/* * MIT License * * Copyright (c) 2017 Michael VanOverbeek and ShiftOS devs * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ // #define NOSAVE //#define ONLINEMODE using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading; using System.Threading.Tasks; using System.IO; using Newtonsoft.Json; using ShiftOS.Objects; using ShiftOS.Objects.ShiftFS; using oobe = ShiftOS.Engine.OutOfBoxExperience; using static System.Net.Mime.MediaTypeNames; namespace ShiftOS.Engine { [Obsolete("Use the servers.conf file instead.")] public class EngineConfig { public bool ConnectToMud = true; public string MudDefaultIP = "dome.rol.im"; public int MudDefaultPort = 13370; } /// /// Management class for the ShiftOS save system. /// public static class SaveSystem { /// /// Boolean representing whether the system is shutting down. /// public static bool ShuttingDown = false; /// /// Gets or sets the current logged in client-side user. /// public static ClientSave CurrentUser { get; set; } /// /// Boolean representing whether the save system is ready to be used. /// public static AutoResetEvent Ready = new AutoResetEvent(false); public static bool IsSandbox = false; /// /// Occurs before the save system connects to the ShiftOS Digital Society. /// public static event Action PreDigitalSocietyConnection; /// /// Gets or sets the current server-side save file. /// public static Save CurrentSave { get; set; } /// /// Start the entire ShiftOS engine. /// /// Whether ShiftOS should initiate it's Windows Forms front-end. public static void Begin(bool useDefaultUI = true) { AppDomain.CurrentDomain.UnhandledException += (o, a) => { CrashHandler.Start((Exception)a.ExceptionObject); }; if (!System.IO.File.Exists(Paths.SaveFile)) { var root = new ShiftOS.Objects.ShiftFS.Directory(); root.Name = "System"; root.permissions = UserPermissions.Guest; System.IO.File.WriteAllText(Paths.SaveFile, JsonConvert.SerializeObject(root)); } if (Utils.Mounts.Count == 0) Utils.Mount(System.IO.File.ReadAllText(Paths.SaveFile)); Paths.Init(); Localization.SetupTHETRUEDefaultLocals(); SkinEngine.Init(); Random rnd = new Random(); int loadingJoke1 = rnd.Next(10); int loadingJoke2 = rnd.Next(11); TerminalBackend.OpenTerminal(); TerminalBackend.InStory = true; var thread = new Thread(new ThreadStart(() => { //Do not uncomment until I sort out the copyright stuff... - Michael //AudioManager.Init(); var defaultConf = new EngineConfig(); if (System.IO.File.Exists("engineconfig.json")) defaultConf = JsonConvert.DeserializeObject(System.IO.File.ReadAllText("engineconfig.json")); else { System.IO.File.WriteAllText("engineconfig.json", JsonConvert.SerializeObject(defaultConf, Formatting.Indented)); } Thread.Sleep(350); Console.WriteLine("{MISC_KERNELVERSION}"); Thread.Sleep(50); Console.WriteLine("Copyright (c) 2018 DevX. Licensed under MIT."); Console.WriteLine(""); Console.WriteLine("THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR"); Console.WriteLine("IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,"); Console.WriteLine("FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE"); Console.WriteLine("AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER"); Console.WriteLine("LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,"); Console.WriteLine("OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE"); Console.WriteLine("SOFTWARE."); Console.WriteLine(""); Thread.Sleep(250); Console.WriteLine("{MISC_KERNELBOOTED}"); Console.WriteLine("{MISC_SHIFTFSDRV}"); Thread.Sleep(350); Console.WriteLine("{MISC_SHIFTFSBLOCKSREAD}"); Console.WriteLine("{LOADINGMSG1_" + loadingJoke1 + "}"); Thread.Sleep(500); Console.WriteLine("{MISC_LOADINGCONFIG}"); Thread.Sleep(30); Console.WriteLine("{MISC_BUILDINGCMDS}"); TerminalBackend.PopulateTerminalCommands(); if (IsSandbox == false) { Console.WriteLine("{MISC_CONNECTINGTONETWORK}"); Ready.Reset(); if (PreDigitalSocietyConnection != null) { PreDigitalSocietyConnection?.Invoke(); Ready.WaitOne(); } ServerManager.GUIDReceived += (str) => { //Connection successful! Stop waiting! Console.WriteLine("{MISC_CONNECTIONSUCCESSFUL}"); Thread.Sleep(100); Console.WriteLine("{LOADINGMSG2_" + loadingJoke2 + "}"); Thread.Sleep(500); }; try { if (ServerManager.ServerOnline) { ServerManager.Initiate(UserConfig.Get().DigitalSocietyAddress, UserConfig.Get().DigitalSocietyPort); // This halts the client until the connection is successful. ServerManager.guidReceiveARE.WaitOne(); Console.WriteLine("{MISC_DHCPHANDSHAKEFINISHED}"); } else { Console.WriteLine("{MISC_NONETWORK}"); Console.WriteLine("{LOADINGMSG2_" + loadingJoke2 + "}"); } FinishBootstrap(); } catch (Exception ex) { // "No errors, this never gets called." Console.WriteLine("[inetd] SEVERE: " + ex.Message); string dest = "Startup Exception " + DateTime.Now.ToString().Replace("/", "-").Replace(":", "-") + ".txt"; System.IO.File.WriteAllText(dest, ex.ToString()); Console.WriteLine("[inetd] Full exception details have been saved to: " + dest); Thread.Sleep(3000); System.Diagnostics.Process.GetCurrentProcess().Kill(); } //Nothing happens past this point - but the client IS connected! It shouldn't be stuck in that while loop above. } else { Console.WriteLine("{MISC_SANDBOXMODE}"); CurrentSave = new Save { IsSandbox = true, Username = "sandbox", Password = "sandbox", SystemName = "shiftos", Users = new List { new ClientSave { Username = "user", Password = "", Permissions = 0 } }, Class = 0, ID = new Guid(), Upgrades = new Dictionary(), CurrentLegions = null, IsMUDAdmin = false, IsPatreon = false, Language = "english", LastMonthPaid = 0, MajorVersion = 1, MinorVersion = 0, MusicEnabled = false, MusicVolume = 100, MyShop = "", PasswordHashed = false, PickupPoint = "", RawReputation = 0.0f, Revision = 0, ShiftnetSubscription = 0, SoundEnabled = true, StoriesExperienced = null, StoryPosition = 0, UniteAuthToken = "", }; CurrentUser = CurrentSave.Users.First(); Localization.SetupTHETRUEDefaultLocals(); Shiftorium.Init(); TerminalBackend.InStory = false; TerminalBackend.PrefixEnabled = true; Desktop.InvokeOnWorkerThread(new Action(() => { ShiftOS.Engine.Scripting.LuaInterpreter.RunSft(Paths.GetPath("kernel.sft")); })); Desktop.InvokeOnWorkerThread(new Action(() => Desktop.PopulateAppLauncher())); GameReady?.Invoke(); } })); thread.IsBackground = true; thread.Start(); } /// /// Finish bootstrapping the engine. /// private static void FinishBootstrap() { ServerMessageReceived savehandshake = null; savehandshake = (msg) => { if (msg.Name == "mud_savefile") { ServerManager.MessageReceived -= savehandshake; try { CurrentSave = JsonConvert.DeserializeObject(msg.Contents); } catch { Console.WriteLine("{ENGINE_CANNOTLOADSAVE}"); oobe.PromptForLogin(); } } else if (msg.Name == "mud_login_denied") { ServerManager.MessageReceived -= savehandshake; oobe.PromptForLogin(); } }; ServerManager.MessageReceived += savehandshake; ReadSave(); while (CurrentSave == null) { Thread.Sleep(10); } Shiftorium.Init(); while (CurrentSave.StoryPosition < 1) { Thread.Sleep(10); } Thread.Sleep(75); Thread.Sleep(50); Console.WriteLine("{MISC_ACCEPTINGLOGINS}"); Sysname: bool waitingForNewSysName = false; bool gobacktosysname = false; if (string.IsNullOrWhiteSpace(CurrentSave.SystemName)) { Infobox.PromptText("{TITLE_ENTERSYSNAME}", "{PROMPT_ENTERSYSNAME}", (name) => { if (string.IsNullOrWhiteSpace(name)) Infobox.Show("{TITLE_INVALIDNAME}", "{PROMPT_INVALIDNAME}.", () => { gobacktosysname = true; waitingForNewSysName = false; }); else if (name.Length < 5) Infobox.Show("{TITLE_VALUESMALL}", "{PROMPT_SMALLSYSNAME}", () => { gobacktosysname = true; waitingForNewSysName = false; }); else { CurrentSave.SystemName = name; SaveSystem.SaveGame(); gobacktosysname = false; waitingForNewSysName = false; } }); } while (waitingForNewSysName) { Thread.Sleep(10); } if (gobacktosysname) { goto Sysname; } if (CurrentSave.Users == null) CurrentSave.Users = new List(); Console.WriteLine($@" `-:/++++::.` .+ydNMMMMMNNMMMMMNhs/. /yNMMmy+:-` `````.-/ohNMMms- `oNMMh/.`:oydmNMMMMNmhs+- .+dMMm+` {{GEN_WELCOME}} `oMMmo``+dMMMMMMMMMMMMMMMMMNh/`.sNMN+ :NMN+ -yMMMMMMMNdhyssyyhdmNMMMMNs``sMMd. {{GEN_SYSTEMSTATUS}} oMMd.`sMMMMMMd+. `/MMMMN+ -mMN: ---------------------- oMMh .mMMMMMM/ `-::::-.` :MMMMMMh`.mMM: :MMd .NMMMMMMs .dMMMMMMMMMNddMMMMMMMd`.NMN. {{GEN_CODEPOINTS}}: {SaveSystem.CurrentSave.Codepoints} mMM. dMMMMMMMo -mMMMMMMMMMMMMMMMMMMMMs /MMy :MMh :MMMMMMMMm` .+shmMMMMMMMMMMMMMMMN` NMN` oMM+ sMMMMMMMMMN+` `-/smMMMMMMMMMMM: hMM: sMM+ sMMMMMMMMMMMMds/-` .sMMMMMMMMM/ yMM/ +MMs +MMMMMMMMMMMMMMMMMmhs:` +MMMMMMMM- dMM- {{GEN_SYSTEMNAME}}: {CurrentSave.SystemName.ToUpper()} .MMm `NMMMMMMMMMMMMMMMMMMMMMo `NMMMMMMd .MMN {{GEN_USERS}}: {Users.Count()}. hMM+ +MMMMMMmsdNMMMMMMMMMMN/ -MMMMMMN- yMM+ `NMN- oMMMMMd `-/+osso+- .mMMMMMN: +MMd -NMN: /NMMMm` :yMMMMMMm- oMMd` -mMMs``sMMMMNdhso++///+oydNMMMMMMNo .hMMh` `yMMm/ .omMMMMMMMMMMMMMMMMMMMMd+``oNMNo -hMMNo. -ohNMMMMMMMMMMMMmy+. -yNMNy` .sNMMms/. `-/+++++/:-` ./yNMMmo` :sdMMMNdyso+++ooshdNMMMdo- `:+yhmNNMMMMNNdhs+- ```` "); if (CurrentSave.Users.Count == 0) { CurrentSave.Users.Add(new ClientSave { Username = "root", Password = "", Permissions = UserPermissions.Root }); Console.WriteLine("{MISC_NOUSERS}"); } TerminalBackend.InStory = false; TerminalBackend.PrefixEnabled = false; if (LoginManager.ShouldUseGUILogin) { Action Completed = null; Completed += (user) => { CurrentUser = user; LoginManager.LoginComplete -= Completed; }; LoginManager.LoginComplete += Completed; Desktop.InvokeOnWorkerThread(() => { LoginManager.PromptForLogin(); }); while (CurrentUser == null) { Thread.Sleep(10); } } else { Login: string username = ""; int progress = 0; bool goback = false; TextSentEventHandler ev = null; string loginstr = Localization.Parse("{GEN_LPROMPT}", new Dictionary { ["%sysname"] = CurrentSave.SystemName }); ev = (text) => { if (progress == 0) { string getuser = text.Remove(0, loginstr.Length); if (!string.IsNullOrWhiteSpace(getuser)) { if (CurrentSave.Users.FirstOrDefault(x => x.Username == getuser) == null) { Console.WriteLine(); Console.WriteLine("{ERR_NOUSER}"); goback = true; progress++; TerminalBackend.TextSent -= ev; return; } username = getuser; progress++; } else { Console.WriteLine(); Console.WriteLine("{ERR_NOUSER}"); TerminalBackend.TextSent -= ev; goback = true; progress++; } } else if (progress == 1) { string passwordstr = Localization.Parse("{GEN_PASSWORD}: "); string getpass = text.Remove(0, passwordstr.Length); var user = CurrentSave.Users.FirstOrDefault(x => x.Username == username); if (user.Password == getpass) { Console.WriteLine(); Console.WriteLine("{GEN_WELCOME}"); CurrentUser = user; progress++; } else { Console.WriteLine(); Console.WriteLine("{RES_DENIED}"); goback = true; progress++; } TerminalBackend.TextSent -= ev; } }; TerminalBackend.TextSent += ev; Console.WriteLine(); Console.Write(loginstr); ConsoleEx.Flush(); while (progress == 0) { Thread.Sleep(10); } if (goback) goto Login; Console.WriteLine(); Console.Write("{GEN_PASSWORD}: "); ConsoleEx.Flush(); while (progress == 1) Thread.Sleep(10); if (goback) goto Login; } TerminalBackend.PrefixEnabled = true; Shiftorium.LogOrphanedUpgrades = true; Desktop.InvokeOnWorkerThread(new Action(() => { ShiftOS.Engine.Scripting.LuaInterpreter.RunSft(Paths.GetPath("kernel.sft")); })); Desktop.InvokeOnWorkerThread(new Action(() => Desktop.PopulateAppLauncher())); GameReady?.Invoke(); if (!string.IsNullOrWhiteSpace(CurrentSave.PickupPoint)) { try { if (Story.Context == null) { Story.Start(CurrentSave.PickupPoint); } } catch { } } } /// /// Delegate type for events with no caller objects or event arguments. You can use the () => {...} (C#) lambda expression with this delegate /// public delegate void EmptyEventHandler(); /// /// Gets a list of all client-side users. /// public static List Users { get { return CurrentSave.Users; } } /// /// Occurs when the engine is loaded and the game can take over. /// public static event EmptyEventHandler GameReady; /// /// Deducts a set amount of Codepoints from the save file... and sends them to a place where they'll never be seen again. /// /// The amount of Codepoints to deduct. public static void TransferCodepointsToVoid(ulong amount) { CurrentSave.Codepoints -= amount; NotificationDaemon.AddNotification(NotificationType.CodepointsSent, amount); } /// /// Restarts the game. /// public static void Restart() { TerminalBackend.InvokeCommand("sos.shutdown"); System.Windows.Forms.Application.Restart(); } /// /// Requests the save file from the server. If authentication fails, this will cause the user to be prompted for their website login and a new save will be created if none is associated with the login. /// public static void ReadSave() { string path; path = "C:\\ShiftOS2\\"; //Migrate old saves. if (System.IO.Directory.Exists(path) && !System.IO.File.Exists(path + "havemigrated")) { Console.WriteLine("Old save detected. Migrating filesystem to MFS..."); foreach (string file in System.IO.Directory.EnumerateFileSystemEntries(path)) { string dest = file.Replace(path, "0:/").Replace("\\", "/"); if (System.IO.File.GetAttributes(file).HasFlag(FileAttributes.Directory)) if (!Utils.DirectoryExists(dest)) Utils.CreateDirectory(dest); else { string rfile = Path.GetFileName(file); Utils.WriteAllBytes(dest, System.IO.File.ReadAllBytes(file)); Console.WriteLine("Exported file " + file); } } System.IO.File.WriteAllText(path + "havemigrated", "1.0 BETA"); } path = Path.Combine(Paths.SaveDirectory, "autosave.save"); if (System.IO.File.Exists(path)) CurrentSave = JsonConvert.DeserializeObject(System.IO.File.ReadAllText(path)); else NewSave(); } /// /// Creates a new save, starting the Out Of Box Experience (OOBE). /// public static void NewSave() { AppearanceManager.Invoke(new Action(() => { CurrentSave = new Save(); CurrentSave.Codepoints = 0; CurrentSave.Upgrades = new Dictionary(); Shiftorium.Init(); oobe.Start(CurrentSave); })); } /// /// Saves the game to the server, updating website stats if possible. /// public static void SaveGame() { if (!IsSandbox) { #if !NOSAVE if (!Shiftorium.Silent) Console.WriteLine(""); if (!Shiftorium.Silent) Console.Write("{SE_SAVING}... "); if (SaveSystem.CurrentSave != null) { var serialisedSaveFile = JsonConvert.SerializeObject(CurrentSave, Formatting.Indented); new Thread(() => { try { // please don't do networking on the main thread if you're just going to // discard the response, it's extremely slow ServerManager.SendMessage("mud_save", serialisedSaveFile); } catch { } }) { IsBackground = false }.Start(); if (!System.IO.Directory.Exists(Paths.SaveDirectory)) System.IO.Directory.CreateDirectory(Paths.SaveDirectory); System.IO.File.WriteAllText(Path.Combine(Paths.SaveDirectory, "autosave.save"), serialisedSaveFile); } if (!Shiftorium.Silent) Console.WriteLine(" ...{DONE}."); #endif } System.IO.File.WriteAllText(Paths.SaveFile, Utils.ExportMount(0)); } /// /// Transfers codepoints from an arbitrary character to the save file. /// /// The character name /// The amount of Codepoints. public static void TransferCodepointsFrom(string who, ulong amount) { NotificationDaemon.AddNotification(NotificationType.CodepointsReceived, amount); CurrentSave.Codepoints += amount; } } /// /// Delegate for handling Terminal text input. /// /// The text inputted by the user (including prompt text). public delegate void TextSentEventHandler(string text); /// /// Denotes that this Terminal command or namespace is for developers. /// public class DeveloperAttribute : Attribute { } }