diff --git a/ShiftOS.WinForms/Applications/Pong.cs b/ShiftOS.WinForms/Applications/Pong.cs index 7f9a0d6..f7153a1 100644 --- a/ShiftOS.WinForms/Applications/Pong.cs +++ b/ShiftOS.WinForms/Applications/Pong.cs @@ -72,6 +72,8 @@ namespace ShiftOS.WinForms.Applications setuplevelrewards(); } + + // Move the paddle according to the mouse position. private void pongMain_MouseMove(object sender, MouseEventArgs e) { @@ -89,10 +91,15 @@ namespace ShiftOS.WinForms.Applications paddleComputer.BackColor = SkinEngine.LoadedSkin.ControlTextColor; paddleHuman.BackColor = SkinEngine.LoadedSkin.ControlTextColor; - + //Check if paddle upgrade has been bought and change paddles accordingly + if (ShiftoriumFrontend.UpgradeInstalled("pong_increased_paddle_size")) + { + paddleHuman.Height = 150; + paddleComputer.Height = 150; + } //Set the computer player to move according to the ball's position. - if(aiShouldIsbeEnabled) + if (aiShouldIsbeEnabled) if (ball.Location.X > 500 - xVel * 10 && xVel > 0) { if (ball.Location.Y > paddleComputer.Location.Y + 50) @@ -245,7 +252,7 @@ namespace ShiftOS.WinForms.Applications if (this.Left < Screen.PrimaryScreen.Bounds.Width) { secondsleft = secondsleft - 1; - if (secondsleft == 0) + if (secondsleft == 1) { secondsleft = 60; level = level + 1;