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https://git.alee14.me/shiftos-archive/ShiftOS_TheReturn.git
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Basic multiplayer pong.
This commit is contained in:
parent
53631ad42d
commit
24f04e3e12
3 changed files with 367 additions and 115 deletions
23
ShiftOS.WinForms/Applications/Pong.Designer.cs
generated
23
ShiftOS.WinForms/Applications/Pong.Designer.cs
generated
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@ -124,6 +124,7 @@ namespace ShiftOS.WinForms.Applications
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this.lblstatscodepoints = new System.Windows.Forms.Label();
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this.lblstatsY = new System.Windows.Forms.Label();
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this.lblstatsX = new System.Windows.Forms.Label();
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this.btnmatchmake = new System.Windows.Forms.Button();
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this.pgcontents.SuspendLayout();
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this.pnlhighscore.SuspendLayout();
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this.flowLayoutPanel1.SuspendLayout();
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@ -157,11 +158,11 @@ namespace ShiftOS.WinForms.Applications
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// pgcontents
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//
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this.pgcontents.BackColor = System.Drawing.Color.White;
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this.pgcontents.Controls.Add(this.pnlintro);
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this.pgcontents.Controls.Add(this.pnlhighscore);
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this.pgcontents.Controls.Add(this.pnlgamestats);
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this.pgcontents.Controls.Add(this.pnlfinalstats);
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this.pgcontents.Controls.Add(this.pnllose);
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this.pgcontents.Controls.Add(this.pnlintro);
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this.pgcontents.Controls.Add(this.lblbeatai);
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this.pgcontents.Controls.Add(this.lblcountdown);
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this.pgcontents.Controls.Add(this.ball);
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@ -197,6 +198,7 @@ namespace ShiftOS.WinForms.Applications
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this.lbhighscore.Name = "lbhighscore";
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this.lbhighscore.Size = new System.Drawing.Size(539, 246);
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this.lbhighscore.TabIndex = 1;
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this.lbhighscore.UseCompatibleStateImageBehavior = false;
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//
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// flowLayoutPanel1
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//
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@ -525,10 +527,11 @@ namespace ShiftOS.WinForms.Applications
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//
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// pnlintro
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//
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this.pnlintro.Controls.Add(this.btnmatchmake);
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this.pnlintro.Controls.Add(this.Label6);
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this.pnlintro.Controls.Add(this.btnstartgame);
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this.pnlintro.Controls.Add(this.Label8);
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this.pnlintro.Location = new System.Drawing.Point(1139, 41);
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this.pnlintro.Location = new System.Drawing.Point(0, 0);
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this.pnlintro.Name = "pnlintro";
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this.pnlintro.Size = new System.Drawing.Size(595, 303);
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this.pnlintro.TabIndex = 13;
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@ -539,7 +542,7 @@ namespace ShiftOS.WinForms.Applications
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this.Label6.Font = new System.Drawing.Font("Microsoft Sans Serif", 9.75F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
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this.Label6.Location = new System.Drawing.Point(3, 39);
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this.Label6.Name = "Label6";
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this.Label6.Size = new System.Drawing.Size(589, 227);
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this.Label6.Size = new System.Drawing.Size(589, 159);
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this.Label6.TabIndex = 15;
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this.Label6.Text = "{PONG_DESC}";
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this.Label6.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
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@ -548,7 +551,7 @@ namespace ShiftOS.WinForms.Applications
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// btnstartgame
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//
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this.btnstartgame.Font = new System.Drawing.Font("Microsoft Sans Serif", 9.75F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
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this.btnstartgame.Location = new System.Drawing.Point(186, 273);
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this.btnstartgame.Location = new System.Drawing.Point(188, 215);
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this.btnstartgame.Name = "btnstartgame";
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this.btnstartgame.Size = new System.Drawing.Size(242, 28);
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this.btnstartgame.TabIndex = 15;
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@ -672,6 +675,17 @@ namespace ShiftOS.WinForms.Applications
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this.lblstatsX.Text = "Xspeed: ";
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this.lblstatsX.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
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//
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// btnmatchmake
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//
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this.btnmatchmake.Font = new System.Drawing.Font("Microsoft Sans Serif", 9.75F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
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this.btnmatchmake.Location = new System.Drawing.Point(188, 253);
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this.btnmatchmake.Name = "btnmatchmake";
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this.btnmatchmake.Size = new System.Drawing.Size(242, 28);
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this.btnmatchmake.TabIndex = 16;
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this.btnmatchmake.Text = "Or, play against another Shifter!";
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this.btnmatchmake.UseVisualStyleBackColor = true;
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this.btnmatchmake.Click += new System.EventHandler(this.btnmatchmake_Click);
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//
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// Pong
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//
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this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
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@ -750,5 +764,6 @@ namespace ShiftOS.WinForms.Applications
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internal System.Windows.Forms.Label label12;
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private System.Windows.Forms.FlowLayoutPanel flowLayoutPanel1;
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private System.Windows.Forms.Button button2;
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internal System.Windows.Forms.Button btnmatchmake;
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}
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}
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@ -82,7 +82,23 @@ namespace ShiftOS.WinForms.Applications
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private void pongMain_MouseMove(object sender, MouseEventArgs e)
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{
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var loc = this.PointToClient(MousePosition);
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paddleHuman.Location = new Point(paddleHuman.Location.X, (loc.Y) - (paddleHuman.Height / 2));
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if (IsMultiplayerSession)
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{
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if (IsLeader)
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{
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paddleHuman.Location = new Point(paddleHuman.Location.X, (loc.Y) - (paddleHuman.Height / 2));
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ServerManager.Forward(OpponentGUID, "pong_mp_setopponenty", paddleHuman.Top.ToString());
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}
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else
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{
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paddleComputer.Location = new Point(paddleComputer.Location.X, (loc.Y) - (paddleComputer.Height / 2));
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ServerManager.Forward(OpponentGUID, "pong_mp_setopponenty", paddleComputer.Top.ToString());
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}
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}
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else
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{
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paddleHuman.Location = new Point(paddleHuman.Location.X, (loc.Y) - (paddleHuman.Height / 2));
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}
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}
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private void CenterPanels()
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@ -104,7 +120,13 @@ namespace ShiftOS.WinForms.Applications
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lblstatscodepoints.Top = this.Height - lblstatscodepoints.Height - 5;
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lblstatscodepoints.Left = (this.Width - lblstatscodepoints.Width) / 2;
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}
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int OpponentY = 0;
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bool IsLeader = false;
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int LeaderX = 0;
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int LeaderY = 0;
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// ERROR: Handles clauses are not supported in C#
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private void gameTimer_Tick(object sender, EventArgs e)
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@ -118,39 +140,50 @@ namespace ShiftOS.WinForms.Applications
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//Check if paddle upgrade has been bought and change paddles accordingly
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//if (ShiftoriumFrontend.UpgradeInstalled("pong_increased_paddle_size"))
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//{
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// paddleHuman.Height = 150;
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// paddleComputer.Height = 150;
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// paddleHuman.Height = 150;
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// paddleComputer.Height = 150;
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//}
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//I don't know the point of this but I'm fucking 86ing it. - Michael
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//Set the computer player to move according to the ball's position.
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if (aiShouldIsbeEnabled)
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if (ball.Location.X > (this.Width - (this.Width / 3)) - xVel * 10 && xVel > 0)
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{
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if (ball.Location.Y > paddleComputer.Location.Y + 50)
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{
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paddleComputer.Location = new Point(paddleComputer.Location.X, paddleComputer.Location.Y + computerspeed);
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}
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if (ball.Location.Y < paddleComputer.Location.Y + 50)
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{
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paddleComputer.Location = new Point(paddleComputer.Location.X, paddleComputer.Location.Y - computerspeed);
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}
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casualposition = rand.Next(-150, 201);
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}
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if (IsMultiplayerSession == true)
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{
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//If we're multiplayer, then we want to set the computer Y to the opponent's Y.
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//If we're the leader, we set the AI paddle, else we set the player paddle.
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if (IsLeader)
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paddleComputer.Top = OpponentY;
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else
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{
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//used to be me.location.y - except it's fucking C# and this comment is misleading as fuck. OH WAIT! I didn't write it! And none of the current devs did either! - Michael
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if (paddleComputer.Location.Y > this.Size.Height / 2 - paddleComputer.Height + casualposition)
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paddleHuman.Top = OpponentY;
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}
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else
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{
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if (aiShouldIsbeEnabled)
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if (ball.Location.X > (this.Width - (this.Width / 3)) - xVel * 10 && xVel > 0)
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{
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paddleComputer.Location = new Point(paddleComputer.Location.X, paddleComputer.Location.Y - computerspeed);
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if (ball.Location.Y > paddleComputer.Location.Y + 50)
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{
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paddleComputer.Location = new Point(paddleComputer.Location.X, paddleComputer.Location.Y + computerspeed);
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}
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if (ball.Location.Y < paddleComputer.Location.Y + 50)
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{
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paddleComputer.Location = new Point(paddleComputer.Location.X, paddleComputer.Location.Y - computerspeed);
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}
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casualposition = rand.Next(-150, 201);
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}
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//Rylan is hot. Used to be //used to be me.location.y
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if (paddleComputer.Location.Y < this.Size.Height / 2 - paddleComputer.Height + casualposition)
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else
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{
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paddleComputer.Location = new Point(paddleComputer.Location.X, paddleComputer.Location.Y + computerspeed);
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//used to be me.location.y - except it's fucking C# and this comment is misleading as fuck. OH WAIT! I didn't write it! And none of the current devs did either! - Michael
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if (paddleComputer.Location.Y > this.Size.Height / 2 - paddleComputer.Height + casualposition)
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{
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paddleComputer.Location = new Point(paddleComputer.Location.X, paddleComputer.Location.Y - computerspeed);
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}
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//Rylan is hot. Used to be //used to be me.location.y
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if (paddleComputer.Location.Y < this.Size.Height / 2 - paddleComputer.Height + casualposition)
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{
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paddleComputer.Location = new Point(paddleComputer.Location.X, paddleComputer.Location.Y + computerspeed);
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}
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}
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}
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}
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//Set Xvel and Yvel speeds from decimal
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if (xVel > 0)
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xVel = (int)Math.Round(xveldec);
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@ -161,121 +194,292 @@ namespace ShiftOS.WinForms.Applications
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if (yVel < 0)
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yVel = (int)-Math.Round(yveldec);
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// Move the game ball.
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ball.Location = new Point(ball.Location.X + xVel, ball.Location.Y + yVel);
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bool BallPhysics = true;
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// Check for top wall.
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if (ball.Location.Y < 0)
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if (IsMultiplayerSession)
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{
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ball.Location = new Point(ball.Location.X, 0);
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yVel = -yVel;
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ShiftOS.Engine.AudioManager.PlayStream(Properties.Resources.typesound);
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}
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// Check for bottom wall.
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if (ball.Location.Y > pgcontents.Height - ball.Height)
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{
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ball.Location = new Point(ball.Location.X, pgcontents.Height - ball.Size.Height);
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yVel = -yVel;
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ShiftOS.Engine.AudioManager.PlayStream(Properties.Resources.typesound);
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}
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// Check for player paddle.
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if (ball.Bounds.IntersectsWith(paddleHuman.Bounds))
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{
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ball.Location = new Point(paddleHuman.Location.X + ball.Size.Width + 1, ball.Location.Y);
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//randomly increase x or y speed of ball
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switch (rand.Next(1, 3))
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//Logic for moving the ball in Multiplayer.
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if (IsLeader)
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{
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case 1:
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xveldec = xveldec + incrementx;
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break;
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case 2:
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if (yveldec > 0)
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yveldec = yveldec + incrementy;
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if (yveldec < 0)
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yveldec = yveldec - incrementy;
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break;
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ball.Location = new Point(ball.Location.X + xVel, ball.Location.Y + yVel);
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}
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else
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{
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//Move it to the leader's ball position.
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ball.Location = new Point(LeaderX, LeaderY);
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BallPhysics = false;
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}
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xVel = -xVel;
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ShiftOS.Engine.AudioManager.PlayStream(Properties.Resources.writesound);
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}
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// Check for computer paddle.
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if (ball.Bounds.IntersectsWith(paddleComputer.Bounds))
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else
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{// Move the game ball.
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ball.Location = new Point(ball.Location.X + xVel, ball.Location.Y + yVel);
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}
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if (BallPhysics)
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{
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ball.Location = new Point(paddleComputer.Location.X - paddleComputer.Size.Width - 1, ball.Location.Y);
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xveldec = xveldec + incrementx;
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xVel = -xVel;
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ShiftOS.Engine.AudioManager.PlayStream(Properties.Resources.writesound);
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// Check for top wall.
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if (ball.Location.Y < 0)
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{
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ball.Location = new Point(ball.Location.X, 0);
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yVel = -yVel;
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ShiftOS.Engine.AudioManager.PlayStream(Properties.Resources.typesound);
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}
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// Check for bottom wall.
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if (ball.Location.Y > pgcontents.Height - ball.Height)
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{
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ball.Location = new Point(ball.Location.X, pgcontents.Height - ball.Size.Height);
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yVel = -yVel;
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ShiftOS.Engine.AudioManager.PlayStream(Properties.Resources.typesound);
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}
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// Check for player paddle.
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if (ball.Bounds.IntersectsWith(paddleHuman.Bounds))
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{
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ball.Location = new Point(paddleHuman.Location.X + ball.Size.Width + 1, ball.Location.Y);
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//randomly increase x or y speed of ball
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switch (rand.Next(1, 3))
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{
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case 1:
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xveldec = xveldec + incrementx;
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break;
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case 2:
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if (yveldec > 0)
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yveldec = yveldec + incrementy;
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if (yveldec < 0)
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yveldec = yveldec - incrementy;
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break;
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}
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xVel = -xVel;
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ShiftOS.Engine.AudioManager.PlayStream(Properties.Resources.writesound);
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}
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// Check for computer paddle.
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if (ball.Bounds.IntersectsWith(paddleComputer.Bounds))
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{
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ball.Location = new Point(paddleComputer.Location.X - paddleComputer.Size.Width - 1, ball.Location.Y);
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xveldec = xveldec + incrementx;
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xVel = -xVel;
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ShiftOS.Engine.AudioManager.PlayStream(Properties.Resources.writesound);
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}
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}
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// Check for left wall.
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if (ball.Location.X < -100)
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{
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ball.Location = new Point(this.Size.Width / 2 + 200, this.Size.Height / 2);
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paddleComputer.Location = new Point(paddleComputer.Location.X, ball.Location.Y);
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if (xVel > 0)
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xVel = -xVel;
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pnllose.Show();
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gameTimer.Stop();
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counter.Stop();
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lblmissedout.Text = Localization.Parse("{YOU_MISSED_OUT_ON}:") + Environment.NewLine + lblstatscodepoints.Text.Replace(Localization.Parse("{CODEPOINTS}: "), "") + Localization.Parse(" {CODEPOINTS}");
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if (ShiftoriumFrontend.UpgradeInstalled("pong_upgrade_2"))
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//If we are in multiplayer, and not the leader, we won.
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if (IsMultiplayerSession)
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{
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totalreward = levelrewards[level - 1] + beatairewardtotal;
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double onePercent = (totalreward / 100);
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lblbutyougained.Show();
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lblbutyougained.Text = Localization.Parse("{BUT_YOU_GAINED}:") + Environment.NewLine + onePercent.ToString("") + (Localization.Parse(" {CODEPOINTS}"));
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SaveSystem.TransferCodepointsFrom("pong", (totalreward / 100));
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if (IsLeader)
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{
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//We lost.
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NotifyLoseToTarget();
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}
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else
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{
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//We won.
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NotifyWinToTarget();
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Win();
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}
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}
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else
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{
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lblbutyougained.Hide();
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ball.Location = new Point(this.Size.Width / 2 + 200, this.Size.Height / 2);
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paddleComputer.Location = new Point(paddleComputer.Location.X, ball.Location.Y);
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if (xVel > 0)
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xVel = -xVel;
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pnllose.Show();
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gameTimer.Stop();
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counter.Stop();
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lblmissedout.Text = Localization.Parse("{YOU_MISSED_OUT_ON}:") + Environment.NewLine + lblstatscodepoints.Text.Replace(Localization.Parse("{CODEPOINTS}: "), "") + Localization.Parse(" {CODEPOINTS}");
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if (ShiftoriumFrontend.UpgradeInstalled("pong_upgrade_2"))
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{
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totalreward = levelrewards[level - 1] + beatairewardtotal;
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double onePercent = (totalreward / 100);
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lblbutyougained.Show();
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lblbutyougained.Text = Localization.Parse("{BUT_YOU_GAINED}:") + Environment.NewLine + onePercent.ToString("") + (Localization.Parse(" {CODEPOINTS}"));
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SaveSystem.TransferCodepointsFrom("pong", (totalreward / 100));
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}
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else
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{
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lblbutyougained.Hide();
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}
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}
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}
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// Check for right wall.
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if (ball.Location.X > this.Width - ball.Size.Width - paddleComputer.Width + 100)
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{
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ball.Location = new Point(this.Size.Width / 2 + 200, this.Size.Height / 2);
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paddleComputer.Location = new Point(paddleComputer.Location.X, ball.Location.Y);
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if (xVel > 0)
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xVel = -xVel;
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beatairewardtotal = beatairewardtotal + beataireward;
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lblbeatai.Show();
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lblbeatai.Text = Localization.Parse($"{{PONG_BEAT_AI_REWARD_SECONDARY}}: {beataireward}");
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tmrcountdown.Start();
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gameTimer.Stop();
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counter.Stop();
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if (IsMultiplayerSession)
|
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{
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//If we are the leader we won.
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if (IsLeader)
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{
|
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NotifyWinToTarget();
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Win();
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}
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else
|
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{
|
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NotifyLoseToTarget();
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}
|
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}
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else
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{
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Win();
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}
|
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}
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|
||||
//lblstats.Text = "Xspeed: " & Math.Abs(xVel) & " Yspeed: " & Math.Abs(yVel) & " Human Location: " & paddleHuman.Location.ToString & " Computer Location: " & paddleComputer.Location.ToString & Environment.NewLine & " Ball Location: " & ball.Location.ToString & " Xdec: " & xveldec & " Ydec: " & yveldec & " Xinc: " & incrementx & " Yinc: " & incrementy
|
||||
lblstatsX.Text = Localization.Parse("{H_VEL}: ") + xveldec;
|
||||
lblstatsY.Text = Localization.Parse("{V_VEL}: ") + yveldec;
|
||||
lblstatscodepoints.Text = Localization.Parse("{CODEPOINTS}: ") + (levelrewards[level - 1] + beatairewardtotal).ToString();
|
||||
lbllevelandtime.Text = Localization.Parse("{LEVEL}: " + level + " - " + secondsleft + " {SECONDS_LEFT}");
|
||||
|
||||
if (xVel > 20 || xVel < -20)
|
||||
if (IsMultiplayerSession)
|
||||
{
|
||||
paddleHuman.Width = Math.Abs(xVel);
|
||||
paddleComputer.Width = Math.Abs(xVel);
|
||||
if (IsLeader)
|
||||
{
|
||||
ServerManager.Forward(OpponentGUID, "pong_mp_setballpos", JsonConvert.SerializeObject(ball.Location));
|
||||
}
|
||||
}
|
||||
else
|
||||
|
||||
if (IsLeader)
|
||||
{
|
||||
paddleHuman.Width = 20;
|
||||
paddleComputer.Width = 20;
|
||||
//lblstats.Text = "Xspeed: " & Math.Abs(xVel) & " Yspeed: " & Math.Abs(yVel) & " Human Location: " & paddleHuman.Location.ToString & " Computer Location: " & paddleComputer.Location.ToString & Environment.NewLine & " Ball Location: " & ball.Location.ToString & " Xdec: " & xveldec & " Ydec: " & yveldec & " Xinc: " & incrementx & " Yinc: " & incrementy
|
||||
lblstatsX.Text = Localization.Parse("{H_VEL}: ") + xveldec;
|
||||
lblstatsY.Text = Localization.Parse("{V_VEL}: ") + yveldec;
|
||||
lblstatscodepoints.Text = Localization.Parse("{CODEPOINTS}: ") + (levelrewards[level - 1] + beatairewardtotal).ToString();
|
||||
lbllevelandtime.Text = Localization.Parse("{LEVEL}: " + level + " - " + secondsleft + " {SECONDS_LEFT}");
|
||||
|
||||
if (xVel > 20 || xVel < -20)
|
||||
{
|
||||
paddleHuman.Width = Math.Abs(xVel);
|
||||
paddleComputer.Width = Math.Abs(xVel);
|
||||
}
|
||||
else
|
||||
{
|
||||
paddleHuman.Width = 20;
|
||||
paddleComputer.Width = 20;
|
||||
}
|
||||
}
|
||||
if (!IsMultiplayerSession)
|
||||
{
|
||||
computerspeed = Math.Abs(yVel);
|
||||
}
|
||||
|
||||
computerspeed = Math.Abs(yVel);
|
||||
|
||||
// pgcontents.Refresh()
|
||||
// pgcontents.CreateGraphics.FillRectangle(Brushes.Black, ball.Location.X, ball.Location.Y, ball.Width, ball.Height)
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
public void ServerMessageReceivedHandler(ServerMessage msg)
|
||||
{
|
||||
if(msg.Name == "pong_mp_setballpos")
|
||||
{
|
||||
var pt = JsonConvert.DeserializeObject<Point>(msg.Contents);
|
||||
LeaderX = pt.X;
|
||||
LeaderY = pt.Y;
|
||||
}
|
||||
else if(msg.Name == "pong_mp_youlose")
|
||||
{
|
||||
LoseMP();
|
||||
}
|
||||
else if(msg.Name == "pong_mp_setopponenty")
|
||||
{
|
||||
int y = Convert.ToInt32(msg.Contents);
|
||||
OpponentY = y;
|
||||
}
|
||||
else if(msg.Name == "pong_handshake_matchmake")
|
||||
{
|
||||
PossibleMatchmakes.Add(msg.Contents);
|
||||
}
|
||||
else if(msg.Name == "pong_handshake_complete")
|
||||
{
|
||||
LeaveMatchmake();
|
||||
StartLevel();
|
||||
}
|
||||
else if(msg.Name == "pong_handshake_giveleaderid")
|
||||
{
|
||||
IsLeader = false;
|
||||
OpponentGUID = msg.Contents;
|
||||
YouGUID = ServerManager.thisGuid.ToString();
|
||||
SendFollowerGUID();
|
||||
}
|
||||
else if(msg.Name == "pong_handshake_left")
|
||||
{
|
||||
if (this.PossibleMatchmakes.Contains(msg.Contents))
|
||||
this.PossibleMatchmakes.Remove(msg.Contents);
|
||||
}
|
||||
else if(msg.Name == "pong_handshake_setfollowerguid")
|
||||
{
|
||||
IsLeader = false;
|
||||
OpponentGUID = msg.Contents;
|
||||
}
|
||||
else if(msg.Name == "pong_mp_youwin")
|
||||
{
|
||||
Win();
|
||||
}
|
||||
}
|
||||
|
||||
public void NotifyLoseToTarget()
|
||||
{
|
||||
ServerManager.Forward(OpponentGUID, "pong_mp_youwin", null);
|
||||
}
|
||||
|
||||
public void NotifyWinToTarget()
|
||||
{
|
||||
ServerManager.Forward(OpponentGUID, "pong_mp_youlose", null);
|
||||
}
|
||||
|
||||
public void LeaveMatchmake()
|
||||
{
|
||||
ServerManager.Forward("all", "pong_handshake_left", YouGUID);
|
||||
}
|
||||
|
||||
List<string> PossibleMatchmakes = new List<string>();
|
||||
|
||||
public void SendLeaderGUID()
|
||||
{
|
||||
ServerManager.Forward(OpponentGUID, "pong_handshake_giveleaderid", YouGUID);
|
||||
}
|
||||
|
||||
|
||||
public void StartMultiplayer()
|
||||
{
|
||||
IsMultiplayerSession = true;
|
||||
YouGUID = ServerManager.thisGuid.ToString();
|
||||
ServerManager.SendMessage("pong_handshake_matchmake", YouGUID);
|
||||
}
|
||||
|
||||
|
||||
public void SendFollowerGUID()
|
||||
{
|
||||
ServerManager.Forward(OpponentGUID, "pong_handshake_setfollowerguid", YouGUID);
|
||||
}
|
||||
|
||||
public void LoseMP()
|
||||
{
|
||||
ball.Location = new Point(this.Size.Width / 2 + 200, this.Size.Height / 2);
|
||||
if(IsLeader)
|
||||
if (xVel > 0)
|
||||
xVel = -xVel;
|
||||
lblbeatai.Show();
|
||||
lblbeatai.Text = "The opponent has beaten you!";
|
||||
tmrcountdown.Start();
|
||||
gameTimer.Stop();
|
||||
counter.Stop();
|
||||
|
||||
}
|
||||
|
||||
public void Win()
|
||||
{
|
||||
ball.Location = new Point(this.Size.Width / 2 + 200, this.Size.Height / 2);
|
||||
paddleComputer.Location = new Point(paddleComputer.Location.X, ball.Location.Y);
|
||||
if (xVel > 0)
|
||||
xVel = -xVel;
|
||||
beatairewardtotal = beatairewardtotal + beataireward;
|
||||
lblbeatai.Show();
|
||||
lblbeatai.Text = Localization.Parse($"{{PONG_BEAT_AI_REWARD_SECONDARY}}: {beataireward}");
|
||||
tmrcountdown.Start();
|
||||
gameTimer.Stop();
|
||||
counter.Stop();
|
||||
|
||||
}
|
||||
|
||||
// ERROR: Handles clauses are not supported in C#
|
||||
private void counter_Tick(object sender, EventArgs e)
|
||||
{
|
||||
|
@ -606,6 +810,11 @@ namespace ShiftOS.WinForms.Applications
|
|||
SetupHighScores();
|
||||
}
|
||||
|
||||
bool IsMultiplayerSession = false;
|
||||
|
||||
string YouGUID = "";
|
||||
string OpponentGUID = "";
|
||||
|
||||
public void SetupHighScores()
|
||||
{
|
||||
lbhighscore.Items.Clear();
|
||||
|
@ -668,6 +877,11 @@ namespace ShiftOS.WinForms.Applications
|
|||
newgame();
|
||||
}
|
||||
|
||||
public void StartLevel()
|
||||
{
|
||||
newgame();
|
||||
}
|
||||
|
||||
// ERROR: Handles clauses are not supported in C#
|
||||
private void btnstartgame_Click(object sender, EventArgs e)
|
||||
{
|
||||
|
@ -750,5 +964,14 @@ namespace ShiftOS.WinForms.Applications
|
|||
{
|
||||
pnlhighscore.Hide();
|
||||
}
|
||||
|
||||
private void btnmatchmake_Click(object sender, EventArgs e)
|
||||
{
|
||||
this.StartMultiplayer();
|
||||
pnlintro.Hide();
|
||||
lblbeatai.Text = "Beat the other player to earn Codepoints.";
|
||||
lblcountdown.Text = "Waiting for another player...";
|
||||
lblcountdown.Left = (this.Width - lblcountdown.Width) / 2;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -172,6 +172,10 @@ namespace ShiftOS.Engine
|
|||
{
|
||||
Console.WriteLine(msg.Contents);
|
||||
}
|
||||
else if(msg.Name == "forward")
|
||||
{
|
||||
MessageReceived?.Invoke(JsonConvert.DeserializeObject<ServerMessage>(msg.Contents));
|
||||
}
|
||||
else if (msg.Name == "Error")
|
||||
{
|
||||
var ex = JsonConvert.DeserializeObject<Exception>(msg.Contents);
|
||||
|
@ -239,6 +243,16 @@ namespace ShiftOS.Engine
|
|||
|
||||
public static event ServerMessageReceived MessageReceived;
|
||||
|
||||
public static void Forward(string targetGUID, string v, string message)
|
||||
{
|
||||
var smsg = new ServerMessage
|
||||
{
|
||||
GUID = targetGUID,
|
||||
Name = v,
|
||||
Contents = message
|
||||
};
|
||||
ServerManager.SendMessage("mud_forward", JsonConvert.SerializeObject(smsg));
|
||||
}
|
||||
}
|
||||
|
||||
public delegate void ServerMessageReceived(ServerMessage msg);
|
||||
|
|
Loading…
Reference in a new issue