mirror of
https://git.alee14.me/shiftos-archive/ShiftOS_TheReturn.git
synced 2025-01-22 18:02:16 +00:00
Set up grid system for snakey
This commit is contained in:
parent
4dbe7bd2c6
commit
7525f0a0d0
5 changed files with 317 additions and 36 deletions
42
ShiftOS.WinForms/Applications/Snakey.Designer.cs
generated
42
ShiftOS.WinForms/Applications/Snakey.Designer.cs
generated
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@ -28,10 +28,50 @@
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/// </summary>
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private void InitializeComponent()
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{
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components = new System.ComponentModel.Container();
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this.tableLayoutPanel1 = new System.Windows.Forms.TableLayoutPanel();
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this.SuspendLayout();
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//
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// tableLayoutPanel1
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//
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this.tableLayoutPanel1.ColumnCount = 10;
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this.tableLayoutPanel1.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle(System.Windows.Forms.SizeType.Absolute, 26F));
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this.tableLayoutPanel1.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle(System.Windows.Forms.SizeType.Absolute, 26F));
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this.tableLayoutPanel1.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle(System.Windows.Forms.SizeType.Absolute, 26F));
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this.tableLayoutPanel1.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle(System.Windows.Forms.SizeType.Absolute, 26F));
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this.tableLayoutPanel1.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle(System.Windows.Forms.SizeType.Absolute, 26F));
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this.tableLayoutPanel1.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle(System.Windows.Forms.SizeType.Absolute, 26F));
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this.tableLayoutPanel1.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle(System.Windows.Forms.SizeType.Absolute, 26F));
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this.tableLayoutPanel1.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle(System.Windows.Forms.SizeType.Absolute, 26F));
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this.tableLayoutPanel1.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle(System.Windows.Forms.SizeType.Absolute, 26F));
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this.tableLayoutPanel1.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle(System.Windows.Forms.SizeType.Absolute, 26F));
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this.tableLayoutPanel1.Location = new System.Drawing.Point(4, 31);
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this.tableLayoutPanel1.Name = "tableLayoutPanel1";
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this.tableLayoutPanel1.RowCount = 10;
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this.tableLayoutPanel1.RowStyles.Add(new System.Windows.Forms.RowStyle(System.Windows.Forms.SizeType.Absolute, 26F));
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this.tableLayoutPanel1.RowStyles.Add(new System.Windows.Forms.RowStyle(System.Windows.Forms.SizeType.Absolute, 26F));
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this.tableLayoutPanel1.RowStyles.Add(new System.Windows.Forms.RowStyle(System.Windows.Forms.SizeType.Absolute, 26F));
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this.tableLayoutPanel1.RowStyles.Add(new System.Windows.Forms.RowStyle(System.Windows.Forms.SizeType.Absolute, 26F));
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this.tableLayoutPanel1.RowStyles.Add(new System.Windows.Forms.RowStyle(System.Windows.Forms.SizeType.Absolute, 26F));
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this.tableLayoutPanel1.RowStyles.Add(new System.Windows.Forms.RowStyle(System.Windows.Forms.SizeType.Absolute, 26F));
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this.tableLayoutPanel1.RowStyles.Add(new System.Windows.Forms.RowStyle(System.Windows.Forms.SizeType.Absolute, 26F));
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this.tableLayoutPanel1.RowStyles.Add(new System.Windows.Forms.RowStyle(System.Windows.Forms.SizeType.Absolute, 26F));
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this.tableLayoutPanel1.RowStyles.Add(new System.Windows.Forms.RowStyle(System.Windows.Forms.SizeType.Absolute, 26F));
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this.tableLayoutPanel1.RowStyles.Add(new System.Windows.Forms.RowStyle(System.Windows.Forms.SizeType.Absolute, 26F));
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this.tableLayoutPanel1.Size = new System.Drawing.Size(260, 260);
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this.tableLayoutPanel1.TabIndex = 2;
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//
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// Snakey
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//
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this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
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this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
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this.Controls.Add(this.tableLayoutPanel1);
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this.Name = "Snakey";
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this.Size = new System.Drawing.Size(384, 389);
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this.ResumeLayout(false);
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}
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#endregion
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private System.Windows.Forms.TableLayoutPanel tableLayoutPanel1;
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}
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}
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@ -17,6 +17,8 @@ namespace ShiftOS.WinForms.Applications
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[DefaultIcon("iconSnakey")]
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public partial class Snakey : UserControl, IShiftOSWindow
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{
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private int[,] snakemap;
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public Snakey()
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{
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InitializeComponent();
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@ -24,22 +26,35 @@ namespace ShiftOS.WinForms.Applications
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public void OnLoad()
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{
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throw new NotImplementedException();
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makeGrid();
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}
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public void OnSkinLoad()
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private void makeGrid()
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{
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throw new NotImplementedException();
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for (int x = 0; x < 10; x++)
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{
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for (int y = 0; y < 10; y++)
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{
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tableLayoutPanel1.Controls.Add(newPicBox(x, y), x, y);
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}
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}
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}
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public bool OnUnload()
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private PictureBox newPicBox(int x, int y)
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{
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return true;
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PictureBox picBox = new PictureBox();
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picBox.Size = new System.Drawing.Size(20, 20);
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picBox.Image = Properties.Resources.SnakeyBG;
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picBox.Name = "pb" + x.ToString() + "b" + y.ToString();
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return picBox;
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}
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public void OnUpgrade()
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{
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throw new NotImplementedException();
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}
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public void OnSkinLoad() { }
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public bool OnUnload() { return true; }
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public void OnUpgrade() { }
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}
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}
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120
ShiftOS.WinForms/Applications/Snakey.resx
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120
ShiftOS.WinForms/Applications/Snakey.resx
Normal file
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@ -0,0 +1,120 @@
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<?xml version="1.0" encoding="utf-8"?>
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<root>
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<!--
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Microsoft ResX Schema
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Version 2.0
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The primary goals of this format is to allow a simple XML format
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that is mostly human readable. The generation and parsing of the
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various data types are done through the TypeConverter classes
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associated with the data types.
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Example:
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... ado.net/XML headers & schema ...
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<resheader name="resmimetype">text/microsoft-resx</resheader>
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<resheader name="version">2.0</resheader>
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<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
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<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
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<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
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<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
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<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
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<value>[base64 mime encoded serialized .NET Framework object]</value>
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</data>
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<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
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<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
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<comment>This is a comment</comment>
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</data>
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There are any number of "resheader" rows that contain simple
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name/value pairs.
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Each data row contains a name, and value. The row also contains a
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type or mimetype. Type corresponds to a .NET class that support
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text/value conversion through the TypeConverter architecture.
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Classes that don't support this are serialized and stored with the
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mimetype set.
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The mimetype is used for serialized objects, and tells the
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ResXResourceReader how to depersist the object. This is currently not
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extensible. For a given mimetype the value must be set accordingly:
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Note - application/x-microsoft.net.object.binary.base64 is the format
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that the ResXResourceWriter will generate, however the reader can
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read any of the formats listed below.
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mimetype: application/x-microsoft.net.object.binary.base64
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value : The object must be serialized with
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: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
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: and then encoded with base64 encoding.
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mimetype: application/x-microsoft.net.object.soap.base64
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value : The object must be serialized with
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: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
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: and then encoded with base64 encoding.
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mimetype: application/x-microsoft.net.object.bytearray.base64
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value : The object must be serialized into a byte array
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: using a System.ComponentModel.TypeConverter
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: and then encoded with base64 encoding.
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-->
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<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
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<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
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<xsd:element name="root" msdata:IsDataSet="true">
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<xsd:complexType>
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<xsd:choice maxOccurs="unbounded">
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<xsd:element name="metadata">
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<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0" />
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</xsd:sequence>
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<xsd:attribute name="name" use="required" type="xsd:string" />
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<xsd:attribute name="type" type="xsd:string" />
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<xsd:attribute name="mimetype" type="xsd:string" />
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<xsd:attribute ref="xml:space" />
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</xsd:complexType>
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</xsd:element>
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<xsd:element name="assembly">
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<xsd:complexType>
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<xsd:attribute name="alias" type="xsd:string" />
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<xsd:attribute name="name" type="xsd:string" />
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</xsd:complexType>
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</xsd:element>
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<xsd:element name="data">
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<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
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<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
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</xsd:sequence>
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<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
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<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
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<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
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<xsd:attribute ref="xml:space" />
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</xsd:complexType>
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</xsd:element>
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<xsd:element name="resheader">
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<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
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</xsd:sequence>
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<xsd:attribute name="name" type="xsd:string" use="required" />
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</xsd:complexType>
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</xsd:element>
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</xsd:choice>
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</xsd:complexType>
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</xsd:element>
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</xsd:schema>
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<resheader name="resmimetype">
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<value>text/microsoft-resx</value>
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</resheader>
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<resheader name="version">
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<value>2.0</value>
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</resheader>
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<resheader name="reader">
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<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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</resheader>
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<resheader name="writer">
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<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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</resheader>
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</root>
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128
ShiftOS.WinForms/Properties/Resources.Designer.cs
generated
128
ShiftOS.WinForms/Properties/Resources.Designer.cs
generated
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@ -1,28 +1,4 @@
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/*
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* MIT License
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*
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* Copyright (c) 2017 Michael VanOverbeek and ShiftOS devs
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in all
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* copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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//------------------------------------------------------------------------------
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//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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// Runtime Version:4.0.30319.42000
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@ -946,7 +922,7 @@ namespace ShiftOS.WinForms.Properties {
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/// },
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/// {
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/// Name: "AL Calculator",
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/// Cost: 350,
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/// Cost: 150,
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/// Dependencies: "calculator;app_launcher",
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/// Description: "Add an App Launcher Entry for the Calculator!"
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/// },
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@ -972,6 +948,106 @@ namespace ShiftOS.WinForms.Properties {
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap SnakeyBG {
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get {
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object obj = ResourceManager.GetObject("SnakeyBG", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap SnakeyBody {
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get {
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object obj = ResourceManager.GetObject("SnakeyBody", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap SnakeyHeadD {
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get {
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object obj = ResourceManager.GetObject("SnakeyHeadD", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap SnakeyHeadL {
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get {
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object obj = ResourceManager.GetObject("SnakeyHeadL", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap SnakeyHeadR {
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get {
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object obj = ResourceManager.GetObject("SnakeyHeadR", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap SnakeyHeadU {
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get {
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object obj = ResourceManager.GetObject("SnakeyHeadU", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap SnakeyTailD {
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get {
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object obj = ResourceManager.GetObject("SnakeyTailD", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap SnakeyTailL {
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get {
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object obj = ResourceManager.GetObject("SnakeyTailL", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap SnakeyTailR {
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get {
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object obj = ResourceManager.GetObject("SnakeyTailR", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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||||
/// </summary>
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||||
internal static System.Drawing.Bitmap SnakeyTailU {
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get {
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object obj = ResourceManager.GetObject("SnakeyTailU", resourceCulture);
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||||
return ((System.Drawing.Bitmap)(obj));
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||||
}
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}
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/// <summary>
|
||||
/// Looks up a localized string similar to [
|
||||
/// "http://downloads.michaeltheshifter.me/music/blockride.mp3",
|
||||
|
|
|
@ -439,4 +439,34 @@
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|||
<data name="SweeperTileFlag" type="System.Resources.ResXFileRef, System.Windows.Forms">
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||||
<value>..\Resources\SweeperTileFlag.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
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||||
</data>
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||||
<data name="SnakeyBG" type="System.Resources.ResXFileRef, System.Windows.Forms">
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||||
<value>..\Resources\SnakeyBG.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
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</data>
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<data name="SnakeyBody" type="System.Resources.ResXFileRef, System.Windows.Forms">
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<value>..\Resources\SnakeyBody.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
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</data>
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||||
<data name="SnakeyHeadD" type="System.Resources.ResXFileRef, System.Windows.Forms">
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<value>..\Resources\SnakeyHeadD.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
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</data>
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||||
<data name="SnakeyHeadL" type="System.Resources.ResXFileRef, System.Windows.Forms">
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||||
<value>..\Resources\SnakeyHeadL.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
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||||
</data>
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||||
<data name="SnakeyHeadR" type="System.Resources.ResXFileRef, System.Windows.Forms">
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||||
<value>..\Resources\SnakeyHeadR.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
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</data>
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||||
<data name="SnakeyHeadU" type="System.Resources.ResXFileRef, System.Windows.Forms">
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||||
<value>..\Resources\SnakeyHeadU.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
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||||
</data>
|
||||
<data name="SnakeyTailD" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\SnakeyTailD.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="SnakeyTailL" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\SnakeyTailL.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="SnakeyTailR" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\SnakeyTailR.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="SnakeyTailU" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\SnakeyTailU.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
</root>
|
Loading…
Reference in a new issue