//------------------------------------------------------------------------------ // // This code was generated by a tool. // Runtime Version:4.0.30319.42000 // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ namespace ShiftOS.Frontend.Properties { using System; /// /// A strongly-typed resource class, for looking up localized strings, etc. /// // This class was auto-generated by the StronglyTypedResourceBuilder // class via a tool like ResGen or Visual Studio. // To add or remove a member, edit your .ResX file then rerun ResGen // with the /str option, or rebuild your VS project. [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")] [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] public class Resources { private static global::System.Resources.ResourceManager resourceMan; private static global::System.Globalization.CultureInfo resourceCulture; [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] internal Resources() { } /// /// Returns the cached ResourceManager instance used by this class. /// [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] public static global::System.Resources.ResourceManager ResourceManager { get { if (object.ReferenceEquals(resourceMan, null)) { global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("ShiftOS.Frontend.Properties.Resources", typeof(Resources).Assembly); resourceMan = temp; } return resourceMan; } } /// /// Overrides the current thread's CurrentUICulture property for all /// resource lookups using this strongly typed resource class. /// [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] public static global::System.Globalization.CultureInfo Culture { get { return resourceCulture; } set { resourceCulture = value; } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// public static System.Drawing.Bitmap cursor_9x_pointer { get { object obj = ResourceManager.GetObject("cursor_9x_pointer", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized string similar to /* ShiftOS Exploits data file /// * /// * This file contains information about all exploits in the game's campaign. /// * /// */ /// ///[ /// { /// FriendlyName: "FTP Exploit", /// ExploitName: "ftpwn", /// EffectiveAgainstPort: "FileServer" /// }, /// { /// FriendlyName: "SSH Exploit", /// ExploitName: "sshardline", /// EffectiveAgainstPort: "SSHServer", /// Dependencies: "sploitset_sshardline" /// } ///]. /// public static string Exploits { get { return ResourceManager.GetString("Exploits", resourceCulture); } } /// /// Looks up a localized string similar to /* ShiftOS hackables data file /// * /// * This file contains information about all hackable systems in the game's campaign. /// * /// */ /// ///[ /// { /// SystemName: "shiftsyndicate_main", /// FriendlyName: "ShiftSyndicate file server", /// Password: "h0ldy0urc0l0ur", /// PasswordHint: "Prepare to hold your colour...", /// WelcomeMessage: "Don't make fun of SpamSyndicate web design.", /// FirewallStrength: 0, /// LootRarity: 1, /// LootAmount: 2, /// ConnectionTimeoutLevel: 4, /// SystemType: "FileServer, SSHServer", /// /// } ///]. /// public static string Hackables { get { return ResourceManager.GetString("Hackables", resourceCulture); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// public static System.Drawing.Bitmap justthes { get { object obj = ResourceManager.GetObject("justthes", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized string similar to /* ShiftOS Loot data file /// * /// * This file contains information about all loot in the game's campaign. /// * /// */ /// ///[ /// { /// FriendlyName: "Force Heartbeat", /// LootName: "sploitset_keepalive", /// Rarity: 1, /// PointTo: "sploitset_keepalive", /// }, /// { /// FriendlyName: "SSHardline", /// LootName: "sploitset_sshardline", /// Rarity: 1, /// PointTo: "sploitset_sshardline", /// } ///]. /// public static string LootInfo { get { return ResourceManager.GetString("LootInfo", resourceCulture); } } /// /// Looks up a localized string similar to /* ShiftOS Payloads data file /// * /// * This file contains information about all payloads in the game's campaign. /// * /// */ /// ///[ /// { /// FriendlyName: "FTP Payload", /// PayloadName: "ftpull", /// EffectiveAgainstFirewall: 1, /// EffectiveAgainst: "FileServer" /// }, /// { /// FriendlyName: "Force Heartbeat", /// PayloadName: "keepalive", /// EffectiveAgainstFirewall: 1, /// EffectiveAgainst: "SSHServer", /// Function: 1, /// Dependencies: "sploitset_keepalive" /// } ///]. /// public static string Payloads { get { return ResourceManager.GetString("Payloads", resourceCulture); } } /// /// Looks up a localized string similar to /* ShiftOS Ports data file /// * /// * This file contains information about all ports in the game's campaign. /// * /// */ /// ///[ /// { /// FriendlyName: "SMTP mailserver (unencrypted)", /// AttachTo: "EmailServer", /// Value: 25, /// Name: "smtp", /// }, /// { /// FriendlyName: "File Transfer Protocol", /// AttachTo: "FileServer", /// Value: 21, /// Name: "ftp", /// }, /// { /// FriendlyName: "ShiftSSH server", /// AttachTo: "SSHServer", /// Value: 22, /// Name: "ssh", /// }, /// { /// FriendlyName: "MySQL server", /// AttachTo: "Database", /// [rest of string was truncated]";. /// public static string Ports { get { return ResourceManager.GetString("Ports", resourceCulture); } } /// /// Looks up a localized string similar to [ /// } /// Name: "sploitset_keepalive", /// Cost: 1000000000, /// Description: "lolyouarentsupposedtobeabletobuythis", /// Dependencies: "thisupgradeshouldneverexistever;sploitset_sshardline", /// }, /// } /// Name: "sploitset_sshardline", /// Cost: 1000000000, /// Description: "lolyouarentsupposedtobeabletobuythis", /// Dependencies: "thisupgradeshouldneverexistever", /// } ///]. /// public static string Shiftorium { get { return ResourceManager.GetString("Shiftorium", resourceCulture); } } /// /// Looks up a localized string similar to { /// "{SUBMIT}":"Bestätigen", /// ///"{TERMINAL_TUTORIAL_1}":"Wilkommen zum ShiftOS Terminal. Hier wirst du die meiste Zeit in ShiftOS verbringen. /// ///Eine kurze Erklärung wie du das Terminal benutzt lautet wiefolgt. Du kannst das command 'sos.help' benutzen um eine Liste aller commands aufzurufen. Schreib es ///einfach in das Terminal und drücke <enter> um alle commands anzuzeigen. /// ///Commands können mit argumenten versehen werden, indem du ein key-value Paar in einem {} Block hinter dem command angibst. Zum Be [rest of string was truncated]";. /// public static string strings_de { get { return ResourceManager.GetString("strings_de", resourceCulture); } } /// /// Looks up a localized string similar to /* /// * ShiftOS English Language Pack /// * /// * This is the default language pack distributed within the game. /// */ /// ///{ /// //General strings /// //These strings can be used anywhere in the UI where language context isn't necessary. /// "{GEN_PROGRAMS}": "Programs", /// "{GEN_COMMANDS}": "Commands", /// "{GEN_OBJECTIVES}": "Objectives", /// "{GEN_CURRENTPROCESSES}": "Current processes", /// "{GEN_WELCOME}": "Welcome to ShiftOS.", /// "{GEN_SYSTEMNAME}": "System name", /// "{GEN_PASSWORD}": "Password", /// "{GEN_LPROMPT [rest of string was truncated]";. /// public static string strings_en { get { return ResourceManager.GetString("strings_en", resourceCulture); } } /// /// Looks up a localized string similar to /* /// * ShiftOS French Language Pack /// * /// * This is a default language pack distributed within the game. /// */ /// ///{ /// //General strings /// //These strings can be used anywhere in the UI where language context isn't necessary. /// "{GEN_PROGRAMS}": "Les programmes", /// "{GEN_COMMANDS}": "Les ordres", /// "{GEN_OBJECTIVES}": "Les objectifs", /// "{GEN_CURRENTPROCESSES}": "Les procèdures actuelles", /// "{GEN_WELCOME}": "Bienvenue au ShiftOS.", /// "{GEN_SYSTEMNAME}": "Nom de système", /// "{GEN_PASSWORD}": "Mot de [rest of string was truncated]";. /// public static string strings_fr { get { return ResourceManager.GetString("strings_fr", resourceCulture); } } } }