using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using ShiftOS.Frontend.GraphicsSubsystem; using ShiftOS.Engine; using static ShiftOS.Engine.SkinEngine; namespace ShiftOS.Frontend.GUI { public class CheckBox : GUI.Control { public CheckBox() { Width = 24; Height = 24; Click += () => { Checked = !_checked; }; } private bool _checked = false; public bool Checked { get { return _checked; } set { if (value == _checked) return; _checked = value; CheckedChanged?.Invoke(); Invalidate(); } } protected override void OnPaint(GraphicsContext gfx) { gfx.DrawRectangle(0, 0, Width, Height, UIManager.SkinTextures["ControlTextColor"]); if (_checked) { gfx.DrawRectangle(1, 1, Width - 2, Height - 2, UIManager.SkinTextures["ControlTextColor"]); } else { gfx.DrawRectangle(1, 1, Width - 2, Height - 2, UIManager.SkinTextures["ControlColor"]); } } public event Action CheckedChanged; } }