/* * MIT License * * Copyright (c) 2017 Michael VanOverbeek and ShiftOS devs * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace ShiftOS.Objects { public class MUDMemo { public string UserFrom { get; set; } public string UserTo { get; set; } public MemoType Type { get; set; } public string Body { get; set; } public string Subject { get; set; } } public enum MemoType { Regular, Job, LegionInvite, } public class PongHighscore { public string UserName { get; set; } public int HighestLevel { get; set; } public int HighestCodepoints { get; set; } } public class GUIDRequest { public string name { get; set; } public string guid { get; set; } } public class OnlineUser { public string Guid { get; set; } public string Username { get; set; } public string OnlineChat { get; set; } } public class Channel { public string Name { get; set; } public string ID { get; set; } public string Topic { get; set; } public int MaxUsers { get; set; } //0 for unlimited users (or the MUD maximum) public List Users = new List(); public bool IsDiscordProxy { get; set; } public string DiscordBotToken { get; set; } public string DiscordChannelID { get; set; } } public class ChatMessage { public ChatMessage(string uname, string sys, string message, string chan) { Username = uname; SystemName = sys; Message = message; Channel = chan; } public string Username { get; private set; } public string SystemName { get; private set; } public string Channel { get; private set; } public string Message { get; private set; } } [Serializable] public class ServerMessage { public string Name { get; set; } public string Contents { get; set; } public string GUID { get; set; } } }