object obj = ResourceManager.GetObject("SplitterNS", resourceCulture); + return ((byte[])(obj)); + } + } + + /// + /// Looks up a localized resource of type System.Byte[]. + /// + public static byte[] SplitterWE { + get { + object obj = ResourceManager.GetObject("SplitterWE", resourceCulture); + return ((byte[])(obj)); + } + } + } +} diff --git a/source/ShiftUI/Properties/Resources.resx b/source/ShiftUI/Properties/Resources.resx new file mode 100644 index 0000000..97b12fd --- /dev/null +++ b/source/ShiftUI/Properties/Resources.resx @@ -0,0 +1,145 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + text/microsoft-resx + + + 2.0 + + + System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 + + + System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 + + + + ..\Resources\DnDCopy.cur;System.Byte[], mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 + + + ..\Resources\DnDLink.cur;System.Byte[], mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 + + + ..\Resources\DnDMove.cur;System.Byte[], mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 + + + ..\Resources\DnDNo.cur;System.Byte[], mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 + + + ..\Resources\NESW.cur;System.Byte[], mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 + + + ..\Resources\NWSE.cur;System.Byte[], mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 + + + ..\Resources\SplitterNS.cur;System.Byte[], mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 + + + ..\Resources\SplitterWE.cur;System.Byte[], mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 + + \ No newline at end of file -- cgit v1.2.3