mirror of
https://git.alee14.me/shiftos-archive/ShiftOS_TheReturn.git
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171 lines
No EOL
6.3 KiB
C#
171 lines
No EOL
6.3 KiB
C#
/*
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* MIT License
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*
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* Copyright (c) 2017 Michael VanOverbeek and ShiftOS devs
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in all
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* copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Reflection;
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using System.Text;
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using System.Threading.Tasks;
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using Newtonsoft.Json;
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using ShiftOS.Objects.ShiftFS;
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namespace ShiftOS.Engine
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{
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public static class NotificationDaemon
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{
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/// <summary>
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/// Gets a list of all <see cref="IStatusIcon"/> objects that meet their Shiftorium dependencies.
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/// </summary>
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/// <returns>An array of <see cref="Type"/>s containing the found objects.</returns>
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public static Type[] GetAllStatusIcons()
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{
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List<Type> lst = new List<Type>();
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foreach(var exec in System.IO.Directory.GetFiles(Environment.CurrentDirectory))
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{
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if(exec.ToLower().EndsWith(".exe") || exec.ToLower().EndsWith(".dll"))
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{
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try
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{
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var asm = Assembly.LoadFile(exec);
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foreach(var type in asm.GetTypes().Where(x => x.GetInterfaces().Contains(typeof(IStatusIcon))))
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{
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if (Shiftorium.UpgradeAttributesUnlocked(type))
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{
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lst.Add(type);
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}
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}
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}
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catch { }
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}
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}
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return lst.ToArray();
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}
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//if the notifications file already exists then get them
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public static Notification[] GetAllFromFile()
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{
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Notification[] notes = { };
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if (Utils.FileExists(Paths.GetPath("notifications.dat")))
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{
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notes = JsonConvert.DeserializeObject<Notification[]>(Utils.ReadAllText(Paths.GetPath("notifications.dat")));
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}
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return notes;
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}
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//tells the computer how it likes it to be written in the file
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internal static void WriteNotes(Notification[] notes)
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{
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Utils.WriteAllText(Paths.GetPath("notifications.dat"), JsonConvert.SerializeObject(notes, Formatting.Indented)); //"write it in there indented pls"
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}
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public static event Action<Notification> NotificationMade; //use this if you want to know when a notification has been made
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public static void AddNotification(NotificationType note, object data)
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{
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var lst = new List<Notification>(GetAllFromFile()); //grabs all current notifications
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lst.Add(new Engine.Notification(note, data)); //then adds the new one to the list
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WriteNotes(lst.ToArray());
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NotificationMade?.Invoke(lst[lst.Count - 1]); //says to the program that a notification has indeed been made
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}
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public static event Action NotificationRead;
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//for every notification that there is, mark them as read
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public static void MarkAllRead()
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{
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var notes = GetAllFromFile();
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for (int i = 0; i < notes.Length; i++)
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MarkRead(i);
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}
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//grabs list of notifcations and if the notification you want to mark as read actually exsists, then it assigns it as read
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public static void MarkRead(int note)
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{
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var notes = GetAllFromFile();
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if (note >= notes.Length || note < 0)
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throw new ArgumentOutOfRangeException("note", new Exception("You cannot mark a notification that does not exist as read."));
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notes[note].Read = true; //assigns the specific notification as read
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WriteNotes(notes);
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NotificationRead?.Invoke();
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}
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public static int GetUnreadCount() //use this if you want the unread notification count, but i think you probably already knew that
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{
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int c = 0;
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foreach (var note in GetAllFromFile())
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if (note.Read == false)
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c++; //gahh I hate that programming language. //dont we all
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return c;
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}
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}
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//actually gives the proper data for the notification
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public struct Notification
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{
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//defaults for all notificaions
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public Notification(NotificationType t, object data)
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{
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Type = t;
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Data = data;
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Read = false;
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Timestamp = DateTime.Now;
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}
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public bool Read { get; set; }
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public NotificationType Type { get; set; }
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public object Data { get; set; }
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public DateTime Timestamp { get; set; }
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}
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//defines all the possible notificaions that can happen
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public enum NotificationType
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{
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Generic = 0x00, //lets get generic
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MemoReceived = 0x10,
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MemoSent = 0x11,
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DownloadStarted = 0x20,
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DownloadComplete = 0x21,
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CodepointsReceived = 0x30,
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CodepointsSent = 0x31,
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ShopPurchase = 0x40,
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LegionInvite = 0x50,
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LegionKick = 0x51,
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LegionBan = 0x52,
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ChatBan = 0x60,
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MUDAnnouncement = 0x70,
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MUDMaintenance = 0x71,
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NewShiftOSUnstable = 0x72,
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NewShiftOSStable = 0x73,
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NewAppveyor = 0x74,
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CriticalBugwatch = 0x75,
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NewDeveloper = 0x76,
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NewShiftOSVideo = 0x77,
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NewShiftOSStream = 0x78,
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SavePurge = 0x79,
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}
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} |