ShiftOS_TheReturn/ShiftOS_TheReturn/Server.cs
2017-05-26 17:06:38 -04:00

40 lines
929 B
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using ShiftOS.Objects;
namespace ShiftOS.Engine
{
public interface Server
{
/// <summary>
/// Occurs when someone sends a message to the server.
/// </summary>
/// <param name="msg">The message from the client.</param>
void MessageReceived(ServerMessage msg);
}
[AttributeUsage(AttributeTargets.Class, AllowMultiple=false)]
public class ServerAttribute : Attribute
{
public ServerAttribute(string name, int port)
{
Name = name;
Port = port;
}
/// <summary>
/// Gets the name of the server.
/// </summary>
public string Name { get; }
/// <summary>
/// Gets the port of the server.
/// </summary>
public int Port { get; }
}
}