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| author | MichaelTheShifter <[email protected]> | 2016-06-25 08:10:03 -0400 |
|---|---|---|
| committer | MichaelTheShifter <[email protected]> | 2016-06-25 08:10:03 -0400 |
| commit | 84f689b91a73e512b035df40bbcf556b008a3b81 (patch) | |
| tree | da1020b2b5866c7ce300ac7b9c97112fe80fa1b3 /source/WindowsFormsApplication1/Controls/ProgressBarEX.Designer.cs | |
| parent | 6707e2076a63dafab686fd533c95fb8ceb6c23fa (diff) | |
| download | shiftos-c--84f689b91a73e512b035df40bbcf556b008a3b81.tar.gz shiftos-c--84f689b91a73e512b035df40bbcf556b008a3b81.tar.bz2 shiftos-c--84f689b91a73e512b035df40bbcf556b008a3b81.zip | |
Sort source code into folders.
It feels better to know what's responsible for what... Plus I removed
some un-needed C# stuff.
Diffstat (limited to 'source/WindowsFormsApplication1/Controls/ProgressBarEX.Designer.cs')
| -rw-r--r-- | source/WindowsFormsApplication1/Controls/ProgressBarEX.Designer.cs | 37 |
1 files changed, 37 insertions, 0 deletions
diff --git a/source/WindowsFormsApplication1/Controls/ProgressBarEX.Designer.cs b/source/WindowsFormsApplication1/Controls/ProgressBarEX.Designer.cs new file mode 100644 index 0000000..219fb73 --- /dev/null +++ b/source/WindowsFormsApplication1/Controls/ProgressBarEX.Designer.cs @@ -0,0 +1,37 @@ +namespace ShiftOS +{ + partial class ProgressBarEX + { + /// <summary> + /// Required designer variable. + /// </summary> + private System.ComponentModel.IContainer components = null; + + /// <summary> + /// Clean up any resources being used. + /// </summary> + /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param> + protected override void Dispose(bool disposing) + { + if (disposing && (components != null)) + { + components.Dispose(); + } + base.Dispose(disposing); + } + + private void InitializeComponent() + { + this.SuspendLayout(); + // + // ProgressBarEX + // + this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F); + this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; + this.Name = "ProgressBarEX"; + this.Size = new System.Drawing.Size(340, 32); + this.ResumeLayout(false); + + } + } +} |
