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https://git.alee14.me/shiftos-archive/ShiftOS_TheReturn.git
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Merge remote-tracking branch 'refs/remotes/shiftos-game/master'
This commit is contained in:
commit
ed008c1898
2 changed files with 12 additions and 19 deletions
18
ShiftOS.WinForms/Applications/Pong.Designer.cs
generated
18
ShiftOS.WinForms/Applications/Pong.Designer.cs
generated
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@ -555,14 +555,7 @@ namespace ShiftOS.WinForms.Applications
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this.paddleHuman.Location = new System.Drawing.Point(10, 134);
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this.paddleComputer.MaximumSize = new System.Drawing.Size(20, 150);
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this.paddleHuman.Name = "paddleHuman";
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if (ShiftoriumFrontend.UpgradeInstalled("pong_increased_paddle_size"))
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{
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this.paddleHuman.Size = new System.Drawing.Size(20, 150);
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}
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else
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{
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this.paddleHuman.Size = new System.Drawing.Size(20, 100);
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}
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this.paddleHuman.Size = new System.Drawing.Size(20, 100);
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this.paddleHuman.TabIndex = 3;
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this.paddleHuman.TabStop = false;
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//
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@ -573,14 +566,7 @@ namespace ShiftOS.WinForms.Applications
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this.paddleComputer.Location = new System.Drawing.Point(666, 134);
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this.paddleComputer.MaximumSize = new System.Drawing.Size(20, 150);
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this.paddleComputer.Name = "paddleComputer";
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if (ShiftoriumFrontend.UpgradeInstalled("pong_increased_paddle_size"))
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{
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this.paddleComputer.Size = new System.Drawing.Size(20, 150);
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}
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else
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{
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this.paddleComputer.Size = new System.Drawing.Size(20, 100);
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}
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this.paddleComputer.Size = new System.Drawing.Size(20, 100);
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this.paddleComputer.TabIndex = 1;
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//
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// lbllevelandtime
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@ -72,6 +72,8 @@ namespace ShiftOS.WinForms.Applications
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setuplevelrewards();
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}
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// Move the paddle according to the mouse position.
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private void pongMain_MouseMove(object sender, MouseEventArgs e)
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{
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@ -89,10 +91,15 @@ namespace ShiftOS.WinForms.Applications
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paddleComputer.BackColor = SkinEngine.LoadedSkin.ControlTextColor;
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paddleHuman.BackColor = SkinEngine.LoadedSkin.ControlTextColor;
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//Check if paddle upgrade has been bought and change paddles accordingly
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if (ShiftoriumFrontend.UpgradeInstalled("pong_increased_paddle_size"))
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{
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paddleHuman.Height = 150;
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paddleComputer.Height = 150;
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}
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//Set the computer player to move according to the ball's position.
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if(aiShouldIsbeEnabled)
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if (aiShouldIsbeEnabled)
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if (ball.Location.X > 500 - xVel * 10 && xVel > 0)
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{
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if (ball.Location.Y > paddleComputer.Location.Y + 50)
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@ -245,7 +252,7 @@ namespace ShiftOS.WinForms.Applications
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if (this.Left < Screen.PrimaryScreen.Bounds.Width)
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{
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secondsleft = secondsleft - 1;
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if (secondsleft == 0)
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if (secondsleft == 1)
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{
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secondsleft = 60;
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level = level + 1;
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