From d40fed5ce2bc806a91245adb18039634eac13ed0 Mon Sep 17 00:00:00 2001 From: MichaelTheShifter Date: Wed, 20 Jul 2016 09:40:36 -0400 Subject: Move ShiftUI source code to ShiftOS This'll be a lot easier to work on. --- source/ShiftUI/Properties/Resources.Designer.cs | 143 ++++++++++++++++++++++++ 1 file changed, 143 insertions(+) create mode 100644 source/ShiftUI/Properties/Resources.Designer.cs (limited to 'source/ShiftUI/Properties/Resources.Designer.cs') diff --git a/source/ShiftUI/Properties/Resources.Designer.cs b/source/ShiftUI/Properties/Resources.Designer.cs new file mode 100644 index 0000000..a39c9de --- /dev/null +++ b/source/ShiftUI/Properties/Resources.Designer.cs @@ -0,0 +1,143 @@ +//------------------------------------------------------------------------------ +// +// This code was generated by a tool. +// Runtime Version:4.0.30319.42000 +// +// Changes to this file may cause incorrect behavior and will be lost if +// the code is regenerated. +// +//------------------------------------------------------------------------------ + +namespace ShiftUI.Properties { + using System; + + + /// + /// A strongly-typed resource class, for looking up localized strings, etc. + /// + // This class was auto-generated by the StronglyTypedResourceBuilder + // class via a tool like ResGen or Visual Studio. + // To add or remove a member, edit your .ResX file then rerun ResGen + // with the /str option, or rebuild your VS project. + [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")] + [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] + [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] + public class Resources { + + private static global::System.Resources.ResourceManager resourceMan; + + private static global::System.Globalization.CultureInfo resourceCulture; + + [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] + internal Resources() { + } + + /// + /// Returns the cached ResourceManager instance used by this class. + /// + [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] + public static global::System.Resources.ResourceManager ResourceManager { + get { + if (object.ReferenceEquals(resourceMan, null)) { + global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("ShiftUI.Properties.Resources", typeof(Resources).Assembly); + resourceMan = temp; + } + return resourceMan; + } + } + + /// + /// Overrides the current thread's CurrentUICulture property for all + /// resource lookups using this strongly typed resource class. + /// + [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] + public static global::System.Globalization.CultureInfo Culture { + get { + return resourceCulture; + } + set { + resourceCulture = value; + } + } + + /// + /// Looks up a localized resource of type System.Byte[]. + /// + public static byte[] DnDCopy { + get { + object obj = ResourceManager.GetObject("DnDCopy", resourceCulture); + return ((byte[])(obj)); + } + } + + /// + /// Looks up a localized resource of type System.Byte[]. + /// + public static byte[] DnDLink { + get { + object obj = ResourceManager.GetObject("DnDLink", resourceCulture); + return ((byte[])(obj)); + } + } + + /// + /// Looks up a localized resource of type System.Byte[]. + /// + public static byte[] DnDMove { + get { + object obj = ResourceManager.GetObject("DnDMove", resourceCulture); + return ((byte[])(obj)); + } + } + + /// + /// Looks up a localized resource of type System.Byte[]. + /// + public static byte[] DnDNo { + get { + object obj = ResourceManager.GetObject("DnDNo", resourceCulture); + return ((byte[])(obj)); + } + } + + /// + /// Looks up a localized resource of type System.Byte[]. + /// + public static byte[] NESW { + get { + object obj = ResourceManager.GetObject("NESW", resourceCulture); + return ((byte[])(obj)); + } + } + + /// + /// Looks up a localized resource of type System.Byte[]. + /// + public static byte[] NWSE { + get { + object obj = ResourceManager.GetObject("NWSE", resourceCulture); + return ((byte[])(obj)); + } + } + + /// + /// Looks up a localized resource of type System.Byte[]. + /// + public static byte[] SplitterNS { + get { + object obj = ResourceManager.GetObject("SplitterNS", resourceCulture); + return ((byte[])(obj)); + } + } + + /// + /// Looks up a localized resource of type System.Byte[]. + /// + public static byte[] SplitterWE { + get { + object obj = ResourceManager.GetObject("SplitterWE", resourceCulture); + return ((byte[])(obj)); + } + } + } +} -- cgit v1.2.3