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https://git.alee14.me/shiftos-archive/ShiftOS_TheReturn.git
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start work on main menu
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parent
6e03daf60a
commit
6114fe5af6
5 changed files with 56 additions and 6 deletions
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@ -118,7 +118,7 @@ namespace ShiftOS.Frontend.GraphicsSubsystem
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x += _startx;
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y += _starty;
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var tex2 = new Texture2D(_graphicsDevice, 1, 1, false, SurfaceFormat.Color);
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byte[] colordata = new byte[] { color.B, color.G, color.R, color.A };
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byte[] colordata = new byte[] { 255, 255, 255, 255 };
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tex2.SetData<byte>(colordata);
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_spritebatch.Draw(tex2, new Rectangle(x, y, width, height), color);
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}
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@ -104,8 +104,8 @@ namespace ShiftOS.Frontend.GraphicsSubsystem
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{
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_target = new RenderTarget2D(
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graphics,
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ctrl.Width,
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ctrl.Height,
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Math.Max(1,ctrl.Width),
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Math.Max(1,ctrl.Height),
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false,
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graphics.PresentationParameters.BackBufferFormat,
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DepthFormat.Depth24);
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48
ShiftOS.Frontend/MainMenu.cs
Normal file
48
ShiftOS.Frontend/MainMenu.cs
Normal file
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@ -0,0 +1,48 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using ShiftOS.Engine;
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using ShiftOS.Frontend.GUI;
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using ShiftOS.Frontend.GraphicsSubsystem;
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using Microsoft.Xna.Framework;
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namespace ShiftOS.Frontend
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{
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public class MainMenu : GUI.Control
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{
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public MainMenu()
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{
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X = 0;
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Y = 0;
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Width = UIManager.Viewport.Width;
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Height = UIManager.Viewport.Height;
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}
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private Color _redbg = new Color(127, 0, 0, 255);
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private Color _bluebg = new Color(0, 0, 127, 255);
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private float _bglerp = 0.0f;
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private int _lerpdir = 1;
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protected override void OnLayout(GameTime gameTime)
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{
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if (_lerpdir == 1)
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_bglerp += 0.001f;
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else
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_bglerp -= 0.001f;
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if (_bglerp <= 0.0)
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_lerpdir = 1;
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else if (_bglerp >= 1)
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_lerpdir = -1;
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Invalidate();
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}
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protected override void OnPaint(GraphicsContext gfx)
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{
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gfx.DrawRectangle(0, 0, Width, Height, Color.Lerp(_redbg, _bluebg, _bglerp));
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gfx.DrawString("ShiftOS", 30, 30, Color.White, new System.Drawing.Font("Consolas", 48f));
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}
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}
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}
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@ -64,6 +64,7 @@
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<Compile Include="HackableProvider.cs" />
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<Compile Include="HackerTestCommands.cs" />
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<Compile Include="Infobox.cs" />
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<Compile Include="MainMenu.cs" />
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<Compile Include="MonoGameLanguageProvider.cs" />
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<Compile Include="MonoGameOOBE.cs" />
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<Compile Include="Properties\Resources.Designer.cs">
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@ -96,9 +96,10 @@ namespace ShiftOS.Frontend
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FileSkimmerBackend.Init(new MGFSLayer());
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//We'll use sandbox mode
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SaveSystem.IsSandbox = false;
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SaveSystem.Begin(true);
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//Create a main menu
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var mm = new MainMenu();
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UIManager.AddTopLevel(mm);
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base.Initialize();
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