mirror of
https://github.com/TheUltimateHacker/shiftos-next.git
synced 2025-01-22 16:42:14 +00:00
ccdbbbed18
Yay! ShiftOS Next can finally be Shifted! Yes, that's true. I've added basic skinning to the Basic Window Manager. Currently, the only way to get to it is by typing "open shifter" in the Terminal, and the Shifter will open. Choose the settings you want and hit Apply! This is also the Alpha 3 commit, so after this I'll make the next release.
125 lines
No EOL
5.8 KiB
XML
125 lines
No EOL
5.8 KiB
XML
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Microsoft ResX Schema
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Version 2.0
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The primary goals of this format is to allow a simple XML format
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that is mostly human readable. The generation and parsing of the
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various data types are done through the TypeConverter classes
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associated with the data types.
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Example:
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... ado.net/XML headers & schema ...
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<resheader name="version">2.0</resheader>
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<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
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<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
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<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
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<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
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<value>[base64 mime encoded serialized .NET Framework object]</value>
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<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
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<comment>This is a comment</comment>
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</data>
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There are any number of "resheader" rows that contain simple
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name/value pairs.
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Each data row contains a name, and value. The row also contains a
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type or mimetype. Type corresponds to a .NET class that support
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text/value conversion through the TypeConverter architecture.
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Classes that don't support this are serialized and stored with the
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mimetype set.
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The mimetype is used for serialized objects, and tells the
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ResXResourceReader how to depersist the object. This is currently not
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extensible. For a given mimetype the value must be set accordingly:
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Note - application/x-microsoft.net.object.binary.base64 is the format
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that the ResXResourceWriter will generate, however the reader can
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read any of the formats listed below.
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mimetype: application/x-microsoft.net.object.binary.base64
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value : The object must be serialized with
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: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
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mimetype: application/x-microsoft.net.object.soap.base64
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value : The object must be serialized with
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mimetype: application/x-microsoft.net.object.bytearray.base64
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value : The object must be serialized into a byte array
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: using a System.ComponentModel.TypeConverter
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<data name="Label1.Text" xml:space="preserve">
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<value>Shifter
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The Shifter allows you to customize the desktop environment by setting different colors and layout options. The Shifter's ability depends on what the desktop environment allows the Shifter to customize.</value>
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</data>
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</root> |